Explorer(Spade)NegativespacePositivereinforcementBlendedanimationspatialrepresentationSocializer(Heart)gameflowFunnelingGameFeelAchiever(Diamond)ProportionMovementRepetitionKiller(Club)BalanceSelf-awareClippingContrastBackstoriesmoodboarddemographicsPhysicalimmersionSplinegameplaysubsystemsParametersGamestateEmphasispre-bakedanimationsMotionpathsanimationstategraphAlignmentBreadcrumbsImmersivestate-basedanimationsystemcomputervisionsyndromeDynamicsforcefeedbackMDAframeworkExplorer(Spade)NegativespacePositivereinforcementBlendedanimationspatialrepresentationSocializer(Heart)gameflowFunnelingGameFeelAchiever(Diamond)ProportionMovementRepetitionKiller(Club)BalanceSelf-awareClippingContrastBackstoriesmoodboarddemographicsPhysicalimmersionSplinegameplaysubsystemsParametersGamestateEmphasispre-bakedanimationsMotionpathsanimationstategraphAlignmentBreadcrumbsImmersivestate-basedanimationsystemcomputervisionsyndromeDynamicsforcefeedbackMDAframework

Unit 1-3 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Explorer (Spade)
  2. Negative space
  3. Positive reinforcement
  4. Blended animation
  5. spatial representation
  6. Socializer (Heart)
  7. game flow
  8. Funneling
  9. Game Feel
  10. Achiever (Diamond)
  11. Proportion
  12. Movement
  13. Repetition
  14. Killer (Club)
  15. Balance
  16. Self-aware
  17. Clipping
  18. Contrast
  19. Backstories
  20. mood board
  21. demographics
  22. Physical immersion
  23. Spline
  24. gameplay subsystems
  25. Parameters
  26. Game state
  27. Emphasis
  28. pre-baked animations
  29. Motion paths
  30. animation state graph
  31. Alignment
  32. Breadcrumbs
  33. Immersive
  34. state-based animation system
  35. computer vision syndrome
  36. Dynamics
  37. force feedback
  38. MDA framework