Physicalstorytellingreplacesrealistic stagingor effectsCharacterchangespathways(straight →curved/diagonal)Performeruses fullbody vsisolatedbody partsMovementbecomessmaller toshow fear orvulnerabilityPerformermirrorsanother’smovementShift inenergy level(low → highor high →low)Repeatedgesturebecomes acharacterhabitSuddenfreeze orpause marksa story beatMovementcommunicatesemotionclearlyPhysicalreaction showsrelationshipbetweencharactersMovementcommunicatespower orstatusEnsemblemoves inunisonPerformerusesstillness foremphasisUse of levels(high/low) toshow poweror focusContrastbetween solomovementand ensemblemovementMovementgrows largerto showconfidenceEnsemblecreates avisual pictureor shapeonstageMovementtells storywithoutdialogue orlyricsClearchange intempo (slow↔ fast)Characterchanges spineshape to showemotion orstatusGroupmovementcreates alocation orenvironmentPerformerleadsmovementfrom thecore/hipsPerformeruses head orgaze to leadmovementPerformeruses rhythmin theirphysicalityPerformer shiftsmovementquality (smooth→ sharp orheavy → light)Physicalstorytellingreplacesrealistic stagingor effectsCharacterchangespathways(straight →curved/diagonal)Performeruses fullbody vsisolatedbody partsMovementbecomessmaller toshow fear orvulnerabilityPerformermirrorsanother’smovementShift inenergy level(low → highor high →low)Repeatedgesturebecomes acharacterhabitSuddenfreeze orpause marksa story beatMovementcommunicatesemotionclearlyPhysicalreaction showsrelationshipbetweencharactersMovementcommunicatespower orstatusEnsemblemoves inunisonPerformerusesstillness foremphasisUse of levels(high/low) toshow poweror focusContrastbetween solomovementand ensemblemovementMovementgrows largerto showconfidenceEnsemblecreates avisual pictureor shapeonstageMovementtells storywithoutdialogue orlyricsClearchange intempo (slow↔ fast)Characterchanges spineshape to showemotion orstatusGroupmovementcreates alocation orenvironmentPerformerleadsmovementfrom thecore/hipsPerformeruses head orgaze to leadmovementPerformeruses rhythmin theirphysicalityPerformer shiftsmovementquality (smooth→ sharp orheavy → light)

Theatrical Movement - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Physical storytelling replaces realistic staging or effects
  2. Character changes pathways (straight → curved/diagonal)
  3. Performer uses full body vs isolated body parts
  4. Movement becomes smaller to show fear or vulnerability
  5. Performer mirrors another’s movement
  6. Shift in energy level (low → high or high → low)
  7. Repeated gesture becomes a character habit
  8. Sudden freeze or pause marks a story beat
  9. Movement communicates emotion clearly
  10. Physical reaction shows relationship between characters
  11. Movement communicates power or status
  12. Ensemble moves in unison
  13. Performer uses stillness for emphasis
  14. Use of levels (high/low) to show power or focus
  15. Contrast between solo movement and ensemble movement
  16. Movement grows larger to show confidence
  17. Ensemble creates a visual picture or shape onstage
  18. Movement tells story without dialogue or lyrics
  19. Clear change in tempo (slow ↔ fast)
  20. Character changes spine shape to show emotion or status
  21. Group movement creates a location or environment
  22. Performer leads movement from the core/hips
  23. Performer uses head or gaze to lead movement
  24. Performer uses rhythm in their physicality
  25. Performer shifts movement quality (smooth → sharp or heavy → light)