Someone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeUsed aloop to doananimationUsed astring andcan explainwhat a stringisUsedtiltProgrammedsomething thathappens whenButton A+B arepressedtogetherUsed aboolean andcan explainwhat aboolean isUsed anif / elseblockUsed alightsensorUsed alightsensorMade asleepinganimationNamedtheirpetStoredsomethingbesideshunger,sleep, or ageUsed aloop to doananimationUsed the pickrandom blockto make thepet's behaviorunpredictable.Find someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Can explainhow theychanged avariable’svalueUsedlightsensorUsedtiltMade asleepinganimationUsed anif / elseblockPetcan getoldUsed the pickrandom blockto make thepet's behaviorunpredictable.Find someonewho has morethan 3 differentforever loopsrunning atonce.Someone whoactually used the"Add Comment"feature on theirblocks to explaintheir codenamedtheirpetUsed aboolean andcan explainwhat aboolean isUsed aboolean andcan explainwhat aboolean isPetcan getoldUsed alightsensorUsed aloop to doananimationUsed alightsensorUsedrandomnessin their prStoredsomethingbesideshunger,sleep, or ageLimited therange of avariable’svalueUsed alightsensorUsed the pickrandom blockto make thepet's behaviorunpredictable.Someone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeCan explainhow theychanged avariable’svalueUsed alightsensorAccidentallymade theirvariablevalue gonegativeProgrammed asecret action thatonly happenswhen Button A+Bare pressedtogetherUsed anif / elseblockUsedtiltUsed alightsensorUsed astring andcan explainwhat a stringisUsed alightsensorProgrammedsomething thathappens whenButton A+B arepressedtogetherFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Find someonewho has morethan 3 differentforever loopsrunning atonce.Accidentallymade theirvariablevalue gonegativeUsedlightsensorPetcan getoldFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)UsedlightsensorNamedtheirpetLimited therange of avariable’svalueFind someonewho has morethan 3 differentforever loopsrunning atonce.Used astring andcan explainwhat a stringisSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeUsed aloop to doananimationUsed astring andcan explainwhat a stringisUsedtiltProgrammedsomething thathappens whenButton A+B arepressedtogetherUsed aboolean andcan explainwhat aboolean isUsed anif / elseblockUsed alightsensorUsed alightsensorMade asleepinganimationNamedtheirpetStoredsomethingbesideshunger,sleep, or ageUsed aloop to doananimationUsed the pickrandom blockto make thepet's behaviorunpredictable.Find someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Can explainhow theychanged avariable’svalueUsedlightsensorUsedtiltMade asleepinganimationUsed anif / elseblockPetcan getoldUsed the pickrandom blockto make thepet's behaviorunpredictable.Find someonewho has morethan 3 differentforever loopsrunning atonce.Someone whoactually used the"Add Comment"feature on theirblocks to explaintheir codenamedtheirpetUsed aboolean andcan explainwhat aboolean isUsed aboolean andcan explainwhat aboolean isPetcan getoldUsed alightsensorUsed aloop to doananimationUsed alightsensorUsedrandomnessin their prStoredsomethingbesideshunger,sleep, or ageLimited therange of avariable’svalueUsed alightsensorUsed the pickrandom blockto make thepet's behaviorunpredictable.Someone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeCan explainhow theychanged avariable’svalueUsed alightsensorAccidentallymade theirvariablevalue gonegativeProgrammed asecret action thatonly happenswhen Button A+Bare pressedtogetherUsed anif / elseblockUsedtiltUsed alightsensorUsed astring andcan explainwhat a stringisUsed alightsensorProgrammedsomething thathappens whenButton A+B arepressedtogetherFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Find someonewho has morethan 3 differentforever loopsrunning atonce.Accidentallymade theirvariablevalue gonegativeUsedlightsensorPetcan getoldFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)UsedlightsensorNamedtheirpetLimited therange of avariable’svalueFind someonewho has morethan 3 differentforever loopsrunning atonce.Used astring andcan explainwhat a stringis

Pet Simulator Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  2. Used a loop to do an animation
  3. Used a string and can explain what a string is
  4. Used tilt
  5. Programmed something that happens when Button A+B are pressed together
  6. Used a boolean and can explain what a boolean is
  7. Used an if / else block
  8. Used a light sensor
  9. Used a light sensor
  10. Made a sleeping animation
  11. Named their pet
  12. Stored something besides hunger, sleep, or age
  13. Used a loop to do an animation
  14. Used the pick random block to make the pet's behavior unpredictable.
  15. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  16. Can explain how they changed a variable’s value
  17. Used light sensor
  18. Used tilt
  19. Made a sleeping animation
  20. Used an if / else block
  21. Pet can get old
  22. Used the pick random block to make the pet's behavior unpredictable.
  23. Find someone who has more than 3 different forever loops running at once.
  24. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  25. named their pet
  26. Used a boolean and can explain what a boolean is
  27. Used a boolean and can explain what a boolean is
  28. Pet can get old
  29. Used a light sensor
  30. Used a loop to do an animation
  31. Used a light sensor
  32. Used randomness in their pr
  33. Stored something besides hunger, sleep, or age
  34. Limited the range of a variable’s value
  35. Used a light sensor
  36. Used the pick random block to make the pet's behavior unpredictable.
  37. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  38. Can explain how they changed a variable’s value
  39. Used a light sensor
  40. Accidentally made their variable value go negative
  41. Programmed a secret action that only happens when Button A+B are pressed together
  42. Used an if / else block
  43. Used tilt
  44. Used a light sensor
  45. Used a string and can explain what a string is
  46. Used a light sensor
  47. Programmed something that happens when Button A+B are pressed together
  48. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  49. Find someone who has more than 3 different forever loops running at once.
  50. Accidentally made their variable value go negative
  51. Used light sensor
  52. Pet can get old
  53. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  54. Used light sensor
  55. Named their pet
  56. Limited the range of a variable’s value
  57. Find someone who has more than 3 different forever loops running at once.
  58. Used a string and can explain what a string is