resolutionforeshadowrisingactionsymbolism,climax,resolution,conflictironyexternalconflict,internalconflictfallingactionsettingexposition,risingaction,symbolismirony,fallingaction,internalconflict,externalconflictantagonistconflict,expositionsetting,protagonist,protagonistFree!theme,antagonist,foreshadow,resolutionforeshadowrisingactionsymbolism,climax,resolution,conflictironyexternalconflict,internalconflictfallingactionsettingexposition,risingaction,symbolismirony,fallingaction,internalconflict,externalconflictantagonistconflict,expositionsetting,protagonist,protagonistFree!theme,antagonist,foreshadow,

Story Structure & Literature Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. resolution
  2. foreshadow
  3. rising action
  4. symbolism,
  5. climax,
  6. resolution,
  7. conflict
  8. irony
  9. external conflict,
  10. internal conflict
  11. falling action
  12. setting
  13. exposition,
  14. rising action,
  15. symbolism
  16. irony,
  17. falling action,
  18. internal conflict,
  19. external conflict
  20. antagonist
  21. conflict,
  22. exposition
  23. setting,
  24. protagonist,
  25. protagonist
  26. Free!
  27. theme,
  28. antagonist,
  29. foreshadow,