Published a Steam Game _________ Prefers PC _________ 3D Artist _________ Prefers Nintendo _________ Professional Game Developer _________ Never Used Blender 3D _________ Prefers Playstation _________ 1st Game Jam _________ Attends High School _________ Published a Mobile Game _________ Attends College (not UNM) _________ Never Used Unity 3D _________ C++ Programmer _________ Game Jam Volunteer _________ Released a Tabletop Game _________ AGDG Member _________ Prefers Xbox _________ Attends UNM _________ Writer _________ Audio Composer _________ Prefers Mobile _________ 2D Artist _________ Never Used Unreal _________ Hobbyist Game Developer _________ Published a Steam Game _________ Prefers PC _________ 3D Artist _________ Prefers Nintendo _________ Professional Game Developer _________ Never Used Blender 3D _________ Prefers Playstation _________ 1st Game Jam _________ Attends High School _________ Published a Mobile Game _________ Attends College (not UNM) _________ Never Used Unity 3D _________ C++ Programmer _________ Game Jam Volunteer _________ Released a Tabletop Game _________ AGDG Member _________ Prefers Xbox _________ Attends UNM _________ Writer _________ Audio Composer _________ Prefers Mobile _________ 2D Artist _________ Never Used Unreal _________ Hobbyist Game Developer _________
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Published a Steam Game
_________
Prefers PC
_________
3D Artist
_________
Prefers Nintendo
_________
Professional Game Developer
_________
Never Used Blender 3D
_________
Prefers
Playstation
_________
1st Game Jam
_________
Attends High School
_________
Published a Mobile Game
_________
Attends College (not UNM)
_________
Never Used Unity 3D
_________
C++ Programmer
_________
Game Jam Volunteer
_________
Released a Tabletop Game
_________
AGDG Member
_________
Prefers
Xbox
_________
Attends UNM
_________
Writer
_________
Audio Composer
_________
Prefers Mobile
_________
2D Artist
_________
Never Used Unreal
_________
Hobbyist Game Developer
_________