Lock andload ahhsceneweird anti-zombieweaponLongslongCryingscene withdramaticpianoMaincharacterlooksepically atthe horizonComedicside kick“I don't thinkwe aregonne makeit ahh scene”De: “Wehave tokeepmoving”"Let'ssplitup!"HelicopterappearsA zombiesprintsfaster thanpossible“Trust me”of “We’llmake it” someonesurvivestoo longZombiethroughthewindowZombie fallsfrom the ceilingor crawls fromunderneathsomething.Someoneacts stupidand getseaten“He's rightbehind meisn't he ahhmoment”Maincharacterlooks inmirror withflashbacksomeone says“don’t lookback” andimmediatelylooks aroundCharacter sayssomethingcliché like “Ihate Mondays”Epicrunawayshot ofoverrunsettlementTitleCardEpic slowmotionscenerandomominousmusicChildzombiefor shockvalueMakesnoise andzombiesspot themProductplacementrandomexplosionfor noreasonRandomdog or catJumpscareCharactertakes toolong to loadweaponwhispers “bequiet” andthen makesthe mostnoise.CharactersacrificesitselfLock andload ahhsceneweird anti-zombieweaponLongslongCryingscene withdramaticpianoMaincharacterlooksepically atthe horizonComedicside kick“I don't thinkwe aregonne makeit ahh scene”De: “Wehave tokeepmoving”"Let'ssplitup!"HelicopterappearsA zombiesprintsfaster thanpossible“Trust me”of “We’llmake it” someonesurvivestoo longZombiethroughthewindowZombie fallsfrom the ceilingor crawls fromunderneathsomething.Someoneacts stupidand getseaten“He's rightbehind meisn't he ahhmoment”Maincharacterlooks inmirror withflashbacksomeone says“don’t lookback” andimmediatelylooks aroundCharacter sayssomethingcliché like “Ihate Mondays”Epicrunawayshot ofoverrunsettlementTitleCardEpic slowmotionscenerandomominousmusicChildzombiefor shockvalueMakesnoise andzombiesspot themProductplacementrandomexplosionfor noreasonRandomdog or catJumpscareCharactertakes toolong to loadweaponwhispers “bequiet” andthen makesthe mostnoise.Charactersacrificesitself

28 years later bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lock and load ahh scene
  2. weird anti-zombie weapon
  3. Long slong
  4. Crying scene with dramatic piano
  5. Main character looks epically at the horizon
  6. Comedic side kick
  7. “I don't think we are gonne make it ahh scene”
  8. De: “We have to keep moving”
  9. "Let's split up!"
  10. Helicopter appears
  11. A zombie sprints faster than possible
  12. “Trust me” of “We’ll make it”
  13. someone survives too long
  14. Zombie through the window
  15. Zombie falls from the ceiling or crawls from underneath something.
  16. Someone acts stupid and gets eaten
  17. “He's right behind me isn't he ahh moment”
  18. Main character looks in mirror with flashback
  19. someone says “don’t look back” and immediately looks around
  20. Character says something cliché like “I hate Mondays”
  21. Epic runaway shot of overrun settlement
  22. Title Card
  23. Epic slow motion scene
  24. random ominous music
  25. Child zombie for shock value
  26. Makes noise and zombies spot them
  27. Product placement
  28. random explosion for no reason
  29. Random dog or cat Jumpscare
  30. Character takes too long to load weapon
  31. whispers “be quiet” and then makes the most noise.
  32. Character sacrifices itself