livepast200%KO withlast hitn-airhair flip idleanimationduringgameplay 5pummelsget aRQinnerhitbox d-tilt spike atledge KO 4x upthrowchaingrabshieldbreakhit withup-brefresh >kicktrapsomeonein the d-tiltinfiniteZTDhit arambler'swind edgecancel > kick(KO)use n-airin acombo(KO)doubledairKOshield dropkick anopponenton platphantomhit kick off-cameraKO KO inonly 2attackshit aDin'sclipd-tilt >up tiltKOfullychargedf-smashpop-up >rising stomp> kick theirmissed techoffstageNayru'sKOtake astockw/o kicklivepast200%KO withlast hitn-airhair flip idleanimationduringgameplay 5pummelsget aRQinnerhitbox d-tilt spike atledge KO 4x upthrowchaingrabshieldbreakhit withup-brefresh >kicktrapsomeonein the d-tiltinfiniteZTDhit arambler'swind edgecancel > kick(KO)use n-airin acombo(KO)doubledairKOshield dropkick anopponenton platphantomhit kick off-cameraKO KO inonly 2attackshit aDin'sclipd-tilt >up tiltKOfullychargedf-smashpop-up >rising stomp> kick theirmissed techoffstageNayru'sKOtake astockw/o kick

Zelda - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. live past 200%
  2. KO with last hit n-air
  3. hair flip idle animation during gameplay
  4. 5 pummels
  5. get a RQ
  6. inner hitbox d-tilt spike at ledge KO
  7. 4x up throw chain grab
  8. shield break
  9. hit with up-b refresh > kick
  10. trap someone in the d-tilt infinite
  11. ZTD
  12. hit a rambler's wind edge cancel > kick (KO)
  13. use n-air in a combo (KO)
  14. double dair KO
  15. shield drop kick an opponent on plat
  16. phantom hit kick
  17. off-camera KO
  18. KO in only 2 attacks
  19. hit a Din's clip
  20. d-tilt > up tilt KO
  21. fully charged f-smash
  22. pop-up > rising stomp > kick their missed tech
  23. offstage Nayru's KO
  24. take a stock w/o kick