NarratorThepersontelling thestory.CharacterThe people,animals, orcreatures inthe storyAudienceWho willbe readingthetext/story.ThemeThe lessonor messagethe storyteaches.SettingPlace andtime in whichthe storytakes placeConflictTheProblemPlotSequence ofevents thathappen in a story(Beginning,Middle, and End)ResolutionHow theconflictwassolvedNarratorThepersontelling thestory.CharacterThe people,animals, orcreatures inthe storyAudienceWho willbe readingthetext/story.ThemeThe lessonor messagethe storyteaches.SettingPlace andtime in whichthe storytakes placeConflictTheProblemPlotSequence ofevents thathappen in a story(Beginning,Middle, and End)ResolutionHow theconflictwassolved

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The person telling the story.
    Narrator
  2. The people, animals, or creatures in the story
    Character
  3. Who will be reading the text/story.
    Audience
  4. The lesson or message the story teaches.
    Theme
  5. Place and time in which the story takes place
    Setting
  6. The Problem
    Conflict
  7. Sequence of events that happen in a story (Beginning, Middle, and End)
    Plot
  8. How the conflict was solved
    Resolution