Someoneacts stupidand getseatenMaincharacterlooks inmirror withflashbackHelicopterappearsCharactertakes toolong to loadweaponrandomexplosionfor noreasonEpic slowmotionsceneRandomdog or catJumpscareLongslongwhispers “bequiet” andthen makesthe mostnoise.Cryingscene withdramaticpianoLock andload ahhscenesomeone says“don’t lookback” andimmediatelylooks aroundMaincharacterlooksepically atthe horizonweird anti-zombieweaponProductplacement"Let'ssplitup!"TitleCard“I don't thinkwe aregonne makeit ahh scene”De: “Wehave tokeepmoving”A zombiesprintsfaster thanpossibleCharactersacrificesitselfChildzombiefor shockvalue someonesurvivestoo longZombie fallsfrom the ceilingor crawls fromunderneathsomething.“He's rightbehind meisn't he ahhmoment”“Trust me”of “We’llmake it”randomominousmusicEpicrunawayshot ofoverrunsettlementCharacter sayssomethingcliché like “Ihate Mondays”Makesnoise andzombiesspot themComedicside kickZombiethroughthewindowSomeoneacts stupidand getseatenMaincharacterlooks inmirror withflashbackHelicopterappearsCharactertakes toolong to loadweaponrandomexplosionfor noreasonEpic slowmotionsceneRandomdog or catJumpscareLongslongwhispers “bequiet” andthen makesthe mostnoise.Cryingscene withdramaticpianoLock andload ahhscenesomeone says“don’t lookback” andimmediatelylooks aroundMaincharacterlooksepically atthe horizonweird anti-zombieweaponProductplacement"Let'ssplitup!"TitleCard“I don't thinkwe aregonne makeit ahh scene”De: “Wehave tokeepmoving”A zombiesprintsfaster thanpossibleCharactersacrificesitselfChildzombiefor shockvalue someonesurvivestoo longZombie fallsfrom the ceilingor crawls fromunderneathsomething.“He's rightbehind meisn't he ahhmoment”“Trust me”of “We’llmake it”randomominousmusicEpicrunawayshot ofoverrunsettlementCharacter sayssomethingcliché like “Ihate Mondays”Makesnoise andzombiesspot themComedicside kickZombiethroughthewindow

28 years later bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone acts stupid and gets eaten
  2. Main character looks in mirror with flashback
  3. Helicopter appears
  4. Character takes too long to load weapon
  5. random explosion for no reason
  6. Epic slow motion scene
  7. Random dog or cat Jumpscare
  8. Long slong
  9. whispers “be quiet” and then makes the most noise.
  10. Crying scene with dramatic piano
  11. Lock and load ahh scene
  12. someone says “don’t look back” and immediately looks around
  13. Main character looks epically at the horizon
  14. weird anti-zombie weapon
  15. Product placement
  16. "Let's split up!"
  17. Title Card
  18. “I don't think we are gonne make it ahh scene”
  19. De: “We have to keep moving”
  20. A zombie sprints faster than possible
  21. Character sacrifices itself
  22. Child zombie for shock value
  23. someone survives too long
  24. Zombie falls from the ceiling or crawls from underneath something.
  25. “He's right behind me isn't he ahh moment”
  26. “Trust me” of “We’ll make it”
  27. random ominous music
  28. Epic runaway shot of overrun settlement
  29. Character says something cliché like “I hate Mondays”
  30. Makes noise and zombies spot them
  31. Comedic side kick
  32. Zombie through the window