shieldbreakdoubledairKO5pummelshit aDin'scliphit withup-brefresh >kickphantomhit kickd-tilt >up tiltKOhit arambler'swind edgecancel > kick(KO)take astockw/o kickKO withlast hitn-air4x upthrowchaingrab off-cameraKO fullychargedf-smashZTDtrapsomeonein the d-tiltinfiniteshield dropkick anopponenton platuse n-airin acombo(KO)livepast200%hair flip idleanimationduringgameplay get aRQinnerhitbox d-tilt spike atledge KO offstageNayru'sKOpop-up >rising stomp> kick theirmissed techKO inonly 2attacksshieldbreakdoubledairKO5pummelshit aDin'scliphit withup-brefresh >kickphantomhit kickd-tilt >up tiltKOhit arambler'swind edgecancel > kick(KO)take astockw/o kickKO withlast hitn-air4x upthrowchaingrab off-cameraKO fullychargedf-smashZTDtrapsomeonein the d-tiltinfiniteshield dropkick anopponenton platuse n-airin acombo(KO)livepast200%hair flip idleanimationduringgameplay get aRQinnerhitbox d-tilt spike atledge KO offstageNayru'sKOpop-up >rising stomp> kick theirmissed techKO inonly 2attacks

Zelda - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. shield break
  2. double dair KO
  3. 5 pummels
  4. hit a Din's clip
  5. hit with up-b refresh > kick
  6. phantom hit kick
  7. d-tilt > up tilt KO
  8. hit a rambler's wind edge cancel > kick (KO)
  9. take a stock w/o kick
  10. KO with last hit n-air
  11. 4x up throw chain grab
  12. off-camera KO
  13. fully charged f-smash
  14. ZTD
  15. trap someone in the d-tilt infinite
  16. shield drop kick an opponent on plat
  17. use n-air in a combo (KO)
  18. live past 200%
  19. hair flip idle animation during gameplay
  20. get a RQ
  21. inner hitbox d-tilt spike at ledge KO
  22. offstage Nayru's KO
  23. pop-up > rising stomp > kick their missed tech
  24. KO in only 2 attacks