internalconflict,fallingactionsetting,theme,externalconflict,conflictprotagonist,climax,internalconflictexternalconflictsymbolism,protagonistforeshadow,settingexposition,antagonistresolutionFree!antagonist,resolution,risingaction,conflict,symbolismirony,ironyfallingaction,expositionforeshadowrisingactioninternalconflict,fallingactionsetting,theme,externalconflict,conflictprotagonist,climax,internalconflictexternalconflictsymbolism,protagonistforeshadow,settingexposition,antagonistresolutionFree!antagonist,resolution,risingaction,conflict,symbolismirony,ironyfallingaction,expositionforeshadowrisingaction

Story Structure & Literature Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. internal conflict,
  2. falling action
  3. setting,
  4. theme,
  5. external conflict,
  6. conflict
  7. protagonist,
  8. climax,
  9. internal conflict
  10. external conflict
  11. symbolism,
  12. protagonist
  13. foreshadow,
  14. setting
  15. exposition,
  16. antagonist
  17. resolution
  18. Free!
  19. antagonist,
  20. resolution,
  21. rising action,
  22. conflict,
  23. symbolism
  24. irony,
  25. irony
  26. falling action,
  27. exposition
  28. foreshadow
  29. rising action