CRUISECONTROLGRAVITYFOLLOWINGINTERVALPSIKEYFOBCROWNEDROADSHYDROPLANINGINERTIATRACTIONTRADITIONALKEYACTIVERESTRAINTPASSIVERESTRAINTBANKEDROADSCONTACTPATCHGEARSHIFTLEVERVISUALREFERENCEPOINTSANDROADSKEYLESSIGNITIONRULEOFTHUMBCONCRETEROADSBLINDSPOTMOMENTUMKINETICENERGYVISUALCONTROLZONECRUISECONTROLGRAVITYFOLLOWINGINTERVALPSIKEYFOBCROWNEDROADSHYDROPLANINGINERTIATRACTIONTRADITIONALKEYACTIVERESTRAINTPASSIVERESTRAINTBANKEDROADSCONTACTPATCHGEARSHIFTLEVERVISUALREFERENCEPOINTSANDROADSKEYLESSIGNITIONRULEOFTHUMBCONCRETEROADSBLINDSPOTMOMENTUMKINETICENERGYVISUALCONTROLZONE

Ch. 2/3 Drivers Ed Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CRUISE CONTROL
  2. GRAVITY
  3. FOLLOWING INTERVAL
  4. PSI
  5. KEY FOB
  6. CROWNED ROADS
  7. HYDROPLANING
  8. INERTIA
  9. TRACTION
  10. TRADITIONAL KEY
  11. ACTIVE RESTRAINT
  12. PASSIVE RESTRAINT
  13. BANKED ROADS
  14. CONTACT PATCH
  15. GEAR SHIFT LEVER
  16. VISUAL REFERENCE POINT
  17. SAND ROADS
  18. KEYLESS IGNITION
  19. RULE OF THUMB
  20. CONCRETE ROADS
  21. BLINDSPOT
  22. MOMENTUM
  23. KINETIC ENERGY
  24. VISUAL CONTROL ZONE