Clearchange intempo (slow↔ fast)Shift inenergy level(low → highor high →low)Use of levels(high/low) toshow poweror focusCharacterchanges spineshape to showemotion orstatusPerformeruses fullbody vsisolatedbody partsPerformerleadsmovementfrom thecore/hipsPhysicalreaction showsrelationshipbetweencharactersRepeatedgesturebecomes acharacterhabitPerformermirrorsanother’smovementMovementbecomessmaller toshow fear orvulnerabilityPerformeruses rhythmin theirphysicalityMovementtells storywithoutdialogue orlyricsPerformerusesstillness foremphasisMovementcommunicatespower orstatusMovementcommunicatesemotionclearlyMovementgrows largerto showconfidenceContrastbetween solomovementand ensemblemovementCharacterchangespathways(straight →curved/diagonal)Suddenfreeze orpause marksa story beatEnsemblecreates avisual pictureor shapeonstageEnsemblemoves inunisonPerformer shiftsmovementquality (smooth→ sharp orheavy → light)Groupmovementcreates alocation orenvironmentPhysicalstorytellingreplacesrealistic stagingor effectsPerformeruses head orgaze to leadmovementClearchange intempo (slow↔ fast)Shift inenergy level(low → highor high →low)Use of levels(high/low) toshow poweror focusCharacterchanges spineshape to showemotion orstatusPerformeruses fullbody vsisolatedbody partsPerformerleadsmovementfrom thecore/hipsPhysicalreaction showsrelationshipbetweencharactersRepeatedgesturebecomes acharacterhabitPerformermirrorsanother’smovementMovementbecomessmaller toshow fear orvulnerabilityPerformeruses rhythmin theirphysicalityMovementtells storywithoutdialogue orlyricsPerformerusesstillness foremphasisMovementcommunicatespower orstatusMovementcommunicatesemotionclearlyMovementgrows largerto showconfidenceContrastbetween solomovementand ensemblemovementCharacterchangespathways(straight →curved/diagonal)Suddenfreeze orpause marksa story beatEnsemblecreates avisual pictureor shapeonstageEnsemblemoves inunisonPerformer shiftsmovementquality (smooth→ sharp orheavy → light)Groupmovementcreates alocation orenvironmentPhysicalstorytellingreplacesrealistic stagingor effectsPerformeruses head orgaze to leadmovement

Theatrical Movement - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Clear change in tempo (slow ↔ fast)
  2. Shift in energy level (low → high or high → low)
  3. Use of levels (high/low) to show power or focus
  4. Character changes spine shape to show emotion or status
  5. Performer uses full body vs isolated body parts
  6. Performer leads movement from the core/hips
  7. Physical reaction shows relationship between characters
  8. Repeated gesture becomes a character habit
  9. Performer mirrors another’s movement
  10. Movement becomes smaller to show fear or vulnerability
  11. Performer uses rhythm in their physicality
  12. Movement tells story without dialogue or lyrics
  13. Performer uses stillness for emphasis
  14. Movement communicates power or status
  15. Movement communicates emotion clearly
  16. Movement grows larger to show confidence
  17. Contrast between solo movement and ensemble movement
  18. Character changes pathways (straight → curved/diagonal)
  19. Sudden freeze or pause marks a story beat
  20. Ensemble creates a visual picture or shape onstage
  21. Ensemble moves in unison
  22. Performer shifts movement quality (smooth → sharp or heavy → light)
  23. Group movement creates a location or environment
  24. Physical storytelling replaces realistic staging or effects
  25. Performer uses head or gaze to lead movement