randomexplosionfor noreasonCharacter sayssomethingcliché like “Ihate Mondays”LongslongRandomdog or catJumpscareZombiethroughthewindowZombie fallsfrom the ceilingor crawls fromunderneathsomething.randomominousmusicTitleCardCryingscene withdramaticpiano“He's rightbehind meisn't he ahhmoment”Charactertakes toolong to loadweaponMaincharacterlooks inmirror withflashbackCharactersacrificesitselfSomeoneacts stupidand getseatenA zombiesprintsfaster thanpossibleProductplacementwhispers “bequiet” andthen makesthe mostnoise.De: “Wehave tokeepmoving” someonesurvivestoo longLock andload ahhscene“Trust me”of “We’llmake it”someone says“don’t lookback” andimmediatelylooks aroundEpicrunawayshot ofoverrunsettlementComedicside kickweird anti-zombieweaponHelicopterappearsMakesnoise andzombiesspot them“I don't thinkwe aregonne makeit ahh scene”Epic slowmotionscene"Let'ssplitup!"Childzombiefor shockvalueMaincharacterlooksepically atthe horizonrandomexplosionfor noreasonCharacter sayssomethingcliché like “Ihate Mondays”LongslongRandomdog or catJumpscareZombiethroughthewindowZombie fallsfrom the ceilingor crawls fromunderneathsomething.randomominousmusicTitleCardCryingscene withdramaticpiano“He's rightbehind meisn't he ahhmoment”Charactertakes toolong to loadweaponMaincharacterlooks inmirror withflashbackCharactersacrificesitselfSomeoneacts stupidand getseatenA zombiesprintsfaster thanpossibleProductplacementwhispers “bequiet” andthen makesthe mostnoise.De: “Wehave tokeepmoving” someonesurvivestoo longLock andload ahhscene“Trust me”of “We’llmake it”someone says“don’t lookback” andimmediatelylooks aroundEpicrunawayshot ofoverrunsettlementComedicside kickweird anti-zombieweaponHelicopterappearsMakesnoise andzombiesspot them“I don't thinkwe aregonne makeit ahh scene”Epic slowmotionscene"Let'ssplitup!"Childzombiefor shockvalueMaincharacterlooksepically atthe horizon

28 years later bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. random explosion for no reason
  2. Character says something cliché like “I hate Mondays”
  3. Long slong
  4. Random dog or cat Jumpscare
  5. Zombie through the window
  6. Zombie falls from the ceiling or crawls from underneath something.
  7. random ominous music
  8. Title Card
  9. Crying scene with dramatic piano
  10. “He's right behind me isn't he ahh moment”
  11. Character takes too long to load weapon
  12. Main character looks in mirror with flashback
  13. Character sacrifices itself
  14. Someone acts stupid and gets eaten
  15. A zombie sprints faster than possible
  16. Product placement
  17. whispers “be quiet” and then makes the most noise.
  18. De: “We have to keep moving”
  19. someone survives too long
  20. Lock and load ahh scene
  21. “Trust me” of “We’ll make it”
  22. someone says “don’t look back” and immediately looks around
  23. Epic runaway shot of overrun settlement
  24. Comedic side kick
  25. weird anti-zombie weapon
  26. Helicopter appears
  27. Makes noise and zombies spot them
  28. “I don't think we are gonne make it ahh scene”
  29. Epic slow motion scene
  30. "Let's split up!"
  31. Child zombie for shock value
  32. Main character looks epically at the horizon