VISUALREFERENCEPOINTMOMENTUMPSIKEYLESSIGNITIONGRAVITYGEARSHIFTLEVERHYDROPLANINGSANDROADSACTIVERESTRAINTBLINDSPOTPASSIVERESTRAINTRULEOFTHUMBCONTACTPATCHCROWNEDROADSKINETICENERGYBANKEDROADSTRADITIONALKEYKEYFOBCRUISECONTROLVISUALCONTROLZONEINERTIAFOLLOWINGINTERVALCONCRETEROADSTRACTIONVISUALREFERENCEPOINTMOMENTUMPSIKEYLESSIGNITIONGRAVITYGEARSHIFTLEVERHYDROPLANINGSANDROADSACTIVERESTRAINTBLINDSPOTPASSIVERESTRAINTRULEOFTHUMBCONTACTPATCHCROWNEDROADSKINETICENERGYBANKEDROADSTRADITIONALKEYKEYFOBCRUISECONTROLVISUALCONTROLZONEINERTIAFOLLOWINGINTERVALCONCRETEROADSTRACTION

Ch. 2/3 Drivers Ed Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. VISUAL REFERENCE POINT
  2. MOMENTUM
  3. PSI
  4. KEYLESS IGNITION
  5. GRAVITY
  6. GEAR SHIFT LEVER
  7. HYDROPLANING
  8. SAND ROADS
  9. ACTIVE RESTRAINT
  10. BLINDSPOT
  11. PASSIVE RESTRAINT
  12. RULE OF THUMB
  13. CONTACT PATCH
  14. CROWNED ROADS
  15. KINETIC ENERGY
  16. BANKED ROADS
  17. TRADITIONAL KEY
  18. KEY FOB
  19. CRUISE CONTROL
  20. VISUAL CONTROL ZONE
  21. INERTIA
  22. FOLLOWING INTERVAL
  23. CONCRETE ROADS
  24. TRACTION