protagonistinternalconflict,foreshadowconflict,resolutionirony,climax,conflictsymbolismFree!ironyrisingactiontheme,expositionrisingaction,externalconflict,externalconflictforeshadow,fallingactionexposition,internalconflictsettingprotagonist,antagonistantagonist,resolution,fallingaction,symbolism,setting,protagonistinternalconflict,foreshadowconflict,resolutionirony,climax,conflictsymbolismFree!ironyrisingactiontheme,expositionrisingaction,externalconflict,externalconflictforeshadow,fallingactionexposition,internalconflictsettingprotagonist,antagonistantagonist,resolution,fallingaction,symbolism,setting,

Story Structure & Literature Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. protagonist
  2. internal conflict,
  3. foreshadow
  4. conflict,
  5. resolution
  6. irony,
  7. climax,
  8. conflict
  9. symbolism
  10. Free!
  11. irony
  12. rising action
  13. theme,
  14. exposition
  15. rising action,
  16. external conflict,
  17. external conflict
  18. foreshadow,
  19. falling action
  20. exposition,
  21. internal conflict
  22. setting
  23. protagonist,
  24. antagonist
  25. antagonist,
  26. resolution,
  27. falling action,
  28. symbolism,
  29. setting,