Set in the1980's-2000'sStorygets shotin the footCan onlydie incertainsectionsSectionshave littlenarrativecohesionFunnymomentthat's notsupposed tobe funnyGaslights youintosympathizingwithirredeemablecharactersTediousbusyworkas thegameplayTakessomethinginnocent andmakes it evilProtagonistis not acharacterPuzzle gamedisguised asa horrorgameNotreleasedas a fullgameGimmickto make itstand outTitularcharactergets littlescreentimeSettinglaughs at thesuspensionof disbeliefFirstchapter(s)is/are theshortestMajority ofstory is told innotes,cassettes, andVHS tapesChasesequenceBig incidentwith amemorablenameIntroducesnewcharacterseverychapterGeneric ornonsensicaltitleMainantagonist ofa chapterdies in saidchapterOver-the-top hatesinkvillainsImmortalityThe true mainantagonist getsthe mostattentiontowards theendSet in the1980's-2000'sStorygets shotin the footCan onlydie incertainsectionsSectionshave littlenarrativecohesionFunnymomentthat's notsupposed tobe funnyGaslights youintosympathizingwithirredeemablecharactersTediousbusyworkas thegameplayTakessomethinginnocent andmakes it evilProtagonistis not acharacterPuzzle gamedisguised asa horrorgameNotreleasedas a fullgameGimmickto make itstand outTitularcharactergets littlescreentimeSettinglaughs at thesuspensionof disbeliefFirstchapter(s)is/are theshortestMajority ofstory is told innotes,cassettes, andVHS tapesChasesequenceBig incidentwith amemorablenameIntroducesnewcharacterseverychapterGeneric ornonsensicaltitleMainantagonist ofa chapterdies in saidchapterOver-the-top hatesinkvillainsImmortalityThe true mainantagonist getsthe mostattentiontowards theend

Mascot Horror Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Set in the 1980's-2000's
  2. Story gets shot in the foot
  3. Can only die in certain sections
  4. Sections have little narrative cohesion
  5. Funny moment that's not supposed to be funny
  6. Gaslights you into sympathizing with irredeemable characters
  7. Tedious busywork as the gameplay
  8. Takes something innocent and makes it evil
  9. Protagonist is not a character
  10. Puzzle game disguised as a horror game
  11. Not released as a full game
  12. Gimmick to make it stand out
  13. Titular character gets little screentime
  14. Setting laughs at the suspension of disbelief
  15. First chapter(s) is/are the shortest
  16. Majority of story is told in notes, cassettes, and VHS tapes
  17. Chase sequence
  18. Big incident with a memorable name
  19. Introduces new characters every chapter
  20. Generic or nonsensical title
  21. Main antagonist of a chapter dies in said chapter
  22. Over-the-top hate sink villains
  23. Immortality
  24. The true main antagonist gets the most attention towards the end