shieldbreakKO withlast hitn-airphantomhit kickhit withup-brefresh >kicktake astockw/o kickget aRQ off-cameraKO 5pummelspop-up >rising stomp> kick theirmissed techKO inonly 2attackshair flip idleanimationduringgameplay hit aDin'sclipd-tilt >up tiltKOinnerhitbox d-tilt spike atledge KO livepast200%fullychargedf-smashoffstageNayru'sKOtrapsomeonein the d-tiltinfiniteuse n-airin acombo(KO)4x upthrowchaingrabZTDshield dropkick anopponenton platdoubledairKOhit arambler'swind edgecancel > kick(KO)shieldbreakKO withlast hitn-airphantomhit kickhit withup-brefresh >kicktake astockw/o kickget aRQ off-cameraKO 5pummelspop-up >rising stomp> kick theirmissed techKO inonly 2attackshair flip idleanimationduringgameplay hit aDin'sclipd-tilt >up tiltKOinnerhitbox d-tilt spike atledge KO livepast200%fullychargedf-smashoffstageNayru'sKOtrapsomeonein the d-tiltinfiniteuse n-airin acombo(KO)4x upthrowchaingrabZTDshield dropkick anopponenton platdoubledairKOhit arambler'swind edgecancel > kick(KO)

Zelda - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. shield break
  2. KO with last hit n-air
  3. phantom hit kick
  4. hit with up-b refresh > kick
  5. take a stock w/o kick
  6. get a RQ
  7. off-camera KO
  8. 5 pummels
  9. pop-up > rising stomp > kick their missed tech
  10. KO in only 2 attacks
  11. hair flip idle animation during gameplay
  12. hit a Din's clip
  13. d-tilt > up tilt KO
  14. inner hitbox d-tilt spike at ledge KO
  15. live past 200%
  16. fully charged f-smash
  17. offstage Nayru's KO
  18. trap someone in the d-tilt infinite
  19. use n-air in a combo (KO)
  20. 4x up throw chain grab
  21. ZTD
  22. shield drop kick an opponent on plat
  23. double dair KO
  24. hit a rambler's wind edge cancel > kick (KO)