Performeruses head orgaze to leadmovementMovementgrows largerto showconfidenceCharacterchanges spineshape to showemotion orstatusPerformerleadsmovementfrom thecore/hipsContrastbetween solomovementand ensemblemovementEnsemblecreates avisual pictureor shapeonstageUse of levels(high/low) toshow poweror focusCharacterchangespathways(straight →curved/diagonal)Physicalstorytellingreplacesrealistic stagingor effectsGroupmovementcreates alocation orenvironmentSuddenfreeze orpause marksa story beatPerformeruses fullbody vsisolatedbody partsMovementcommunicatespower orstatusMovementbecomessmaller toshow fear orvulnerabilityPerformerusesstillness foremphasisClearchange intempo (slow↔ fast)Performeruses rhythmin theirphysicalityPerformermirrorsanother’smovementMovementcommunicatesemotionclearlyPhysicalreaction showsrelationshipbetweencharactersShift inenergy level(low → highor high →low)Movementtells storywithoutdialogue orlyricsPerformer shiftsmovementquality (smooth→ sharp orheavy → light)Repeatedgesturebecomes acharacterhabitEnsemblemoves inunisonPerformeruses head orgaze to leadmovementMovementgrows largerto showconfidenceCharacterchanges spineshape to showemotion orstatusPerformerleadsmovementfrom thecore/hipsContrastbetween solomovementand ensemblemovementEnsemblecreates avisual pictureor shapeonstageUse of levels(high/low) toshow poweror focusCharacterchangespathways(straight →curved/diagonal)Physicalstorytellingreplacesrealistic stagingor effectsGroupmovementcreates alocation orenvironmentSuddenfreeze orpause marksa story beatPerformeruses fullbody vsisolatedbody partsMovementcommunicatespower orstatusMovementbecomessmaller toshow fear orvulnerabilityPerformerusesstillness foremphasisClearchange intempo (slow↔ fast)Performeruses rhythmin theirphysicalityPerformermirrorsanother’smovementMovementcommunicatesemotionclearlyPhysicalreaction showsrelationshipbetweencharactersShift inenergy level(low → highor high →low)Movementtells storywithoutdialogue orlyricsPerformer shiftsmovementquality (smooth→ sharp orheavy → light)Repeatedgesturebecomes acharacterhabitEnsemblemoves inunison

Theatrical Movement - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Performer uses head or gaze to lead movement
  2. Movement grows larger to show confidence
  3. Character changes spine shape to show emotion or status
  4. Performer leads movement from the core/hips
  5. Contrast between solo movement and ensemble movement
  6. Ensemble creates a visual picture or shape onstage
  7. Use of levels (high/low) to show power or focus
  8. Character changes pathways (straight → curved/diagonal)
  9. Physical storytelling replaces realistic staging or effects
  10. Group movement creates a location or environment
  11. Sudden freeze or pause marks a story beat
  12. Performer uses full body vs isolated body parts
  13. Movement communicates power or status
  14. Movement becomes smaller to show fear or vulnerability
  15. Performer uses stillness for emphasis
  16. Clear change in tempo (slow ↔ fast)
  17. Performer uses rhythm in their physicality
  18. Performer mirrors another’s movement
  19. Movement communicates emotion clearly
  20. Physical reaction shows relationship between characters
  21. Shift in energy level (low → high or high → low)
  22. Movement tells story without dialogue or lyrics
  23. Performer shifts movement quality (smooth → sharp or heavy → light)
  24. Repeated gesture becomes a character habit
  25. Ensemble moves in unison