NarratorThepersontelling thestory.ConflictTheProblemCharacterThe people,animals, orcreatures inthe storySettingPlace andtime in whichthe storytakes placeAudienceWho willbe readingthetext/story.ThemeThe lessonor messagethe storyteaches.ResolutionHow theconflictwassolvedPlotSequence ofevents thathappen in a story(Beginning,Middle, and End)NarratorThepersontelling thestory.ConflictTheProblemCharacterThe people,animals, orcreatures inthe storySettingPlace andtime in whichthe storytakes placeAudienceWho willbe readingthetext/story.ThemeThe lessonor messagethe storyteaches.ResolutionHow theconflictwassolvedPlotSequence ofevents thathappen in a story(Beginning,Middle, and End)

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The person telling the story.
    Narrator
  2. The Problem
    Conflict
  3. The people, animals, or creatures in the story
    Character
  4. Place and time in which the story takes place
    Setting
  5. Who will be reading the text/story.
    Audience
  6. The lesson or message the story teaches.
    Theme
  7. How the conflict was solved
    Resolution
  8. Sequence of events that happen in a story (Beginning, Middle, and End)
    Plot