Actually good macro No Blacksmith upgrades at minute 30 <15 vil click up Great wall of china 1 TC the entire game Loses vil to a boar Floating res to click up but doesn't Floating 10k of a res Not running under TC when good to Makes no siege Runs from a favorable engagement Loses scout to TC Floating 1k of every res Farms around TC 25 minute castle 5 unit army comp <60 Vil High >half game idle TC No Military until attacked Farms around mill AFK at start Dark age farms Makes only trash >10 Units queued in 1 building Forgets Wheelbarrow >25 vil click up Actually good micro Makes market, doesn't use it No Eco Upgrades at minute 20 Actually good macro No Blacksmith upgrades at minute 30 <15 vil click up Great wall of china 1 TC the entire game Loses vil to a boar Floating res to click up but doesn't Floating 10k of a res Not running under TC when good to Makes no siege Runs from a favorable engagement Loses scout to TC Floating 1k of every res Farms around TC 25 minute castle 5 unit army comp <60 Vil High >half game idle TC No Military until attacked Farms around mill AFK at start Dark age farms Makes only trash >10 Units queued in 1 building Forgets Wheelbarrow >25 vil click up Actually good micro Makes market, doesn't use it No Eco Upgrades at minute 20
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Actually good macro
No Blacksmith upgrades at minute 30
<15 vil click up
Great wall of china
1 TC the entire game
Loses vil to a boar
Floating res to click up but doesn't
Floating 10k of a res
Not running under TC when good to
Makes no siege
Runs from a favorable engagement
Loses scout to TC
Floating 1k of every res
Farms around TC
25 minute castle
5 unit army comp
<60 Vil High
>half game idle TC
No Military until attacked
Farms around mill
AFK at start
Dark age farms
Makes only trash
>10 Units queued in 1 building
Forgets Wheelbarrow
>25 vil click up
Actually good micro
Makes market, doesn't use it
No Eco Upgrades at minute 20