Storedsomethingbesideshunger,sleep, or ageUsed the pickrandom blockto make thepet's behaviorunpredictable.Can explainhow theychanged avariable’svalueUsed the pickrandom blockto make thepet's behaviorunpredictable.NamedtheirpetUsed aboolean andcan explainwhat aboolean isFind someonewho has morethan 3 differentforever loopsrunning atonce.Used alightsensorUsed alightsensorUsed alightsensorUsedlightsensorUsed aloop to doananimationAccidentallymade theirvariablevalue gonegativeMade asleepinganimationUsed aboolean andcan explainwhat aboolean isUsed aloop to doananimationUsed anif / elseblockProgrammed asecret action thatonly happenswhen Button A+Bare pressedtogetherFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used alightsensorFind someonewho has morethan 3 differentforever loopsrunning atonce.Used alightsensorProgrammedsomething thathappens whenButton A+B arepressedtogetherUsedlightsensorFind someonewho has morethan 3 differentforever loopsrunning atonce.Storedsomethingbesideshunger,sleep, or ageCan explainhow theychanged avariable’svalueUsed anif / elseblockUsedtiltUsed astring andcan explainwhat a stringisUsed aboolean andcan explainwhat aboolean isFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)namedtheirpetUsedrandomnessin their prUsed aloop to doananimationSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeProgrammedsomething thathappens whenButton A+B arepressedtogetherUsedtiltUsed astring andcan explainwhat a stringisUsedlightsensorUsed astring andcan explainwhat a stringisSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)UsedtiltAccidentallymade theirvariablevalue gonegativePetcan getoldLimited therange of avariable’svalueUsed the pickrandom blockto make thepet's behaviorunpredictable.Petcan getoldUsed alightsensorSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeNamedtheirpetUsed alightsensorPetcan getoldLimited therange of avariable’svalueUsed alightsensorMade asleepinganimationUsed anif / elseblockStoredsomethingbesideshunger,sleep, or ageUsed the pickrandom blockto make thepet's behaviorunpredictable.Can explainhow theychanged avariable’svalueUsed the pickrandom blockto make thepet's behaviorunpredictable.NamedtheirpetUsed aboolean andcan explainwhat aboolean isFind someonewho has morethan 3 differentforever loopsrunning atonce.Used alightsensorUsed alightsensorUsed alightsensorUsedlightsensorUsed aloop to doananimationAccidentallymade theirvariablevalue gonegativeMade asleepinganimationUsed aboolean andcan explainwhat aboolean isUsed aloop to doananimationUsed anif / elseblockProgrammed asecret action thatonly happenswhen Button A+Bare pressedtogetherFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Used alightsensorFind someonewho has morethan 3 differentforever loopsrunning atonce.Used alightsensorProgrammedsomething thathappens whenButton A+B arepressedtogetherUsedlightsensorFind someonewho has morethan 3 differentforever loopsrunning atonce.Storedsomethingbesideshunger,sleep, or ageCan explainhow theychanged avariable’svalueUsed anif / elseblockUsedtiltUsed astring andcan explainwhat a stringisUsed aboolean andcan explainwhat aboolean isFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)namedtheirpetUsedrandomnessin their prUsed aloop to doananimationSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeProgrammedsomething thathappens whenButton A+B arepressedtogetherUsedtiltUsed astring andcan explainwhat a stringisUsedlightsensorUsed astring andcan explainwhat a stringisSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)UsedtiltAccidentallymade theirvariablevalue gonegativePetcan getoldLimited therange of avariable’svalueUsed the pickrandom blockto make thepet's behaviorunpredictable.Petcan getoldUsed alightsensorSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeNamedtheirpetUsed alightsensorPetcan getoldLimited therange of avariable’svalueUsed alightsensorMade asleepinganimationUsed anif / elseblock

Pet Simulator Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
  1. Stored something besides hunger, sleep, or age
  2. Used the pick random block to make the pet's behavior unpredictable.
  3. Can explain how they changed a variable’s value
  4. Used the pick random block to make the pet's behavior unpredictable.
  5. Named their pet
  6. Used a boolean and can explain what a boolean is
  7. Find someone who has more than 3 different forever loops running at once.
  8. Used a light sensor
  9. Used a light sensor
  10. Used a light sensor
  11. Used light sensor
  12. Used a loop to do an animation
  13. Accidentally made their variable value go negative
  14. Made a sleeping animation
  15. Used a boolean and can explain what a boolean is
  16. Used a loop to do an animation
  17. Used an if / else block
  18. Programmed a secret action that only happens when Button A+B are pressed together
  19. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  20. Used a light sensor
  21. Find someone who has more than 3 different forever loops running at once.
  22. Used a light sensor
  23. Programmed something that happens when Button A+B are pressed together
  24. Used light sensor
  25. Find someone who has more than 3 different forever loops running at once.
  26. Stored something besides hunger, sleep, or age
  27. Can explain how they changed a variable’s value
  28. Used an if / else block
  29. Used tilt
  30. Used a string and can explain what a string is
  31. Used a boolean and can explain what a boolean is
  32. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  33. named their pet
  34. Used randomness in their pr
  35. Used a loop to do an animation
  36. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  37. Programmed something that happens when Button A+B are pressed together
  38. Used tilt
  39. Used a string and can explain what a string is
  40. Used light sensor
  41. Used a string and can explain what a string is
  42. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  43. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  44. Used tilt
  45. Accidentally made their variable value go negative
  46. Pet can get old
  47. Limited the range of a variable’s value
  48. Used the pick random block to make the pet's behavior unpredictable.
  49. Pet can get old
  50. Used a light sensor
  51. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  52. Named their pet
  53. Used a light sensor
  54. Pet can get old
  55. Limited the range of a variable’s value
  56. Used a light sensor
  57. Made a sleeping animation
  58. Used an if / else block