shield break double dair KO 5 pummels hit a Din's clip hit with up-b refresh > kick phantom hit kick d-tilt > up tilt KO hit a rambler's wind edge cancel > kick (KO) take a stock w/o kick KO with last hit n-air 4x up throw chain grab off- camera KO fully charged f-smash ZTD trap someone in the d-tilt infinite shield drop kick an opponent on plat use n-air in a combo (KO) live past 200% hair flip idle animation during gameplay get a RQ inner hitbox d- tilt spike at ledge KO offstage Nayru's KO pop-up > rising stomp > kick their missed tech KO in only 2 attacks shield break double dair KO 5 pummels hit a Din's clip hit with up-b refresh > kick phantom hit kick d-tilt > up tilt KO hit a rambler's wind edge cancel > kick (KO) take a stock w/o kick KO with last hit n-air 4x up throw chain grab off- camera KO fully charged f-smash ZTD trap someone in the d-tilt infinite shield drop kick an opponent on plat use n-air in a combo (KO) live past 200% hair flip idle animation during gameplay get a RQ inner hitbox d- tilt spike at ledge KO offstage Nayru's KO pop-up > rising stomp > kick their missed tech KO in only 2 attacks
Zelda - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
shield break
double dair KO
5 pummels
hit a Din's clip
hit with up-b refresh > kick
phantom hit kick
d-tilt > up tilt KO
hit a rambler's wind edge cancel > kick (KO)
take a stock w/o kick
KO with last hit n-air
4x up throw chain grab
off-camera KO
fully charged f-smash
ZTD
trap someone in the d-tilt infinite
shield drop kick an opponent on plat
use n-air in a combo (KO)
live past 200%
hair flip idle animation during gameplay
get a RQ
inner hitbox d-tilt spike at ledge KO
offstage Nayru's KO
pop-up > rising stomp > kick their missed tech
KO in only 2 attacks