Performer shiftsmovementquality (smooth→ sharp orheavy → light)Movementtells storywithoutdialogue orlyricsUse of levels(high/low) toshow poweror focusPerformerusesstillness foremphasisPerformeruses fullbody vsisolatedbody partsPerformerleadsmovementfrom thecore/hipsMovementgrows largerto showconfidenceEnsemblemoves inunisonSuddenfreeze orpause marksa story beatClearchange intempo (slow↔ fast)Characterchanges spineshape to showemotion orstatusMovementcommunicatesemotionclearlyPhysicalstorytellingreplacesrealistic stagingor effectsMovementbecomessmaller toshow fear orvulnerabilityPerformeruses rhythmin theirphysicalityGroupmovementcreates alocation orenvironmentCharacterchangespathways(straight →curved/diagonal)Performeruses head orgaze to leadmovementPerformermirrorsanother’smovementShift inenergy level(low → highor high →low)Contrastbetween solomovementand ensemblemovementRepeatedgesturebecomes acharacterhabitEnsemblecreates avisual pictureor shapeonstageMovementcommunicatespower orstatusPhysicalreaction showsrelationshipbetweencharactersPerformer shiftsmovementquality (smooth→ sharp orheavy → light)Movementtells storywithoutdialogue orlyricsUse of levels(high/low) toshow poweror focusPerformerusesstillness foremphasisPerformeruses fullbody vsisolatedbody partsPerformerleadsmovementfrom thecore/hipsMovementgrows largerto showconfidenceEnsemblemoves inunisonSuddenfreeze orpause marksa story beatClearchange intempo (slow↔ fast)Characterchanges spineshape to showemotion orstatusMovementcommunicatesemotionclearlyPhysicalstorytellingreplacesrealistic stagingor effectsMovementbecomessmaller toshow fear orvulnerabilityPerformeruses rhythmin theirphysicalityGroupmovementcreates alocation orenvironmentCharacterchangespathways(straight →curved/diagonal)Performeruses head orgaze to leadmovementPerformermirrorsanother’smovementShift inenergy level(low → highor high →low)Contrastbetween solomovementand ensemblemovementRepeatedgesturebecomes acharacterhabitEnsemblecreates avisual pictureor shapeonstageMovementcommunicatespower orstatusPhysicalreaction showsrelationshipbetweencharacters

Theatrical Movement - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Performer shifts movement quality (smooth → sharp or heavy → light)
  2. Movement tells story without dialogue or lyrics
  3. Use of levels (high/low) to show power or focus
  4. Performer uses stillness for emphasis
  5. Performer uses full body vs isolated body parts
  6. Performer leads movement from the core/hips
  7. Movement grows larger to show confidence
  8. Ensemble moves in unison
  9. Sudden freeze or pause marks a story beat
  10. Clear change in tempo (slow ↔ fast)
  11. Character changes spine shape to show emotion or status
  12. Movement communicates emotion clearly
  13. Physical storytelling replaces realistic staging or effects
  14. Movement becomes smaller to show fear or vulnerability
  15. Performer uses rhythm in their physicality
  16. Group movement creates a location or environment
  17. Character changes pathways (straight → curved/diagonal)
  18. Performer uses head or gaze to lead movement
  19. Performer mirrors another’s movement
  20. Shift in energy level (low → high or high → low)
  21. Contrast between solo movement and ensemble movement
  22. Repeated gesture becomes a character habit
  23. Ensemble creates a visual picture or shape onstage
  24. Movement communicates power or status
  25. Physical reaction shows relationship between characters