Characterchangespathways(straight →curved/diagonal)Repeatedgesturebecomes acharacterhabitMovementgrows largerto showconfidencePerformermirrorsanother’smovementShift inenergy level(low → highor high →low)Performerusesstillness foremphasisEnsemblecreates avisual pictureor shapeonstageMovementcommunicatesemotionclearlyMovementbecomessmaller toshow fear orvulnerabilitySuddenfreeze orpause marksa story beatUse of levels(high/low) toshow poweror focusPhysicalstorytellingreplacesrealistic stagingor effectsPhysicalreaction showsrelationshipbetweencharactersPerformeruses fullbody vsisolatedbody partsCharacterchanges spineshape to showemotion orstatusClearchange intempo (slow↔ fast)Groupmovementcreates alocation orenvironmentMovementtells storywithoutdialogue orlyricsPerformeruses head orgaze to leadmovementEnsemblemoves inunisonPerformeruses rhythmin theirphysicalityPerformer shiftsmovementquality (smooth→ sharp orheavy → light)Contrastbetween solomovementand ensemblemovementPerformerleadsmovementfrom thecore/hipsMovementcommunicatespower orstatusCharacterchangespathways(straight →curved/diagonal)Repeatedgesturebecomes acharacterhabitMovementgrows largerto showconfidencePerformermirrorsanother’smovementShift inenergy level(low → highor high →low)Performerusesstillness foremphasisEnsemblecreates avisual pictureor shapeonstageMovementcommunicatesemotionclearlyMovementbecomessmaller toshow fear orvulnerabilitySuddenfreeze orpause marksa story beatUse of levels(high/low) toshow poweror focusPhysicalstorytellingreplacesrealistic stagingor effectsPhysicalreaction showsrelationshipbetweencharactersPerformeruses fullbody vsisolatedbody partsCharacterchanges spineshape to showemotion orstatusClearchange intempo (slow↔ fast)Groupmovementcreates alocation orenvironmentMovementtells storywithoutdialogue orlyricsPerformeruses head orgaze to leadmovementEnsemblemoves inunisonPerformeruses rhythmin theirphysicalityPerformer shiftsmovementquality (smooth→ sharp orheavy → light)Contrastbetween solomovementand ensemblemovementPerformerleadsmovementfrom thecore/hipsMovementcommunicatespower orstatus

Theatrical Movement - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character changes pathways (straight → curved/diagonal)
  2. Repeated gesture becomes a character habit
  3. Movement grows larger to show confidence
  4. Performer mirrors another’s movement
  5. Shift in energy level (low → high or high → low)
  6. Performer uses stillness for emphasis
  7. Ensemble creates a visual picture or shape onstage
  8. Movement communicates emotion clearly
  9. Movement becomes smaller to show fear or vulnerability
  10. Sudden freeze or pause marks a story beat
  11. Use of levels (high/low) to show power or focus
  12. Physical storytelling replaces realistic staging or effects
  13. Physical reaction shows relationship between characters
  14. Performer uses full body vs isolated body parts
  15. Character changes spine shape to show emotion or status
  16. Clear change in tempo (slow ↔ fast)
  17. Group movement creates a location or environment
  18. Movement tells story without dialogue or lyrics
  19. Performer uses head or gaze to lead movement
  20. Ensemble moves in unison
  21. Performer uses rhythm in their physicality
  22. Performer shifts movement quality (smooth → sharp or heavy → light)
  23. Contrast between solo movement and ensemble movement
  24. Performer leads movement from the core/hips
  25. Movement communicates power or status