TRADITIONALKEYGRAVITYTRACTIONCONCRETEROADSCRUISECONTROLVISUALCONTROLZONEBANKEDROADSCROWNEDROADSINERTIAPSIRULEOFTHUMBMOMENTUMGEARSHIFTLEVERHYDROPLANINGKEYLESSIGNITIONFOLLOWINGINTERVALSANDROADSVISUALREFERENCEPOINTPASSIVERESTRAINTCONTACTPATCHACTIVERESTRAINTKINETICENERGYBLINDSPOTKEYFOBTRADITIONALKEYGRAVITYTRACTIONCONCRETEROADSCRUISECONTROLVISUALCONTROLZONEBANKEDROADSCROWNEDROADSINERTIAPSIRULEOFTHUMBMOMENTUMGEARSHIFTLEVERHYDROPLANINGKEYLESSIGNITIONFOLLOWINGINTERVALSANDROADSVISUALREFERENCEPOINTPASSIVERESTRAINTCONTACTPATCHACTIVERESTRAINTKINETICENERGYBLINDSPOTKEYFOB

Ch. 2/3 Drivers Ed Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. TRADITIONAL KEY
  2. GRAVITY
  3. TRACTION
  4. CONCRETE ROADS
  5. CRUISE CONTROL
  6. VISUAL CONTROL ZONE
  7. BANKED ROADS
  8. CROWNED ROADS
  9. INERTIA
  10. PSI
  11. RULE OF THUMB
  12. MOMENTUM
  13. GEAR SHIFT LEVER
  14. HYDROPLANING
  15. KEYLESS IGNITION
  16. FOLLOWING INTERVAL
  17. SAND ROADS
  18. VISUAL REFERENCE POINT
  19. PASSIVE RESTRAINT
  20. CONTACT PATCH
  21. ACTIVE RESTRAINT
  22. KINETIC ENERGY
  23. BLINDSPOT
  24. KEY FOB