PrefersNintendo _________Prefers PC _________PrefersPlaystation _________HobbyistGameDeveloper _________Publishedon Mobile _________Never UsedUnreal _________Released aTabletopGame _________1st GameJam _________PrefersXbox _________PrefersMobile _________Game JamVolunteer _________C++Programmer _________Writer _________Publishedon Steam _________Never UsedUnity 3D _________3D Artist _________AttendsHigh School _________Full-timeGameDeveloper _________AudioComposer _________2D Artist _________AttendsCollege (notUNM) _________AttendsUNM _________Never UsedBlender 3D _________AGDGMember _________PrefersNintendo _________Prefers PC _________PrefersPlaystation _________HobbyistGameDeveloper _________Publishedon Mobile _________Never UsedUnreal _________Released aTabletopGame _________1st GameJam _________PrefersXbox _________PrefersMobile _________Game JamVolunteer _________C++Programmer _________Writer _________Publishedon Steam _________Never UsedUnity 3D _________3D Artist _________AttendsHigh School _________Full-timeGameDeveloper _________AudioComposer _________2D Artist _________AttendsCollege (notUNM) _________AttendsUNM _________Never UsedBlender 3D _________AGDGMember _________

Global Game Jam - Ice Breaker - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prefers Nintendo _________
  2. Prefers PC _________
  3. Prefers Playstation _________
  4. Hobbyist Game Developer _________
  5. Published on Mobile _________
  6. Never Used Unreal _________
  7. Released a Tabletop Game _________
  8. 1st Game Jam _________
  9. Prefers Xbox _________
  10. Prefers Mobile _________
  11. Game Jam Volunteer _________
  12. C++ Programmer _________
  13. Writer _________
  14. Published on Steam _________
  15. Never Used Unity 3D _________
  16. 3D Artist _________
  17. Attends High School _________
  18. Full-time Game Developer _________
  19. Audio Composer _________
  20. 2D Artist _________
  21. Attends College (not UNM) _________
  22. Attends UNM _________
  23. Never Used Blender 3D _________
  24. AGDG Member _________