offstageNayru'sKO off-cameraKO d-tilt >up tiltKOshield dropkick anopponenton plathair flip idleanimationduringgameplay KO inonly 2attackstrapsomeonein the d-tiltinfinite5pummelsZTDhit withup-brefresh >kickshieldbreaklivepast200%innerhitbox d-tilt spike atledge KO fullychargedf-smashhit aDin'sclipKO withlast hitn-air4x upthrowchaingrabpop-up >rising stomp> kick theirmissed techhit arambler'swind edgecancel > kick(KO)get aRQphantomhit kicktake astockw/o kickuse n-airin acombo(KO)doubledairKOoffstageNayru'sKO off-cameraKO d-tilt >up tiltKOshield dropkick anopponenton plathair flip idleanimationduringgameplay KO inonly 2attackstrapsomeonein the d-tiltinfinite5pummelsZTDhit withup-brefresh >kickshieldbreaklivepast200%innerhitbox d-tilt spike atledge KO fullychargedf-smashhit aDin'sclipKO withlast hitn-air4x upthrowchaingrabpop-up >rising stomp> kick theirmissed techhit arambler'swind edgecancel > kick(KO)get aRQphantomhit kicktake astockw/o kickuse n-airin acombo(KO)doubledairKO

Zelda - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. offstage Nayru's KO
  2. off-camera KO
  3. d-tilt > up tilt KO
  4. shield drop kick an opponent on plat
  5. hair flip idle animation during gameplay
  6. KO in only 2 attacks
  7. trap someone in the d-tilt infinite
  8. 5 pummels
  9. ZTD
  10. hit with up-b refresh > kick
  11. shield break
  12. live past 200%
  13. inner hitbox d-tilt spike at ledge KO
  14. fully charged f-smash
  15. hit a Din's clip
  16. KO with last hit n-air
  17. 4x up throw chain grab
  18. pop-up > rising stomp > kick their missed tech
  19. hit a rambler's wind edge cancel > kick (KO)
  20. get a RQ
  21. phantom hit kick
  22. take a stock w/o kick
  23. use n-air in a combo (KO)
  24. double dair KO