Published on Mobile _________ C++ Programmer _________ Released a Tabletop Game _________ Prefers Xbox _________ 2D Artist _________ Game Jam Volunteer _________ 3D Artist _________ Never Used Unity 3D _________ 1st Game Jam _________ Never Used Unreal _________ Prefers Playstation _________ Published on Steam _________ Full-time Game Developer _________ Prefers Mobile _________ Attends College (not UNM) _________ Attends UNM _________ AGDG Member _________ Attends High School _________ Writer _________ Hobbyist Game Developer _________ Audio Composer _________ Prefers PC _________ Prefers Nintendo _________ Never Used Blender 3D _________ Published on Mobile _________ C++ Programmer _________ Released a Tabletop Game _________ Prefers Xbox _________ 2D Artist _________ Game Jam Volunteer _________ 3D Artist _________ Never Used Unity 3D _________ 1st Game Jam _________ Never Used Unreal _________ Prefers Playstation _________ Published on Steam _________ Full-time Game Developer _________ Prefers Mobile _________ Attends College (not UNM) _________ Attends UNM _________ AGDG Member _________ Attends High School _________ Writer _________ Hobbyist Game Developer _________ Audio Composer _________ Prefers PC _________ Prefers Nintendo _________ Never Used Blender 3D _________
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Published on Mobile
_________
C++ Programmer
_________
Released a Tabletop Game
_________
Prefers
Xbox
_________
2D Artist
_________
Game Jam Volunteer
_________
3D Artist
_________
Never Used Unity 3D
_________
1st Game Jam
_________
Never Used Unreal
_________
Prefers
Playstation
_________
Published on Steam
_________
Full-time Game Developer
_________
Prefers Mobile
_________
Attends College (not UNM)
_________
Attends UNM
_________
AGDG Member
_________
Attends High School
_________
Writer
_________
Hobbyist Game Developer
_________
Audio Composer
_________
Prefers PC
_________
Prefers Nintendo
_________
Never Used Blender 3D
_________