UnpreparedNPC nameCompletenonsenseturnSomeoneforgetsimportantabilityConsultsthe moralcompassNo fighthappensat allThe partyforgets whatthey'resupposed tobe doing"Killyourself"TalksaboutMitchMarnerCountOrlokbecomesbeautifulBullyinga childCompletenonsenseturn ofcombat50+damagein a singleroundProstitutionmentionedNat1Nat205 secondsof silencestraightForgetsthe nameof an NPCInspirationusedPartygetslostVickyforgets tobring/printsomethingPepitoGlorpmentionCharactergoesunconsciousThe partycomits acrimeThreatensa helpfulNPCUnpreparedNPC nameCompletenonsenseturnSomeoneforgetsimportantabilityConsultsthe moralcompassNo fighthappensat allThe partyforgets whatthey'resupposed tobe doing"Killyourself"TalksaboutMitchMarnerCountOrlokbecomesbeautifulBullyinga childCompletenonsenseturn ofcombat50+damagein a singleroundProstitutionmentionedNat1Nat205 secondsof silencestraightForgetsthe nameof an NPCInspirationusedPartygetslostVickyforgets tobring/printsomethingPepitoGlorpmentionCharactergoesunconsciousThe partycomits acrimeThreatensa helpfulNPC

DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Unprepared NPC name
  2. Complete nonsense turn
  3. Someone forgets important ability
  4. Consults the moral compass
  5. No fight happens at all
  6. The party forgets what they're supposed to be doing
  7. "Kill yourself"
  8. Talks about Mitch Marner
  9. Count Orlok becomes beautiful
  10. Bullying a child
  11. Complete nonsense turn of combat
  12. 50+ damage in a single round
  13. Prostitution mentioned
  14. Nat 1
  15. Nat 20
  16. 5 seconds of silence straight
  17. Forgets the name of an NPC
  18. Inspiration used
  19. Party gets lost
  20. Vicky forgets to bring/print something
  21. Pepito Glorp mention
  22. Character goes unconscious
  23. The party comits a crime
  24. Threatens a helpful NPC