ActuallygoodmacroNoBlacksmithupgrades atminute 30<15 vilclick upGreatwall ofchina1 TC theentiregameLosesvil to aboarFloatingres to clickup butdoesn'tFloating10k ofa resNot runningunder TCwhen goodtoMakesnosiegeRuns from afavorableengagementLosesscoutto TCFloating1k ofevery resFarmsaroundTC25minutecastle5 unitarmycomp<60 VilHigh>halfgameidle TCNoMilitaryuntilattackedFarmsaroundmillAFK atstartDarkagefarmsMakesonlytrash>10 Unitsqueued in1 buildingForgetsWheelbarrow>25 vilclick upActuallygoodmicroMakesmarket,doesn'tuse itNo EcoUpgradesat minute20ActuallygoodmacroNoBlacksmithupgrades atminute 30<15 vilclick upGreatwall ofchina1 TC theentiregameLosesvil to aboarFloatingres to clickup butdoesn'tFloating10k ofa resNot runningunder TCwhen goodtoMakesnosiegeRuns from afavorableengagementLosesscoutto TCFloating1k ofevery resFarmsaroundTC25minutecastle5 unitarmycomp<60 VilHigh>halfgameidle TCNoMilitaryuntilattackedFarmsaroundmillAFK atstartDarkagefarmsMakesonlytrash>10 Unitsqueued in1 buildingForgetsWheelbarrow>25 vilclick upActuallygoodmicroMakesmarket,doesn'tuse itNo EcoUpgradesat minute20

Low Elo Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Actually good macro
  2. No Blacksmith upgrades at minute 30
  3. <15 vil click up
  4. Great wall of china
  5. 1 TC the entire game
  6. Loses vil to a boar
  7. Floating res to click up but doesn't
  8. Floating 10k of a res
  9. Not running under TC when good to
  10. Makes no siege
  11. Runs from a favorable engagement
  12. Loses scout to TC
  13. Floating 1k of every res
  14. Farms around TC
  15. 25 minute castle
  16. 5 unit army comp
  17. <60 Vil High
  18. >half game idle TC
  19. No Military until attacked
  20. Farms around mill
  21. AFK at start
  22. Dark age farms
  23. Makes only trash
  24. >10 Units queued in 1 building
  25. Forgets Wheelbarrow
  26. >25 vil click up
  27. Actually good micro
  28. Makes market, doesn't use it
  29. No Eco Upgrades at minute 20