hit withup-brefresh >kickKO withlast hitn-air4x upthrowchaingrabhair flip idleanimationduringgameplay pop-up >rising stomp> kick theirmissed techshield dropkick anopponenton plattrapsomeonein the d-tiltinfinitefullychargedf-smashd-tilt >up tiltKOdoubledairKOget aRQuse n-airin acombo(KO)hit arambler'swind edgecancel > kick(KO)offstageNayru'sKO5pummelsinnerhitbox d-tilt spike atledge KO  off-cameraKO KO inonly 2attacksshieldbreakphantomhit kicklivepast200%hit aDin'scliptake astockw/o kickZTDhit withup-brefresh >kickKO withlast hitn-air4x upthrowchaingrabhair flip idleanimationduringgameplay pop-up >rising stomp> kick theirmissed techshield dropkick anopponenton plattrapsomeonein the d-tiltinfinitefullychargedf-smashd-tilt >up tiltKOdoubledairKOget aRQuse n-airin acombo(KO)hit arambler'swind edgecancel > kick(KO)offstageNayru'sKO5pummelsinnerhitbox d-tilt spike atledge KO  off-cameraKO KO inonly 2attacksshieldbreakphantomhit kicklivepast200%hit aDin'scliptake astockw/o kickZTD

Zelda - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. hit with up-b refresh > kick
  2. KO with last hit n-air
  3. 4x up throw chain grab
  4. hair flip idle animation during gameplay
  5. pop-up > rising stomp > kick their missed tech
  6. shield drop kick an opponent on plat
  7. trap someone in the d-tilt infinite
  8. fully charged f-smash
  9. d-tilt > up tilt KO
  10. double dair KO
  11. get a RQ
  12. use n-air in a combo (KO)
  13. hit a rambler's wind edge cancel > kick (KO)
  14. offstage Nayru's KO
  15. 5 pummels
  16. inner hitbox d-tilt spike at ledge KO
  17. off-camera KO
  18. KO in only 2 attacks
  19. shield break
  20. phantom hit kick
  21. live past 200%
  22. hit a Din's clip
  23. take a stock w/o kick
  24. ZTD