Prefers Nintendo _________ Prefers PC _________ Prefers Playstation _________ Hobbyist Game Developer _________ Published on Mobile _________ Never Used Unreal _________ Released a Tabletop Game _________ 1st Game Jam _________ Prefers Xbox _________ Prefers Mobile _________ Game Jam Volunteer _________ C++ Programmer _________ Writer _________ Published on Steam _________ Never Used Unity 3D _________ 3D Artist _________ Attends High School _________ Full-time Game Developer _________ Audio Composer _________ 2D Artist _________ Attends College (not UNM) _________ Attends UNM _________ Never Used Blender 3D _________ AGDG Member _________ Prefers Nintendo _________ Prefers PC _________ Prefers Playstation _________ Hobbyist Game Developer _________ Published on Mobile _________ Never Used Unreal _________ Released a Tabletop Game _________ 1st Game Jam _________ Prefers Xbox _________ Prefers Mobile _________ Game Jam Volunteer _________ C++ Programmer _________ Writer _________ Published on Steam _________ Never Used Unity 3D _________ 3D Artist _________ Attends High School _________ Full-time Game Developer _________ Audio Composer _________ 2D Artist _________ Attends College (not UNM) _________ Attends UNM _________ Never Used Blender 3D _________ AGDG Member _________
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Prefers Nintendo
_________
Prefers PC
_________
Prefers
Playstation
_________
Hobbyist Game Developer
_________
Published on Mobile
_________
Never Used Unreal
_________
Released a Tabletop Game
_________
1st Game Jam
_________
Prefers
Xbox
_________
Prefers Mobile
_________
Game Jam Volunteer
_________
C++ Programmer
_________
Writer
_________
Published on Steam
_________
Never Used Unity 3D
_________
3D Artist
_________
Attends High School
_________
Full-time Game Developer
_________
Audio Composer
_________
2D Artist
_________
Attends College (not UNM)
_________
Attends UNM
_________
Never Used Blender 3D
_________
AGDG Member
_________