RocketPullFailExtremelyHighAltitudeVirtueOne-Shot FailAttractorNailgun/CEShotgunStreetcleanerdeflectsrocket/coreFailed SentryInterruption/BuntLongDistanceWhiplashFailedCannonballDunkNeedsRailcannon,Doesn’tRailcannonPausesCGRunBadWaveStartChargebackFailDrawsWeapon,DoesNothingFailedConductionAllJackhamersonCooldownEntrance /HallcenterstartRailcannonwithoutdependenciesEnemy BodyInterceptsriddenRocketMissesRailcannonGuardBreakFailTunnelvisionInstantCorkscrewBlowBadSawTrapFloorDwellerGuttermanShootsCoinRandomGasolineCoin hitscore/rocketIconoclasmFailEnemyPriorityIssueMissesWhiplash2x in arowDoesn’tset Insurron fireEnemyShootsRocket/CoreRailcannonondead/dyingenemySub A-Rank (Noton 1st/lastwave)GuttertankPunchedBiffsTheClipFailsQuickmount2x in a rowBadMauricePositioningMissesCoins 2xin a rowRocketPullFailExtremelyHighAltitudeVirtueOne-Shot FailAttractorNailgun/CEShotgunStreetcleanerdeflectsrocket/coreFailed SentryInterruption/BuntLongDistanceWhiplashFailedCannonballDunkNeedsRailcannon,Doesn’tRailcannonPausesCGRunBadWaveStartChargebackFailDrawsWeapon,DoesNothingFailedConductionAllJackhamersonCooldownEntrance /HallcenterstartRailcannonwithoutdependenciesEnemy BodyInterceptsriddenRocketMissesRailcannonGuardBreakFailTunnelvisionInstantCorkscrewBlowBadSawTrapFloorDwellerGuttermanShootsCoinRandomGasolineCoin hitscore/rocketIconoclasmFailEnemyPriorityIssueMissesWhiplash2x in arowDoesn’tset Insurron fireEnemyShootsRocket/CoreRailcannonondead/dyingenemySub A-Rank (Noton 1st/lastwave)GuttertankPunchedBiffsTheClipFailsQuickmount2x in a rowBadMauricePositioningMissesCoins 2xin a row

Cybergrind Sin Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rocket Pull Fail
  2. Extremely High Altitude
  3. Virtue One-Shot Fail
  4. Attractor Nailgun/CE Shotgun
  5. Streetcleaner deflects rocket/core
  6. Failed Sentry Interruption/Bunt
  7. Long Distance Whiplash
  8. Failed Cannonball Dunk
  9. Needs Railcannon, Doesn’t Railcannon
  10. Pauses CG Run
  11. Bad Wave Start
  12. Chargeback Fail
  13. Draws Weapon, Does Nothing
  14. Failed Conduction
  15. All Jackhamers on Cooldown
  16. Entrance / Hall center start
  17. Railcannon without dependencies
  18. Enemy Body Intercepts ridden Rocket
  19. Misses Railcannon
  20. Guard Break Fail
  21. Tunnelvision
  22. Instant Corkscrew Blow
  23. Bad Saw Trap
  24. Floor Dweller
  25. Gutterman Shoots Coin
  26. Random Gasoline
  27. Coin hits core/rocket
  28. Iconoclasm Fail
  29. Enemy Priority Issue
  30. Misses Whiplash 2x in a row
  31. Doesn’t set Insurr on fire
  32. Enemy Shoots Rocket/Core
  33. Railcannon on dead/dying enemy
  34. Sub A-Rank (Not on 1st/last wave)
  35. Guttertank Punched
  36. Biffs The Clip
  37. Fails Quickmount 2x in a row
  38. Bad Maurice Positioning
  39. Misses Coins 2x in a row