Notreleasedas a fullgameProtagonistis not acharacterSectionshave littlenarrativecohesionBig incidentwith amemorablenameTitularcharactergets littlescreentimeImmortalityGaslights youintosympathizingwithirredeemablecharactersCan onlydie incertainsectionsFirstchapter(s)is/are theshortestMajority ofstory is told innotes,cassettes, andVHS tapesSettinglaughs at thesuspensionof disbeliefPuzzle gamedisguised asa horrorgameOver-the-top hatesinkvillainsThe true mainantagonist getsthe mostattentiontowards theendStorygets shotin the footChasesequenceGimmickto make itstand outIntroducesnewcharacterseverychapterGeneric ornonsensicaltitleTediousbusyworkas thegameplayTakessomethinginnocent andmakes it evilSet in the1980's-2000'sMainantagonist ofa chapterdies in saidchapterFunnymomentthat's notsupposed tobe funnyNotreleasedas a fullgameProtagonistis not acharacterSectionshave littlenarrativecohesionBig incidentwith amemorablenameTitularcharactergets littlescreentimeImmortalityGaslights youintosympathizingwithirredeemablecharactersCan onlydie incertainsectionsFirstchapter(s)is/are theshortestMajority ofstory is told innotes,cassettes, andVHS tapesSettinglaughs at thesuspensionof disbeliefPuzzle gamedisguised asa horrorgameOver-the-top hatesinkvillainsThe true mainantagonist getsthe mostattentiontowards theendStorygets shotin the footChasesequenceGimmickto make itstand outIntroducesnewcharacterseverychapterGeneric ornonsensicaltitleTediousbusyworkas thegameplayTakessomethinginnocent andmakes it evilSet in the1980's-2000'sMainantagonist ofa chapterdies in saidchapterFunnymomentthat's notsupposed tobe funny

Mascot Horror Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Not released as a full game
  2. Protagonist is not a character
  3. Sections have little narrative cohesion
  4. Big incident with a memorable name
  5. Titular character gets little screentime
  6. Immortality
  7. Gaslights you into sympathizing with irredeemable characters
  8. Can only die in certain sections
  9. First chapter(s) is/are the shortest
  10. Majority of story is told in notes, cassettes, and VHS tapes
  11. Setting laughs at the suspension of disbelief
  12. Puzzle game disguised as a horror game
  13. Over-the-top hate sink villains
  14. The true main antagonist gets the most attention towards the end
  15. Story gets shot in the foot
  16. Chase sequence
  17. Gimmick to make it stand out
  18. Introduces new characters every chapter
  19. Generic or nonsensical title
  20. Tedious busywork as the gameplay
  21. Takes something innocent and makes it evil
  22. Set in the 1980's-2000's
  23. Main antagonist of a chapter dies in said chapter
  24. Funny moment that's not supposed to be funny