ConflictTheProblemCharacterThe people,animals, orcreatures inthe storySettingPlace andtime in whichthe storytakes placeAudienceWho willbe readingthetext/story.ThemeThe lessonor messagethe storyteaches.PlotSequence ofevents thathappen in a story(Beginning,Middle, and End)ResolutionHow theconflictwassolvedNarratorThepersontelling thestory.ConflictTheProblemCharacterThe people,animals, orcreatures inthe storySettingPlace andtime in whichthe storytakes placeAudienceWho willbe readingthetext/story.ThemeThe lessonor messagethe storyteaches.PlotSequence ofevents thathappen in a story(Beginning,Middle, and End)ResolutionHow theconflictwassolvedNarratorThepersontelling thestory.

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Problem
    Conflict
  2. The people, animals, or creatures in the story
    Character
  3. Place and time in which the story takes place
    Setting
  4. Who will be reading the text/story.
    Audience
  5. The lesson or message the story teaches.
    Theme
  6. Sequence of events that happen in a story (Beginning, Middle, and End)
    Plot
  7. How the conflict was solved
    Resolution
  8. The person telling the story.
    Narrator