antagonistresolutionsymbolism,conflict,symbolismexposition,foreshadowinternalconflictinternalconflict,antagonist,expositionprotagonist,protagonistforeshadow,externalconflict,ironyfallingaction,setting,theme,conflictexternalconflictsettingfallingactionresolution,irony,climax,Free!risingactionrisingaction,antagonistresolutionsymbolism,conflict,symbolismexposition,foreshadowinternalconflictinternalconflict,antagonist,expositionprotagonist,protagonistforeshadow,externalconflict,ironyfallingaction,setting,theme,conflictexternalconflictsettingfallingactionresolution,irony,climax,Free!risingactionrisingaction,

Story Structure & Literature Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. antagonist
  2. resolution
  3. symbolism,
  4. conflict,
  5. symbolism
  6. exposition,
  7. foreshadow
  8. internal conflict
  9. internal conflict,
  10. antagonist,
  11. exposition
  12. protagonist,
  13. protagonist
  14. foreshadow,
  15. external conflict,
  16. irony
  17. falling action,
  18. setting,
  19. theme,
  20. conflict
  21. external conflict
  22. setting
  23. falling action
  24. resolution,
  25. irony,
  26. climax,
  27. Free!
  28. rising action
  29. rising action,