ResolutionHow theconflictwassolvedPlotSequence ofevents thathappen in a story(Beginning,Middle, and End)ConflictTheProblemNarratorThepersontelling thestory.ThemeThe lessonor messagethe storyteaches.SettingPlace andtime in whichthe storytakes placeAudienceWho willbe readingthetext/story.CharacterThe people,animals, orcreatures inthe storyResolutionHow theconflictwassolvedPlotSequence ofevents thathappen in a story(Beginning,Middle, and End)ConflictTheProblemNarratorThepersontelling thestory.ThemeThe lessonor messagethe storyteaches.SettingPlace andtime in whichthe storytakes placeAudienceWho willbe readingthetext/story.CharacterThe people,animals, orcreatures inthe story

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. How the conflict was solved
    Resolution
  2. Sequence of events that happen in a story (Beginning, Middle, and End)
    Plot
  3. The Problem
    Conflict
  4. The person telling the story.
    Narrator
  5. The lesson or message the story teaches.
    Theme
  6. Place and time in which the story takes place
    Setting
  7. Who will be reading the text/story.
    Audience
  8. The people, animals, or creatures in the story
    Character