Can onlydie incertainsectionsBig incidentwith amemorablenameIntroduces newcharactersevery chapter(First chapter isexempt!)Notreleasedas a fullgameSettinglaughs at thesuspensionof disbeliefPuzzle gamedisguised asa horrorgameChasesequenceTitularcharactergets littlescreentimeMajority ofstory is told innotes,cassettes, andVHS tapesImmortalityGaslights youintosympathizingwithirredeemablecharactersTakessomethinginnocent andmakes it evilOver-the-top hatesinkvillainsOverhypinga characteras beingmore badassthan they areMainantagonist ofa chapterdies in saidchapterProtagonistis not acharacterGimmickto make itstand outFirstchapter(s)is/are theshortestSectionshave littlenarrativecohesionGeneric ornonsensicaltitleThe true mainantagonist getsthe mostattentiontowards theendTediousbusyworkas thegameplaySet in the1980's-2000'sStorygets shotin the footCan onlydie incertainsectionsBig incidentwith amemorablenameIntroduces newcharactersevery chapter(First chapter isexempt!)Notreleasedas a fullgameSettinglaughs at thesuspensionof disbeliefPuzzle gamedisguised asa horrorgameChasesequenceTitularcharactergets littlescreentimeMajority ofstory is told innotes,cassettes, andVHS tapesImmortalityGaslights youintosympathizingwithirredeemablecharactersTakessomethinginnocent andmakes it evilOver-the-top hatesinkvillainsOverhypinga characteras beingmore badassthan they areMainantagonist ofa chapterdies in saidchapterProtagonistis not acharacterGimmickto make itstand outFirstchapter(s)is/are theshortestSectionshave littlenarrativecohesionGeneric ornonsensicaltitleThe true mainantagonist getsthe mostattentiontowards theendTediousbusyworkas thegameplaySet in the1980's-2000'sStorygets shotin the foot

Mascot Horror Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Can only die in certain sections
  2. Big incident with a memorable name
  3. Introduces new characters every chapter (First chapter is exempt!)
  4. Not released as a full game
  5. Setting laughs at the suspension of disbelief
  6. Puzzle game disguised as a horror game
  7. Chase sequence
  8. Titular character gets little screentime
  9. Majority of story is told in notes, cassettes, and VHS tapes
  10. Immortality
  11. Gaslights you into sympathizing with irredeemable characters
  12. Takes something innocent and makes it evil
  13. Over-the-top hate sink villains
  14. Overhyping a character as being more badass than they are
  15. Main antagonist of a chapter dies in said chapter
  16. Protagonist is not a character
  17. Gimmick to make it stand out
  18. First chapter(s) is/are the shortest
  19. Sections have little narrative cohesion
  20. Generic or nonsensical title
  21. The true main antagonist gets the most attention towards the end
  22. Tedious busywork as the gameplay
  23. Set in the 1980's-2000's
  24. Story gets shot in the foot