externalconflict,externalconflictresolution,conflict,ironyprotagonist,resolutionirony,climax,risingactionsettingsymbolism,foreshadowrisingaction,setting,internalconflict,antagonistsymbolismconflictfallingactioninternalconflictexposition,fallingaction,theme,antagonist,expositionprotagonistforeshadow,Free!externalconflict,externalconflictresolution,conflict,ironyprotagonist,resolutionirony,climax,risingactionsettingsymbolism,foreshadowrisingaction,setting,internalconflict,antagonistsymbolismconflictfallingactioninternalconflictexposition,fallingaction,theme,antagonist,expositionprotagonistforeshadow,Free!

Story Structure & Literature Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. external conflict,
  2. external conflict
  3. resolution,
  4. conflict,
  5. irony
  6. protagonist,
  7. resolution
  8. irony,
  9. climax,
  10. rising action
  11. setting
  12. symbolism,
  13. foreshadow
  14. rising action,
  15. setting,
  16. internal conflict,
  17. antagonist
  18. symbolism
  19. conflict
  20. falling action
  21. internal conflict
  22. exposition,
  23. falling action,
  24. theme,
  25. antagonist,
  26. exposition
  27. protagonist
  28. foreshadow,
  29. Free!