CharacterThe people,animals, orcreatures inthe storyConflictTheProblemThemeThe lessonor messagethe storyteaches.AudienceWho willbe readingthetext/story.NarratorThepersontelling thestory.ResolutionHow theconflictwassolvedPlotSequence ofevents thathappen in a story(Beginning,Middle, and End)SettingPlace andtime in whichthe storytakes placeCharacterThe people,animals, orcreatures inthe storyConflictTheProblemThemeThe lessonor messagethe storyteaches.AudienceWho willbe readingthetext/story.NarratorThepersontelling thestory.ResolutionHow theconflictwassolvedPlotSequence ofevents thathappen in a story(Beginning,Middle, and End)SettingPlace andtime in whichthe storytakes place

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The people, animals, or creatures in the story
    Character
  2. The Problem
    Conflict
  3. The lesson or message the story teaches.
    Theme
  4. Who will be reading the text/story.
    Audience
  5. The person telling the story.
    Narrator
  6. How the conflict was solved
    Resolution
  7. Sequence of events that happen in a story (Beginning, Middle, and End)
    Plot
  8. Place and time in which the story takes place
    Setting