DynamicsgameflowAchiever(Diamond)moodboardClippingExplorer(Spade)ParametersdemographicsKiller(Club)GameFeelPositivereinforcementGamestateanimationstategraphBlendedanimationEmphasisFunnelingMovementRepetitionMotionpathsBreadcrumbsPhysicalimmersionforcefeedbackgameplaysubsystemsstate-basedanimationsystemMDAframeworkBackstoriesSplineSocializer(Heart)computervisionsyndromeSelf-awarespatialrepresentationBalanceContrastAlignmentImmersiveProportionpre-bakedanimationsNegativespaceDynamicsgameflowAchiever(Diamond)moodboardClippingExplorer(Spade)ParametersdemographicsKiller(Club)GameFeelPositivereinforcementGamestateanimationstategraphBlendedanimationEmphasisFunnelingMovementRepetitionMotionpathsBreadcrumbsPhysicalimmersionforcefeedbackgameplaysubsystemsstate-basedanimationsystemMDAframeworkBackstoriesSplineSocializer(Heart)computervisionsyndromeSelf-awarespatialrepresentationBalanceContrastAlignmentImmersiveProportionpre-bakedanimationsNegativespace

Unit 1-3 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dynamics
  2. game flow
  3. Achiever (Diamond)
  4. mood board
  5. Clipping
  6. Explorer (Spade)
  7. Parameters
  8. demographics
  9. Killer (Club)
  10. Game Feel
  11. Positive reinforcement
  12. Game state
  13. animation state graph
  14. Blended animation
  15. Emphasis
  16. Funneling
  17. Movement
  18. Repetition
  19. Motion paths
  20. Breadcrumbs
  21. Physical immersion
  22. force feedback
  23. gameplay subsystems
  24. state-based animation system
  25. MDA framework
  26. Backstories
  27. Spline
  28. Socializer (Heart)
  29. computer vision syndrome
  30. Self-aware
  31. spatial representation
  32. Balance
  33. Contrast
  34. Alignment
  35. Immersive
  36. Proportion
  37. pre-baked animations
  38. Negative space