Floating 1k of every res Makes only trash Runs from a favorable engagement Loses vil to a boar Farms around TC 25 minute castle Actually good macro >half game idle TC Loses scout to TC <15 vil click up No Military until attacked 5 unit army comp Floating res to click up but doesn't <60 Vil High Makes no siege Great wall of china >25 vil click up Floating 10k of a res Makes market, doesn't use it Not running under TC when good to 1 TC the entire game >10 Units queued in 1 building AFK at start No Blacksmith upgrades at minute 30 Farms around mill Forgets Wheelbarrow Dark age farms Actually good micro No Eco Upgrades at minute 20 Floating 1k of every res Makes only trash Runs from a favorable engagement Loses vil to a boar Farms around TC 25 minute castle Actually good macro >half game idle TC Loses scout to TC <15 vil click up No Military until attacked 5 unit army comp Floating res to click up but doesn't <60 Vil High Makes no siege Great wall of china >25 vil click up Floating 10k of a res Makes market, doesn't use it Not running under TC when good to 1 TC the entire game >10 Units queued in 1 building AFK at start No Blacksmith upgrades at minute 30 Farms around mill Forgets Wheelbarrow Dark age farms Actually good micro No Eco Upgrades at minute 20
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Floating 1k of every res
Makes only trash
Runs from a favorable engagement
Loses vil to a boar
Farms around TC
25 minute castle
Actually good macro
>half game idle TC
Loses scout to TC
<15 vil click up
No Military until attacked
5 unit army comp
Floating res to click up but doesn't
<60 Vil High
Makes no siege
Great wall of china
>25 vil click up
Floating 10k of a res
Makes market, doesn't use it
Not running under TC when good to
1 TC the entire game
>10 Units queued in 1 building
AFK at start
No Blacksmith upgrades at minute 30
Farms around mill
Forgets Wheelbarrow
Dark age farms
Actually good micro
No Eco Upgrades at minute 20