ChasesequenceBig incidentwith amemorablenameTakessomethinginnocent andmakes it evilGeneric ornonsensicaltitleGimmickto make itstand outTediousbusyworkas thegameplayOver-the-top hatesinkvillainsImmortalitySettinglaughs at thesuspensionof disbeliefThe true mainantagonist getsthe mostattentiontowards theendSectionshave littlenarrativecohesionStorygets shotin the footSet in the1980's-2000'sProtagonistis not acharacterOverhypinga characteras beingmore badassthan they areCan onlydie incertainsectionsTitularcharactergets littlescreentimeGaslights youintosympathizingwithirredeemablecharactersIntroduces newcharactersevery chapter(First chapter isexempt!)Majority ofstory is told innotes,cassettes, andVHS tapesFirstchapter(s)is/are theshortestNotreleasedas a fullgameMainantagonist ofa chapterdies in saidchapterPuzzle gamedisguised asa horrorgameChasesequenceBig incidentwith amemorablenameTakessomethinginnocent andmakes it evilGeneric ornonsensicaltitleGimmickto make itstand outTediousbusyworkas thegameplayOver-the-top hatesinkvillainsImmortalitySettinglaughs at thesuspensionof disbeliefThe true mainantagonist getsthe mostattentiontowards theendSectionshave littlenarrativecohesionStorygets shotin the footSet in the1980's-2000'sProtagonistis not acharacterOverhypinga characteras beingmore badassthan they areCan onlydie incertainsectionsTitularcharactergets littlescreentimeGaslights youintosympathizingwithirredeemablecharactersIntroduces newcharactersevery chapter(First chapter isexempt!)Majority ofstory is told innotes,cassettes, andVHS tapesFirstchapter(s)is/are theshortestNotreleasedas a fullgameMainantagonist ofa chapterdies in saidchapterPuzzle gamedisguised asa horrorgame

Mascot Horror Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chase sequence
  2. Big incident with a memorable name
  3. Takes something innocent and makes it evil
  4. Generic or nonsensical title
  5. Gimmick to make it stand out
  6. Tedious busywork as the gameplay
  7. Over-the-top hate sink villains
  8. Immortality
  9. Setting laughs at the suspension of disbelief
  10. The true main antagonist gets the most attention towards the end
  11. Sections have little narrative cohesion
  12. Story gets shot in the foot
  13. Set in the 1980's-2000's
  14. Protagonist is not a character
  15. Overhyping a character as being more badass than they are
  16. Can only die in certain sections
  17. Titular character gets little screentime
  18. Gaslights you into sympathizing with irredeemable characters
  19. Introduces new characters every chapter (First chapter is exempt!)
  20. Majority of story is told in notes, cassettes, and VHS tapes
  21. First chapter(s) is/are the shortest
  22. Not released as a full game
  23. Main antagonist of a chapter dies in said chapter
  24. Puzzle game disguised as a horror game