Petcan getoldUsedrandomnessin their prProgrammedsomething thathappens whenButton A+B arepressedtogetherCan explainhow theychanged avariable’svaluenamedtheirpetStoredsomethingbesideshunger,sleep, or ageUsed anif / elseblockUsedlightsensorPetcan getoldUsed alightsensorUsed aloop to doananimationUsedtiltUsedtiltSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeProgrammedsomething thathappens whenButton A+B arepressedtogetherLimited therange of avariable’svalueUsed aloop to doananimationUsed the pickrandom blockto make thepet's behaviorunpredictable.Used aboolean andcan explainwhat aboolean isNamedtheirpetAccidentallymade theirvariablevalue gonegativeFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used alightsensorUsedlightsensorSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeAccidentallymade theirvariablevalue gonegativeUsed anif / elseblockFind someonewho has morethan 3 differentforever loopsrunning atonce.Storedsomethingbesideshunger,sleep, or ageMade asleepinganimationUsed astring andcan explainwhat a stringisUsed aboolean andcan explainwhat aboolean isPetcan getoldUsed anif / elseblockUsedlightsensorUsed the pickrandom blockto make thepet's behaviorunpredictable.Used astring andcan explainwhat a stringisLimited therange of avariable’svalueUsed alightsensorMade asleepinganimationUsed astring andcan explainwhat a stringisFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Find someonewho has morethan 3 differentforever loopsrunning atonce.Can explainhow theychanged avariable’svalueUsed alightsensorUsed alightsensorUsed the pickrandom blockto make thepet's behaviorunpredictable.Someone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeNamedtheirpetFind someonewho has morethan 3 differentforever loopsrunning atonce.UsedtiltUsed aloop to doananimationProgrammed asecret action thatonly happenswhen Button A+Bare pressedtogetherFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used alightsensorUsed alightsensorUsed alightsensorUsed aboolean andcan explainwhat aboolean isPetcan getoldUsedrandomnessin their prProgrammedsomething thathappens whenButton A+B arepressedtogetherCan explainhow theychanged avariable’svaluenamedtheirpetStoredsomethingbesideshunger,sleep, or ageUsed anif / elseblockUsedlightsensorPetcan getoldUsed alightsensorUsed aloop to doananimationUsedtiltUsedtiltSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeProgrammedsomething thathappens whenButton A+B arepressedtogetherLimited therange of avariable’svalueUsed aloop to doananimationUsed the pickrandom blockto make thepet's behaviorunpredictable.Used aboolean andcan explainwhat aboolean isNamedtheirpetAccidentallymade theirvariablevalue gonegativeFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used alightsensorUsedlightsensorSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeAccidentallymade theirvariablevalue gonegativeUsed anif / elseblockFind someonewho has morethan 3 differentforever loopsrunning atonce.Storedsomethingbesideshunger,sleep, or ageMade asleepinganimationUsed astring andcan explainwhat a stringisUsed aboolean andcan explainwhat aboolean isPetcan getoldUsed anif / elseblockUsedlightsensorUsed the pickrandom blockto make thepet's behaviorunpredictable.Used astring andcan explainwhat a stringisLimited therange of avariable’svalueUsed alightsensorMade asleepinganimationUsed astring andcan explainwhat a stringisFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Find someonewho has morethan 3 differentforever loopsrunning atonce.Can explainhow theychanged avariable’svalueUsed alightsensorUsed alightsensorUsed the pickrandom blockto make thepet's behaviorunpredictable.Someone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeNamedtheirpetFind someonewho has morethan 3 differentforever loopsrunning atonce.UsedtiltUsed aloop to doananimationProgrammed asecret action thatonly happenswhen Button A+Bare pressedtogetherFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used alightsensorUsed alightsensorUsed alightsensorUsed aboolean andcan explainwhat aboolean is

Pet Simulator Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pet can get old
  2. Used randomness in their pr
  3. Programmed something that happens when Button A+B are pressed together
  4. Can explain how they changed a variable’s value
  5. named their pet
  6. Stored something besides hunger, sleep, or age
  7. Used an if / else block
  8. Used light sensor
  9. Pet can get old
  10. Used a light sensor
  11. Used a loop to do an animation
  12. Used tilt
  13. Used tilt
  14. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  15. Programmed something that happens when Button A+B are pressed together
  16. Limited the range of a variable’s value
  17. Used a loop to do an animation
  18. Used the pick random block to make the pet's behavior unpredictable.
  19. Used a boolean and can explain what a boolean is
  20. Named their pet
  21. Accidentally made their variable value go negative
  22. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  23. Used a light sensor
  24. Used light sensor
  25. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  26. Accidentally made their variable value go negative
  27. Used an if / else block
  28. Find someone who has more than 3 different forever loops running at once.
  29. Stored something besides hunger, sleep, or age
  30. Made a sleeping animation
  31. Used a string and can explain what a string is
  32. Used a boolean and can explain what a boolean is
  33. Pet can get old
  34. Used an if / else block
  35. Used light sensor
  36. Used the pick random block to make the pet's behavior unpredictable.
  37. Used a string and can explain what a string is
  38. Limited the range of a variable’s value
  39. Used a light sensor
  40. Made a sleeping animation
  41. Used a string and can explain what a string is
  42. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  43. Find someone who has more than 3 different forever loops running at once.
  44. Can explain how they changed a variable’s value
  45. Used a light sensor
  46. Used a light sensor
  47. Used the pick random block to make the pet's behavior unpredictable.
  48. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  49. Named their pet
  50. Find someone who has more than 3 different forever loops running at once.
  51. Used tilt
  52. Used a loop to do an animation
  53. Programmed a secret action that only happens when Button A+B are pressed together
  54. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  55. Used a light sensor
  56. Used a light sensor
  57. Used a light sensor
  58. Used a boolean and can explain what a boolean is