too manyparametersDataincludedin git repodo_fooBarandBazhand rolledimplementationof builtinbehaviour"../../../foo"idioms fromotherlanguages(bonus ifFORTRAN)fractal ifstatements changesCWD atrandompoints# incrementcountercounter +=1little to nobuildinstructionsprint("here!")if(false){commentedout codeHardcodedpathsreferencedeveloperlaptopmanyempty docpagesabbreviations# lastrun 13-03-2022routine usecasesrequireediting code# TODO:fix afterreleasemixture ofold andnew codingstylecommentclarifies whatcode doesbut not whyhardcodedversionsEmptyREADME.mdrandomclosurestoo manyparametersDataincludedin git repodo_fooBarandBazhand rolledimplementationof builtinbehaviour"../../../foo"idioms fromotherlanguages(bonus ifFORTRAN)fractal ifstatements changesCWD atrandompoints# incrementcountercounter +=1little to nobuildinstructionsprint("here!")if(false){commentedout codeHardcodedpathsreferencedeveloperlaptopmanyempty docpagesabbreviations# lastrun 13-03-2022routine usecasesrequireediting code# TODO:fix afterreleasemixture ofold andnew codingstylecommentclarifies whatcode doesbut not whyhardcodedversionsEmptyREADME.mdrandomclosures

Code equivalent of nuclear waste - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. too many parameters
  2. Data included in git repo
  3. do_fooBarandBaz
  4. hand rolled implementation of builtin behaviour
  5. "../../../foo"
  6. idioms from other languages (bonus if FORTRAN)
  7. fractal if statements
  8. changes CWD at random points
  9. # increment counter counter += 1
  10. little to no build instructions
  11. print("here!")
  12. if (false){
  13. commented out code
  14. Hardcoded paths reference developer laptop
  15. many empty doc pages
  16. abbreviations
  17. # last run 13-03-2022
  18. routine use cases require editing code
  19. # TODO: fix after release
  20. mixture of old and new coding style
  21. comment clarifies what code does but not why
  22. hard coded versions
  23. Empty README.md
  24. random closures