double dair KO offstage Nayru's KO KO in only 2 attacks d-tilt > up tilt KO pop-up > rising stomp > kick their missed tech fully charged f-smash 5 pummels hair flip idle animation during gameplay KO with last hit n-air off- camera KO 4x up throw chain grab take a stock w/o kick trap someone in the d-tilt infinite ZTD phantom hit kick shield drop kick an opponent on plat hit a Din's clip live past 200% hit a rambler's wind edge cancel > kick (KO) get a RQ shield break hit with up-b refresh > kick use n-air in a combo (KO) inner hitbox d- tilt spike at ledge KO double dair KO offstage Nayru's KO KO in only 2 attacks d-tilt > up tilt KO pop-up > rising stomp > kick their missed tech fully charged f-smash 5 pummels hair flip idle animation during gameplay KO with last hit n-air off- camera KO 4x up throw chain grab take a stock w/o kick trap someone in the d-tilt infinite ZTD phantom hit kick shield drop kick an opponent on plat hit a Din's clip live past 200% hit a rambler's wind edge cancel > kick (KO) get a RQ shield break hit with up-b refresh > kick use n-air in a combo (KO) inner hitbox d- tilt spike at ledge KO
Zelda - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
double dair KO
offstage Nayru's KO
KO in only 2 attacks
d-tilt > up tilt KO
pop-up > rising stomp > kick their missed tech
fully charged f-smash
5 pummels
hair flip idle animation during gameplay
KO with last hit n-air
off-camera KO
4x up throw chain grab
take a stock w/o kick
trap someone in the d-tilt infinite
ZTD
phantom hit kick
shield drop kick an opponent on plat
hit a Din's clip
live past 200%
hit a rambler's wind edge cancel > kick (KO)
get a RQ
shield break
hit with up-b refresh > kick
use n-air in a combo (KO)
inner hitbox d-tilt spike at ledge KO