SomeoneforgetsimportantabilityVickyforgets tobring/printsomethingPepitoGlorpmention"Killyourself"PartygetslostThreatensa helpfulNPCUnpreparedNPC nameCountOrlokbecomesbeautifulCompletenonsenseturn ofcombatProstitutionmentionedTalksaboutMitchMarnerCompletenonsenseturnThe partycomits acrimeInspirationusedForgetsthe nameof an NPCBullyinga childNat150+damagein a singleroundNo fighthappensat allNat20Consultsthe moralcompassCharactergoesunconscious5 secondsof silencestraightThe partyforgets whatthey'resupposed tobe doingSomeoneforgetsimportantabilityVickyforgets tobring/printsomethingPepitoGlorpmention"Killyourself"PartygetslostThreatensa helpfulNPCUnpreparedNPC nameCountOrlokbecomesbeautifulCompletenonsenseturn ofcombatProstitutionmentionedTalksaboutMitchMarnerCompletenonsenseturnThe partycomits acrimeInspirationusedForgetsthe nameof an NPCBullyinga childNat150+damagein a singleroundNo fighthappensat allNat20Consultsthe moralcompassCharactergoesunconscious5 secondsof silencestraightThe partyforgets whatthey'resupposed tobe doing

DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone forgets important ability
  2. Vicky forgets to bring/print something
  3. Pepito Glorp mention
  4. "Kill yourself"
  5. Party gets lost
  6. Threatens a helpful NPC
  7. Unprepared NPC name
  8. Count Orlok becomes beautiful
  9. Complete nonsense turn of combat
  10. Prostitution mentioned
  11. Talks about Mitch Marner
  12. Complete nonsense turn
  13. The party comits a crime
  14. Inspiration used
  15. Forgets the name of an NPC
  16. Bullying a child
  17. Nat 1
  18. 50+ damage in a single round
  19. No fight happens at all
  20. Nat 20
  21. Consults the moral compass
  22. Character goes unconscious
  23. 5 seconds of silence straight
  24. The party forgets what they're supposed to be doing