use n-air in a combo (KO) double dair KO off- camera KO hit a rambler's wind edge cancel > kick (KO) take a stock w/o kick inner hitbox d- tilt spike at ledge KO fully charged f-smash 5 pummels get a RQ ZTD KO in only 2 attacks trap someone in the d-tilt infinite hair flip idle animation during gameplay pop-up > rising stomp > kick their missed tech live past 200% KO with last hit n-air d-tilt > up tilt KO shield break shield drop kick an opponent on plat 4x up throw chain grab hit with up-b refresh > kick offstage Nayru's KO hit a Din's clip phantom hit kick use n-air in a combo (KO) double dair KO off- camera KO hit a rambler's wind edge cancel > kick (KO) take a stock w/o kick inner hitbox d- tilt spike at ledge KO fully charged f-smash 5 pummels get a RQ ZTD KO in only 2 attacks trap someone in the d-tilt infinite hair flip idle animation during gameplay pop-up > rising stomp > kick their missed tech live past 200% KO with last hit n-air d-tilt > up tilt KO shield break shield drop kick an opponent on plat 4x up throw chain grab hit with up-b refresh > kick offstage Nayru's KO hit a Din's clip phantom hit kick
Zelda - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
use n-air in a combo (KO)
double dair KO
off-camera KO
hit a rambler's wind edge cancel > kick (KO)
take a stock w/o kick
inner hitbox d-tilt spike at ledge KO
fully charged f-smash
5 pummels
get a RQ
ZTD
KO in only 2 attacks
trap someone in the d-tilt infinite
hair flip idle animation during gameplay
pop-up > rising stomp > kick their missed tech
live past 200%
KO with last hit n-air
d-tilt > up tilt KO
shield break
shield drop kick an opponent on plat
4x up throw chain grab
hit with up-b refresh > kick
offstage Nayru's KO
hit a Din's clip
phantom hit kick