Lock andload ahhsceneSomeoneacts stupidand getseatenEpicrunawayshot ofoverrunsettlementComedicside kickCryingscene withdramaticpiano“Trust me”of “We’llmake it”Randomdog or catJumpscareA zombiesprintsfaster thanpossibleCharactersacrificesitselfweird anti-zombieweaponZombiethroughthewindow someonesurvivestoo longMaincharacterlooks inmirror withflashback“I don't thinkwe aregonne makeit ahh scene”Longslongrandomexplosionfor noreason"Let'ssplitup!"Character sayssomethingcliché like “Ihate Mondays”Makesnoise andzombiesspot themwhispers “bequiet” andthen makesthe mostnoise.HelicopterappearsCharactertakes toolong to loadweaponMaincharacterlooksepically atthe horizonProductplacementChildzombiefor shockvalueDe: “Wehave tokeepmoving”“He's rightbehind meisn't he ahhmoment”Zombie fallsfrom the ceilingor crawls fromunderneathsomething.Epic slowmotionscenesomeone says“don’t lookback” andimmediatelylooks aroundTitleCardrandomominousmusicLock andload ahhsceneSomeoneacts stupidand getseatenEpicrunawayshot ofoverrunsettlementComedicside kickCryingscene withdramaticpiano“Trust me”of “We’llmake it”Randomdog or catJumpscareA zombiesprintsfaster thanpossibleCharactersacrificesitselfweird anti-zombieweaponZombiethroughthewindow someonesurvivestoo longMaincharacterlooks inmirror withflashback“I don't thinkwe aregonne makeit ahh scene”Longslongrandomexplosionfor noreason"Let'ssplitup!"Character sayssomethingcliché like “Ihate Mondays”Makesnoise andzombiesspot themwhispers “bequiet” andthen makesthe mostnoise.HelicopterappearsCharactertakes toolong to loadweaponMaincharacterlooksepically atthe horizonProductplacementChildzombiefor shockvalueDe: “Wehave tokeepmoving”“He's rightbehind meisn't he ahhmoment”Zombie fallsfrom the ceilingor crawls fromunderneathsomething.Epic slowmotionscenesomeone says“don’t lookback” andimmediatelylooks aroundTitleCardrandomominousmusic

28 years later bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lock and load ahh scene
  2. Someone acts stupid and gets eaten
  3. Epic runaway shot of overrun settlement
  4. Comedic side kick
  5. Crying scene with dramatic piano
  6. “Trust me” of “We’ll make it”
  7. Random dog or cat Jumpscare
  8. A zombie sprints faster than possible
  9. Character sacrifices itself
  10. weird anti-zombie weapon
  11. Zombie through the window
  12. someone survives too long
  13. Main character looks in mirror with flashback
  14. “I don't think we are gonne make it ahh scene”
  15. Long slong
  16. random explosion for no reason
  17. "Let's split up!"
  18. Character says something cliché like “I hate Mondays”
  19. Makes noise and zombies spot them
  20. whispers “be quiet” and then makes the most noise.
  21. Helicopter appears
  22. Character takes too long to load weapon
  23. Main character looks epically at the horizon
  24. Product placement
  25. Child zombie for shock value
  26. De: “We have to keep moving”
  27. “He's right behind me isn't he ahh moment”
  28. Zombie falls from the ceiling or crawls from underneath something.
  29. Epic slow motion scene
  30. someone says “don’t look back” and immediately looks around
  31. Title Card
  32. random ominous music