Studentsmanagingmaterials/toolsUse ofvisuals/manipulativesVariety ofways toshowanswersStudentsexplainingthinking StudentshelpingpeersStudentsstayingengagedColorCodingStudentsmakingchoicesStudentscanexplaintheir taskAll voicesbeingheard indiscussionStudentscollaboratingFree Spot –Somethingthat madeyou smile Free Spot- KeyTakeawayActivelisteningobservedSupportsforstudentaccessStudentsreflectingonlearningStudentsexplainingthinkingConnectedtostudents'livesScaffoldingStudentsfollowingroutinesStudentsModelingUse ofvisuals/manipulativesHighLevelThinkingTasksStudentsmanagingmaterials/toolsUse ofvisuals/manipulativesVariety ofways toshowanswersStudentsexplainingthinking StudentshelpingpeersStudentsstayingengagedColorCodingStudentsmakingchoicesStudentscanexplaintheir taskAll voicesbeingheard indiscussionStudentscollaboratingFree Spot –Somethingthat madeyou smile Free Spot- KeyTakeawayActivelisteningobservedSupportsforstudentaccessStudentsreflectingonlearningStudentsexplainingthinkingConnectedtostudents'livesScaffoldingStudentsfollowingroutinesStudentsModelingUse ofvisuals/manipulativesHighLevelThinkingTasks

Learning Walks - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Students managing materials/tools
  2. Use of visuals/manipulatives
  3. Variety of ways to show answers
  4. Students explaining thinking
  5. Students helping peers
  6. Students staying engaged
  7. Color Coding
  8. Students making choices
  9. Students can explain their task
  10. All voices being heard in discussion
  11. Students collaborating
  12. Free Spot – Something that made you smile
  13. Free Spot - Key Takeaway
  14. Active listening observed
  15. Supports for student access
  16. Students reflecting on learning
  17. Students explaining thinking
  18. Connected to students' lives
  19. Scaffolding
  20. Students following routines
  21. Students
  22. Modeling
  23. Use of visuals/manipulatives
  24. High Level Thinking Tasks