HelicopterappearsCharactertakes toolong to loadweaponsomeone says“don’t lookback” andimmediatelylooks aroundEpicrunawayshot ofoverrunsettlement someonesurvivestoo longCharactersacrificesitselfweird anti-zombieweaponMakesnoise andzombiesspot themCryingscene withdramaticpianoMaincharacterlooksepically atthe horizonCharacter sayssomethingcliché like “Ihate Mondays”De: “Wehave tokeepmoving”whispers “bequiet” andthen makesthe mostnoise.“He's rightbehind meisn't he ahhmoment”LongslongSomeoneacts stupidand getseatenEpic slowmotionscenerandomexplosionfor noreasonTitleCardProductplacementZombie fallsfrom the ceilingor crawls fromunderneathsomething.Lock andload ahhsceneA zombiesprintsfaster thanpossibleZombiethroughthewindow“Trust me”of “We’llmake it”Childzombiefor shockvaluerandomominousmusicComedicside kickRandomdog or catJumpscareMaincharacterlooks inmirror withflashback"Let'ssplitup!"“I don't thinkwe aregonne makeit ahh scene”HelicopterappearsCharactertakes toolong to loadweaponsomeone says“don’t lookback” andimmediatelylooks aroundEpicrunawayshot ofoverrunsettlement someonesurvivestoo longCharactersacrificesitselfweird anti-zombieweaponMakesnoise andzombiesspot themCryingscene withdramaticpianoMaincharacterlooksepically atthe horizonCharacter sayssomethingcliché like “Ihate Mondays”De: “Wehave tokeepmoving”whispers “bequiet” andthen makesthe mostnoise.“He's rightbehind meisn't he ahhmoment”LongslongSomeoneacts stupidand getseatenEpic slowmotionscenerandomexplosionfor noreasonTitleCardProductplacementZombie fallsfrom the ceilingor crawls fromunderneathsomething.Lock andload ahhsceneA zombiesprintsfaster thanpossibleZombiethroughthewindow“Trust me”of “We’llmake it”Childzombiefor shockvaluerandomominousmusicComedicside kickRandomdog or catJumpscareMaincharacterlooks inmirror withflashback"Let'ssplitup!"“I don't thinkwe aregonne makeit ahh scene”

28 years later bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Helicopter appears
  2. Character takes too long to load weapon
  3. someone says “don’t look back” and immediately looks around
  4. Epic runaway shot of overrun settlement
  5. someone survives too long
  6. Character sacrifices itself
  7. weird anti-zombie weapon
  8. Makes noise and zombies spot them
  9. Crying scene with dramatic piano
  10. Main character looks epically at the horizon
  11. Character says something cliché like “I hate Mondays”
  12. De: “We have to keep moving”
  13. whispers “be quiet” and then makes the most noise.
  14. “He's right behind me isn't he ahh moment”
  15. Long slong
  16. Someone acts stupid and gets eaten
  17. Epic slow motion scene
  18. random explosion for no reason
  19. Title Card
  20. Product placement
  21. Zombie falls from the ceiling or crawls from underneath something.
  22. Lock and load ahh scene
  23. A zombie sprints faster than possible
  24. Zombie through the window
  25. “Trust me” of “We’ll make it”
  26. Child zombie for shock value
  27. random ominous music
  28. Comedic side kick
  29. Random dog or cat Jumpscare
  30. Main character looks in mirror with flashback
  31. "Let's split up!"
  32. “I don't think we are gonne make it ahh scene”