2D Artist _________ Published on Steam _________ Released a Tabletop Game _________ C++ Programmer _________ Never Used Blender 3D _________ Attends High School _________ Audio Composer _________ Hobbyist Game Developer _________ Game Jam Volunteer _________ Attends UNM _________ Never Used Unity 3D _________ Prefers Xbox _________ 3D Artist _________ Published on Mobile _________ Prefers Playstation _________ 1st Game Jam _________ Prefers Nintendo _________ Prefers PC _________ AGDG Member _________ Never Used Unreal _________ Full-time Game Developer _________ Prefers Mobile _________ Attends College (not UNM) _________ Writer _________ 2D Artist _________ Published on Steam _________ Released a Tabletop Game _________ C++ Programmer _________ Never Used Blender 3D _________ Attends High School _________ Audio Composer _________ Hobbyist Game Developer _________ Game Jam Volunteer _________ Attends UNM _________ Never Used Unity 3D _________ Prefers Xbox _________ 3D Artist _________ Published on Mobile _________ Prefers Playstation _________ 1st Game Jam _________ Prefers Nintendo _________ Prefers PC _________ AGDG Member _________ Never Used Unreal _________ Full-time Game Developer _________ Prefers Mobile _________ Attends College (not UNM) _________ Writer _________
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2D Artist
_________
Published on Steam
_________
Released a Tabletop Game
_________
C++ Programmer
_________
Never Used Blender 3D
_________
Attends High School
_________
Audio Composer
_________
Hobbyist Game Developer
_________
Game Jam Volunteer
_________
Attends UNM
_________
Never Used Unity 3D
_________
Prefers
Xbox
_________
3D Artist
_________
Published on Mobile
_________
Prefers
Playstation
_________
1st Game Jam
_________
Prefers Nintendo
_________
Prefers PC
_________
AGDG Member
_________
Never Used Unreal
_________
Full-time Game Developer
_________
Prefers Mobile
_________
Attends College (not UNM)
_________
Writer
_________