externalconflict,symbolism,protagonist,externalconflictforeshadowinternalconflicttheme,conflictresolution,expositionfallingaction,risingactionresolutionirony,symbolismconflict,foreshadow,climax,antagonist,risingaction,internalconflict,ironysetting,protagonistexposition,Free!settingfallingactionantagonistexternalconflict,symbolism,protagonist,externalconflictforeshadowinternalconflicttheme,conflictresolution,expositionfallingaction,risingactionresolutionirony,symbolismconflict,foreshadow,climax,antagonist,risingaction,internalconflict,ironysetting,protagonistexposition,Free!settingfallingactionantagonist

Story Structure & Literature Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. external conflict,
  2. symbolism,
  3. protagonist,
  4. external conflict
  5. foreshadow
  6. internal conflict
  7. theme,
  8. conflict
  9. resolution,
  10. exposition
  11. falling action,
  12. rising action
  13. resolution
  14. irony,
  15. symbolism
  16. conflict,
  17. foreshadow,
  18. climax,
  19. antagonist,
  20. rising action,
  21. internal conflict,
  22. irony
  23. setting,
  24. protagonist
  25. exposition,
  26. Free!
  27. setting
  28. falling action
  29. antagonist