Made asleepinganimationLimited therange of avariable’svaluePetcan getoldFind someonewho has morethan 3 differentforever loopsrunning atonce.Programmedsomething thathappens whenButton A+B arepressedtogetherFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used the pickrandom blockto make thepet's behaviorunpredictable.Find someonewho has morethan 3 differentforever loopsrunning atonce.Accidentallymade theirvariablevalue gonegativeUsedtiltUsed alightsensorUsed anif / elseblockUsed alightsensorUsed alightsensorAccidentallymade theirvariablevalue gonegativeNamedtheirpetPetcan getoldUsed aloop to doananimationCan explainhow theychanged avariable’svalueUsed astring andcan explainwhat a stringisProgrammedsomething thathappens whenButton A+B arepressedtogetherNamedtheirpetUsed the pickrandom blockto make thepet's behaviorunpredictable.Storedsomethingbesideshunger,sleep, or ageUsed astring andcan explainwhat a stringisUsedlightsensorUsed aboolean andcan explainwhat aboolean isUsedtiltUsedlightsensornamedtheirpetUsed alightsensorStoredsomethingbesideshunger,sleep, or ageSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeUsed alightsensorProgrammed asecret action thatonly happenswhen Button A+Bare pressedtogetherUsed the pickrandom blockto make thepet's behaviorunpredictable.Petcan getoldUsed aloop to doananimationLimited therange of avariable’svalueFind someonewho has morethan 3 differentforever loopsrunning atonce.Made asleepinganimationUsed alightsensorUsedtiltUsed anif / elseblockUsedrandomnessin their prUsed aboolean andcan explainwhat aboolean isUsed aloop to doananimationUsed anif / elseblockUsed aboolean andcan explainwhat aboolean isSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used alightsensorUsed alightsensorFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used astring andcan explainwhat a stringisUsedlightsensorCan explainhow theychanged avariable’svalueSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeMade asleepinganimationLimited therange of avariable’svaluePetcan getoldFind someonewho has morethan 3 differentforever loopsrunning atonce.Programmedsomething thathappens whenButton A+B arepressedtogetherFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used the pickrandom blockto make thepet's behaviorunpredictable.Find someonewho has morethan 3 differentforever loopsrunning atonce.Accidentallymade theirvariablevalue gonegativeUsedtiltUsed alightsensorUsed anif / elseblockUsed alightsensorUsed alightsensorAccidentallymade theirvariablevalue gonegativeNamedtheirpetPetcan getoldUsed aloop to doananimationCan explainhow theychanged avariable’svalueUsed astring andcan explainwhat a stringisProgrammedsomething thathappens whenButton A+B arepressedtogetherNamedtheirpetUsed the pickrandom blockto make thepet's behaviorunpredictable.Storedsomethingbesideshunger,sleep, or ageUsed astring andcan explainwhat a stringisUsedlightsensorUsed aboolean andcan explainwhat aboolean isUsedtiltUsedlightsensornamedtheirpetUsed alightsensorStoredsomethingbesideshunger,sleep, or ageSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeUsed alightsensorProgrammed asecret action thatonly happenswhen Button A+Bare pressedtogetherUsed the pickrandom blockto make thepet's behaviorunpredictable.Petcan getoldUsed aloop to doananimationLimited therange of avariable’svalueFind someonewho has morethan 3 differentforever loopsrunning atonce.Made asleepinganimationUsed alightsensorUsedtiltUsed anif / elseblockUsedrandomnessin their prUsed aboolean andcan explainwhat aboolean isUsed aloop to doananimationUsed anif / elseblockUsed aboolean andcan explainwhat aboolean isSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used alightsensorUsed alightsensorFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used astring andcan explainwhat a stringisUsedlightsensorCan explainhow theychanged avariable’svalueSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir code

Pet Simulator Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Made a sleeping animation
  2. Limited the range of a variable’s value
  3. Pet can get old
  4. Find someone who has more than 3 different forever loops running at once.
  5. Programmed something that happens when Button A+B are pressed together
  6. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  7. Used the pick random block to make the pet's behavior unpredictable.
  8. Find someone who has more than 3 different forever loops running at once.
  9. Accidentally made their variable value go negative
  10. Used tilt
  11. Used a light sensor
  12. Used an if / else block
  13. Used a light sensor
  14. Used a light sensor
  15. Accidentally made their variable value go negative
  16. Named their pet
  17. Pet can get old
  18. Used a loop to do an animation
  19. Can explain how they changed a variable’s value
  20. Used a string and can explain what a string is
  21. Programmed something that happens when Button A+B are pressed together
  22. Named their pet
  23. Used the pick random block to make the pet's behavior unpredictable.
  24. Stored something besides hunger, sleep, or age
  25. Used a string and can explain what a string is
  26. Used light sensor
  27. Used a boolean and can explain what a boolean is
  28. Used tilt
  29. Used light sensor
  30. named their pet
  31. Used a light sensor
  32. Stored something besides hunger, sleep, or age
  33. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  34. Used a light sensor
  35. Programmed a secret action that only happens when Button A+B are pressed together
  36. Used the pick random block to make the pet's behavior unpredictable.
  37. Pet can get old
  38. Used a loop to do an animation
  39. Limited the range of a variable’s value
  40. Find someone who has more than 3 different forever loops running at once.
  41. Made a sleeping animation
  42. Used a light sensor
  43. Used tilt
  44. Used an if / else block
  45. Used randomness in their pr
  46. Used a boolean and can explain what a boolean is
  47. Used a loop to do an animation
  48. Used an if / else block
  49. Used a boolean and can explain what a boolean is
  50. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  51. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  52. Used a light sensor
  53. Used a light sensor
  54. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  55. Used a string and can explain what a string is
  56. Used light sensor
  57. Can explain how they changed a variable’s value
  58. Someone who actually used the "Add Comment" feature on their blocks to explain their code