expositionantagonist,internalconflict,symbolism,Free!symbolismresolution,settingexternalconflictprotagonist,theme,irony,setting,exposition,fallingaction,conflictforeshadow,ironyantagonistprotagonistclimax,foreshadowresolutionfallingactioninternalconflictexternalconflict,conflict,risingactionrisingaction,expositionantagonist,internalconflict,symbolism,Free!symbolismresolution,settingexternalconflictprotagonist,theme,irony,setting,exposition,fallingaction,conflictforeshadow,ironyantagonistprotagonistclimax,foreshadowresolutionfallingactioninternalconflictexternalconflict,conflict,risingactionrisingaction,

Story Structure & Literature Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. exposition
  2. antagonist,
  3. internal conflict,
  4. symbolism,
  5. Free!
  6. symbolism
  7. resolution,
  8. setting
  9. external conflict
  10. protagonist,
  11. theme,
  12. irony,
  13. setting,
  14. exposition,
  15. falling action,
  16. conflict
  17. foreshadow,
  18. irony
  19. antagonist
  20. protagonist
  21. climax,
  22. foreshadow
  23. resolution
  24. falling action
  25. internal conflict
  26. external conflict,
  27. conflict,
  28. rising action
  29. rising action,