doubledairKOoffstageNayru'sKOKO inonly 2attacksd-tilt >up tiltKOpop-up >rising stomp> kick theirmissed techfullychargedf-smash5pummelshair flip idleanimationduringgameplay KO withlast hitn-air off-cameraKO 4x upthrowchaingrabtake astockw/o kicktrapsomeonein the d-tiltinfiniteZTDphantomhit kickshield dropkick anopponenton plathit aDin'scliplivepast200%hit arambler'swind edgecancel > kick(KO)get aRQshieldbreakhit withup-brefresh >kickuse n-airin acombo(KO)innerhitbox d-tilt spike atledge KO doubledairKOoffstageNayru'sKOKO inonly 2attacksd-tilt >up tiltKOpop-up >rising stomp> kick theirmissed techfullychargedf-smash5pummelshair flip idleanimationduringgameplay KO withlast hitn-air off-cameraKO 4x upthrowchaingrabtake astockw/o kicktrapsomeonein the d-tiltinfiniteZTDphantomhit kickshield dropkick anopponenton plathit aDin'scliplivepast200%hit arambler'swind edgecancel > kick(KO)get aRQshieldbreakhit withup-brefresh >kickuse n-airin acombo(KO)innerhitbox d-tilt spike atledge KO 

Zelda - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. double dair KO
  2. offstage Nayru's KO
  3. KO in only 2 attacks
  4. d-tilt > up tilt KO
  5. pop-up > rising stomp > kick their missed tech
  6. fully charged f-smash
  7. 5 pummels
  8. hair flip idle animation during gameplay
  9. KO with last hit n-air
  10. off-camera KO
  11. 4x up throw chain grab
  12. take a stock w/o kick
  13. trap someone in the d-tilt infinite
  14. ZTD
  15. phantom hit kick
  16. shield drop kick an opponent on plat
  17. hit a Din's clip
  18. live past 200%
  19. hit a rambler's wind edge cancel > kick (KO)
  20. get a RQ
  21. shield break
  22. hit with up-b refresh > kick
  23. use n-air in a combo (KO)
  24. inner hitbox d-tilt spike at ledge KO