Audio Composer _________ Prefers Nintendo _________ Never Used Blender 3D _________ Game Jam Volunteer _________ C++ Programmer _________ Prefers Playstation _________ Never Used Unreal _________ Never Used Unity 3D _________ Published on Steam _________ Published on Mobile _________ 2D Artist _________ 1st Game Jam _________ Attends High School _________ Prefers Xbox _________ Attends UNM _________ Hobbyist Game Developer _________ AGDG Member _________ Full-time Game Developer _________ Writer _________ Prefers PC _________ 3D Artist _________ Released a Tabletop Game _________ Attends College (not UNM) _________ Prefers Mobile _________ Audio Composer _________ Prefers Nintendo _________ Never Used Blender 3D _________ Game Jam Volunteer _________ C++ Programmer _________ Prefers Playstation _________ Never Used Unreal _________ Never Used Unity 3D _________ Published on Steam _________ Published on Mobile _________ 2D Artist _________ 1st Game Jam _________ Attends High School _________ Prefers Xbox _________ Attends UNM _________ Hobbyist Game Developer _________ AGDG Member _________ Full-time Game Developer _________ Writer _________ Prefers PC _________ 3D Artist _________ Released a Tabletop Game _________ Attends College (not UNM) _________ Prefers Mobile _________
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Audio Composer
_________
Prefers Nintendo
_________
Never Used Blender 3D
_________
Game Jam Volunteer
_________
C++ Programmer
_________
Prefers
Playstation
_________
Never Used Unreal
_________
Never Used Unity 3D
_________
Published on Steam
_________
Published on Mobile
_________
2D Artist
_________
1st Game Jam
_________
Attends High School
_________
Prefers
Xbox
_________
Attends UNM
_________
Hobbyist Game Developer
_________
AGDG Member
_________
Full-time Game Developer
_________
Writer
_________
Prefers PC
_________
3D Artist
_________
Released a Tabletop Game
_________
Attends College (not UNM)
_________
Prefers Mobile
_________