FalseExpectationsIndividualGoalFollowingRules/PositiveBehaviorsReasonsfor 0ActiveListeningScoreat least1.75CalmBodyShareFavoriteFidgetNamethescheduleHow areyoufeelingright now?ScoreSheets!QuietTimeShareFavoriteCalmingSkillnot puttinganyone atrisk ofgetting hurtNameCalmingSkillRules,Expectations,ConsequencesMs.Corinneand ??two signsfor angrypersonZero/MissRecessMinutesConsequencesGoodEffortMs. Kali’sHelpfulBunnyStrike andLowerScoreMs.Kaliand ??TrueFollowScheduleReflectingand ThinkingBased onBehaviorsFalseExpectationsIndividualGoalFollowingRules/PositiveBehaviorsReasonsfor 0ActiveListeningScoreat least1.75CalmBodyShareFavoriteFidgetNamethescheduleHow areyoufeelingright now?ScoreSheets!QuietTimeShareFavoriteCalmingSkillnot puttinganyone atrisk ofgetting hurtNameCalmingSkillRules,Expectations,ConsequencesMs.Corinneand ??two signsfor angrypersonZero/MissRecessMinutesConsequencesGoodEffortMs. Kali’sHelpfulBunnyStrike andLowerScoreMs.Kaliand ??TrueFollowScheduleReflectingand ThinkingBased onBehaviors

Day Treatment! :) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. False
  2. Expectations
  3. Individual Goal
  4. Following Rules/Positive Behaviors
  5. Reasons for 0
  6. Active Listening
  7. Score at least 1.75
  8. Calm Body
  9. Share Favorite Fidget
  10. Name the schedule
  11. How are you feeling right now?
  12. Score Sheets!
  13. Quiet Time
  14. Share Favorite Calming Skill
  15. not putting anyone at risk of getting hurt
  16. Name Calming Skill
  17. Rules, Expectations, Consequences
  18. Ms. Corinne and ??
  19. two signs for angry person
  20. Zero/Miss Recess Minutes
  21. Consequences
  22. Good Effort
  23. Ms. Kali’s Helpful Bunny
  24. Strike and Lower Score
  25. Ms. Kali and ??
  26. True
  27. Follow Schedule
  28. Reflecting and Thinking Based on Behaviors