CharacterThe people,animals, orcreatures inthe storyNarratorThepersontelling thestory.AudienceWho willbe readingthetext/story.ConflictTheProblemResolutionHow theconflictwassolvedThemeThe lessonor messagethe storyteaches.SettingPlace andtime in whichthe storytakes placePlotSequence ofevents thathappen in a story(Beginning,Middle, and End)CharacterThe people,animals, orcreatures inthe storyNarratorThepersontelling thestory.AudienceWho willbe readingthetext/story.ConflictTheProblemResolutionHow theconflictwassolvedThemeThe lessonor messagethe storyteaches.SettingPlace andtime in whichthe storytakes placePlotSequence ofevents thathappen in a story(Beginning,Middle, and End)

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
  1. The people, animals, or creatures in the story
    Character
  2. The person telling the story.
    Narrator
  3. Who will be reading the text/story.
    Audience
  4. The Problem
    Conflict
  5. How the conflict was solved
    Resolution
  6. The lesson or message the story teaches.
    Theme
  7. Place and time in which the story takes place
    Setting
  8. Sequence of events that happen in a story (Beginning, Middle, and End)
    Plot