CharacterThe people,animals, orcreatures inthe storyThemeThe lessonor messagethe storyteaches.AudienceWho willbe readingthetext/story.ConflictTheProblemPlotSequence ofevents thathappen in a story(Beginning,Middle, and End)NarratorThepersontelling thestory.SettingPlace andtime in whichthe storytakes placeResolutionHow theconflictwassolvedCharacterThe people,animals, orcreatures inthe storyThemeThe lessonor messagethe storyteaches.AudienceWho willbe readingthetext/story.ConflictTheProblemPlotSequence ofevents thathappen in a story(Beginning,Middle, and End)NarratorThepersontelling thestory.SettingPlace andtime in whichthe storytakes placeResolutionHow theconflictwassolved

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The people, animals, or creatures in the story
    Character
  2. The lesson or message the story teaches.
    Theme
  3. Who will be reading the text/story.
    Audience
  4. The Problem
    Conflict
  5. Sequence of events that happen in a story (Beginning, Middle, and End)
    Plot
  6. The person telling the story.
    Narrator
  7. Place and time in which the story takes place
    Setting
  8. How the conflict was solved
    Resolution