KO withlast hitn-airhit withup-brefresh >kicktake astockw/o kickphantomhit kickfullychargedf-smashKO inonly 2attackslivepast200%shieldbreakhair flip idleanimationduringgameplay ZTDhit arambler'swind edgecancel > kick(KO)shield dropkick anopponenton plat4x upthrowchaingrab5pummelshit aDin'sclipoffstageNayru'sKO off-cameraKO innerhitbox d-tilt spike atledge KO use n-airin acombo(KO)d-tilt >up tiltKOdoubledairKOget aRQpop-up >rising stomp> kick theirmissed techtrapsomeonein the d-tiltinfiniteKO withlast hitn-airhit withup-brefresh >kicktake astockw/o kickphantomhit kickfullychargedf-smashKO inonly 2attackslivepast200%shieldbreakhair flip idleanimationduringgameplay ZTDhit arambler'swind edgecancel > kick(KO)shield dropkick anopponenton plat4x upthrowchaingrab5pummelshit aDin'sclipoffstageNayru'sKO off-cameraKO innerhitbox d-tilt spike atledge KO use n-airin acombo(KO)d-tilt >up tiltKOdoubledairKOget aRQpop-up >rising stomp> kick theirmissed techtrapsomeonein the d-tiltinfinite

Zelda - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. KO with last hit n-air
  2. hit with up-b refresh > kick
  3. take a stock w/o kick
  4. phantom hit kick
  5. fully charged f-smash
  6. KO in only 2 attacks
  7. live past 200%
  8. shield break
  9. hair flip idle animation during gameplay
  10. ZTD
  11. hit a rambler's wind edge cancel > kick (KO)
  12. shield drop kick an opponent on plat
  13. 4x up throw chain grab
  14. 5 pummels
  15. hit a Din's clip
  16. offstage Nayru's KO
  17. off-camera KO
  18. inner hitbox d-tilt spike at ledge KO
  19. use n-air in a combo (KO)
  20. d-tilt > up tilt KO
  21. double dair KO
  22. get a RQ
  23. pop-up > rising stomp > kick their missed tech
  24. trap someone in the d-tilt infinite