changes CWD at random points mixture of old and new coding style # TODO: fix after release random closures little to no build instructions # last run 13- 03-2022 fractal if statements hard coded versions Data included in git repo commented out code many empty doc pages routine use cases require editing code print("here!") abbreviations idioms from other languages (bonus if FORTRAN) if (false){ do_fooBarandBaz Hardcoded paths reference developer laptop comment clarifies what code does but not why # increment counter counter += 1 hand rolled implementation of builtin behaviour too many parameters Empty README.md "../../../foo" changes CWD at random points mixture of old and new coding style # TODO: fix after release random closures little to no build instructions # last run 13- 03-2022 fractal if statements hard coded versions Data included in git repo commented out code many empty doc pages routine use cases require editing code print("here!") abbreviations idioms from other languages (bonus if FORTRAN) if (false){ do_fooBarandBaz Hardcoded paths reference developer laptop comment clarifies what code does but not why # increment counter counter += 1 hand rolled implementation of builtin behaviour too many parameters Empty README.md "../../../foo"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
changes CWD at random points
mixture of old and new coding style
# TODO: fix after release
random closures
little to no build instructions
# last run 13-03-2022
fractal if statements
hard coded versions
Data included in git repo
commented out code
many empty doc pages
routine use cases require editing code
print("here!")
abbreviations
idioms from other languages (bonus if FORTRAN)
if (false){
do_fooBarandBaz
Hardcoded paths reference developer laptop
comment clarifies what code does but not why
# increment counter
counter += 1
hand rolled implementation of builtin behaviour
too many parameters
Empty README.md
"../../../foo"