risingactionsettingprotagonist,risingaction,resolutionexpositionfallingaction,ironytheme,protagonistexternalconflictexternalconflict,foreshadow,irony,setting,antagonist,internalconflict,foreshadowexposition,internalconflictfallingactionconflict,antagonistresolution,symbolismclimax,conflictsymbolism,Free!risingactionsettingprotagonist,risingaction,resolutionexpositionfallingaction,ironytheme,protagonistexternalconflictexternalconflict,foreshadow,irony,setting,antagonist,internalconflict,foreshadowexposition,internalconflictfallingactionconflict,antagonistresolution,symbolismclimax,conflictsymbolism,Free!

Story Structure & Literature Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. rising action
  2. setting
  3. protagonist,
  4. rising action,
  5. resolution
  6. exposition
  7. falling action,
  8. irony
  9. theme,
  10. protagonist
  11. external conflict
  12. external conflict,
  13. foreshadow,
  14. irony,
  15. setting,
  16. antagonist,
  17. internal conflict,
  18. foreshadow
  19. exposition,
  20. internal conflict
  21. falling action
  22. conflict,
  23. antagonist
  24. resolution,
  25. symbolism
  26. climax,
  27. conflict
  28. symbolism,
  29. Free!