Longslongsomeone says“don’t lookback” andimmediatelylooks aroundEpicrunawayshot ofoverrunsettlement“Trust me”of “We’llmake it”"Let'ssplitup!"Maincharacterlooksepically atthe horizonLock andload ahhsceneMaincharacterlooks inmirror withflashbackMakesnoise andzombiesspot themHelicopterappearsProductplacementComedicside kickSomeoneacts stupidand getseaten someonesurvivestoo long“He's rightbehind meisn't he ahhmoment”TitleCardCharactertakes toolong to loadweaponCryingscene withdramaticpianoRandomdog or catJumpscarewhispers “bequiet” andthen makesthe mostnoise.CharactersacrificesitselfZombiethroughthewindowChildzombiefor shockvalueZombie fallsfrom the ceilingor crawls fromunderneathsomething.Epic slowmotionscenerandomominousmusic“I don't thinkwe aregonne makeit ahh scene”A zombiesprintsfaster thanpossiblerandomexplosionfor noreasonDe: “Wehave tokeepmoving”weird anti-zombieweaponCharacter sayssomethingcliché like “Ihate Mondays”Longslongsomeone says“don’t lookback” andimmediatelylooks aroundEpicrunawayshot ofoverrunsettlement“Trust me”of “We’llmake it”"Let'ssplitup!"Maincharacterlooksepically atthe horizonLock andload ahhsceneMaincharacterlooks inmirror withflashbackMakesnoise andzombiesspot themHelicopterappearsProductplacementComedicside kickSomeoneacts stupidand getseaten someonesurvivestoo long“He's rightbehind meisn't he ahhmoment”TitleCardCharactertakes toolong to loadweaponCryingscene withdramaticpianoRandomdog or catJumpscarewhispers “bequiet” andthen makesthe mostnoise.CharactersacrificesitselfZombiethroughthewindowChildzombiefor shockvalueZombie fallsfrom the ceilingor crawls fromunderneathsomething.Epic slowmotionscenerandomominousmusic“I don't thinkwe aregonne makeit ahh scene”A zombiesprintsfaster thanpossiblerandomexplosionfor noreasonDe: “Wehave tokeepmoving”weird anti-zombieweaponCharacter sayssomethingcliché like “Ihate Mondays”

28 years later bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Long slong
  2. someone says “don’t look back” and immediately looks around
  3. Epic runaway shot of overrun settlement
  4. “Trust me” of “We’ll make it”
  5. "Let's split up!"
  6. Main character looks epically at the horizon
  7. Lock and load ahh scene
  8. Main character looks in mirror with flashback
  9. Makes noise and zombies spot them
  10. Helicopter appears
  11. Product placement
  12. Comedic side kick
  13. Someone acts stupid and gets eaten
  14. someone survives too long
  15. “He's right behind me isn't he ahh moment”
  16. Title Card
  17. Character takes too long to load weapon
  18. Crying scene with dramatic piano
  19. Random dog or cat Jumpscare
  20. whispers “be quiet” and then makes the most noise.
  21. Character sacrifices itself
  22. Zombie through the window
  23. Child zombie for shock value
  24. Zombie falls from the ceiling or crawls from underneath something.
  25. Epic slow motion scene
  26. random ominous music
  27. “I don't think we are gonne make it ahh scene”
  28. A zombie sprints faster than possible
  29. random explosion for no reason
  30. De: “We have to keep moving”
  31. weird anti-zombie weapon
  32. Character says something cliché like “I hate Mondays”