Used anif / elseblockUsedlightsensorFind someonewho has morethan 3 differentforever loopsrunning atonce.Used alightsensorUsedtiltUsed alightsensorUsed anif / elseblockFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used aboolean andcan explainwhat aboolean isLimited therange of avariable’svalueUsedtiltSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codePetcan getoldUsed alightsensorProgrammedsomething thathappens whenButton A+B arepressedtogetherUsedlightsensorUsed aloop to doananimationUsedrandomnessin their prUsed astring andcan explainwhat a stringisUsed the pickrandom blockto make thepet's behaviorunpredictable.Made asleepinganimationPetcan getoldAccidentallymade theirvariablevalue gonegativeAccidentallymade theirvariablevalue gonegativeUsed the pickrandom blockto make thepet's behaviorunpredictable.Used aboolean andcan explainwhat aboolean isUsed aloop to doananimationProgrammedsomething thathappens whenButton A+B arepressedtogetherUsed alightsensorStoredsomethingbesideshunger,sleep, or ageUsed astring andcan explainwhat a stringisnamedtheirpetCan explainhow theychanged avariable’svalueCan explainhow theychanged avariable’svalueFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used aloop to doananimationUsed the pickrandom blockto make thepet's behaviorunpredictable.Someone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeLimited therange of avariable’svalueUsedtiltFind someonewho has morethan 3 differentforever loopsrunning atonce.Used alightsensorUsed aboolean andcan explainwhat aboolean isUsedlightsensorUsed alightsensorStoredsomethingbesideshunger,sleep, or ageNamedtheirpetUsed alightsensorSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeUsed anif / elseblockFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Made asleepinganimationUsed alightsensorUsed astring andcan explainwhat a stringisPetcan getoldFind someonewho has morethan 3 differentforever loopsrunning atonce.Programmed asecret action thatonly happenswhen Button A+Bare pressedtogetherNamedtheirpetUsed anif / elseblockUsedlightsensorFind someonewho has morethan 3 differentforever loopsrunning atonce.Used alightsensorUsedtiltUsed alightsensorUsed anif / elseblockFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used aboolean andcan explainwhat aboolean isLimited therange of avariable’svalueUsedtiltSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codePetcan getoldUsed alightsensorProgrammedsomething thathappens whenButton A+B arepressedtogetherUsedlightsensorUsed aloop to doananimationUsedrandomnessin their prUsed astring andcan explainwhat a stringisUsed the pickrandom blockto make thepet's behaviorunpredictable.Made asleepinganimationPetcan getoldAccidentallymade theirvariablevalue gonegativeAccidentallymade theirvariablevalue gonegativeUsed the pickrandom blockto make thepet's behaviorunpredictable.Used aboolean andcan explainwhat aboolean isUsed aloop to doananimationProgrammedsomething thathappens whenButton A+B arepressedtogetherUsed alightsensorStoredsomethingbesideshunger,sleep, or ageUsed astring andcan explainwhat a stringisnamedtheirpetCan explainhow theychanged avariable’svalueCan explainhow theychanged avariable’svalueFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used aloop to doananimationUsed the pickrandom blockto make thepet's behaviorunpredictable.Someone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeLimited therange of avariable’svalueUsedtiltFind someonewho has morethan 3 differentforever loopsrunning atonce.Used alightsensorUsed aboolean andcan explainwhat aboolean isUsedlightsensorUsed alightsensorStoredsomethingbesideshunger,sleep, or ageNamedtheirpetUsed alightsensorSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeUsed anif / elseblockFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Made asleepinganimationUsed alightsensorUsed astring andcan explainwhat a stringisPetcan getoldFind someonewho has morethan 3 differentforever loopsrunning atonce.Programmed asecret action thatonly happenswhen Button A+Bare pressedtogetherNamedtheirpet

Pet Simulator Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Used an if / else block
  2. Used light sensor
  3. Find someone who has more than 3 different forever loops running at once.
  4. Used a light sensor
  5. Used tilt
  6. Used a light sensor
  7. Used an if / else block
  8. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  9. Used a boolean and can explain what a boolean is
  10. Limited the range of a variable’s value
  11. Used tilt
  12. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  13. Pet can get old
  14. Used a light sensor
  15. Programmed something that happens when Button A+B are pressed together
  16. Used light sensor
  17. Used a loop to do an animation
  18. Used randomness in their pr
  19. Used a string and can explain what a string is
  20. Used the pick random block to make the pet's behavior unpredictable.
  21. Made a sleeping animation
  22. Pet can get old
  23. Accidentally made their variable value go negative
  24. Accidentally made their variable value go negative
  25. Used the pick random block to make the pet's behavior unpredictable.
  26. Used a boolean and can explain what a boolean is
  27. Used a loop to do an animation
  28. Programmed something that happens when Button A+B are pressed together
  29. Used a light sensor
  30. Stored something besides hunger, sleep, or age
  31. Used a string and can explain what a string is
  32. named their pet
  33. Can explain how they changed a variable’s value
  34. Can explain how they changed a variable’s value
  35. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  36. Used a loop to do an animation
  37. Used the pick random block to make the pet's behavior unpredictable.
  38. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  39. Limited the range of a variable’s value
  40. Used tilt
  41. Find someone who has more than 3 different forever loops running at once.
  42. Used a light sensor
  43. Used a boolean and can explain what a boolean is
  44. Used light sensor
  45. Used a light sensor
  46. Stored something besides hunger, sleep, or age
  47. Named their pet
  48. Used a light sensor
  49. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  50. Used an if / else block
  51. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  52. Made a sleeping animation
  53. Used a light sensor
  54. Used a string and can explain what a string is
  55. Pet can get old
  56. Find someone who has more than 3 different forever loops running at once.
  57. Programmed a secret action that only happens when Button A+B are pressed together
  58. Named their pet