Used the pickrandom blockto make thepet's behaviorunpredictable.Can explainhow theychanged avariable’svalueUsed anif / elseblockAccidentallymade theirvariablevalue gonegativeFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Find someonewho has morethan 3 differentforever loopsrunning atonce.NamedtheirpetSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeProgrammedsomething thathappens whenButton A+B arepressedtogetherLimited therange of avariable’svalueUsed aboolean andcan explainwhat aboolean isCan explainhow theychanged avariable’svalueStoredsomethingbesideshunger,sleep, or ageAccidentallymade theirvariablevalue gonegativeFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Petcan getoldPetcan getoldUsed astring andcan explainwhat a stringisLimited therange of avariable’svalueUsed aloop to doananimationUsedtiltUsed the pickrandom blockto make thepet's behaviorunpredictable.UsedlightsensorMade asleepinganimationUsedlightsensorUsed aloop to doananimationUsed alightsensorUsed anif / elseblockUsedtiltFind someonewho has morethan 3 differentforever loopsrunning atonce.Programmedsomething thathappens whenButton A+B arepressedtogetherUsed astring andcan explainwhat a stringisMade asleepinganimationUsed alightsensorStoredsomethingbesideshunger,sleep, or ageNamedtheirpetSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeUsed aboolean andcan explainwhat aboolean isUsed the pickrandom blockto make thepet's behaviorunpredictable.Can explainhow theychanged avariable’svalueUsed anif / elseblockAccidentallymade theirvariablevalue gonegativeFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Find someonewho has morethan 3 differentforever loopsrunning atonce.NamedtheirpetSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeProgrammedsomething thathappens whenButton A+B arepressedtogetherLimited therange of avariable’svalueUsed aboolean andcan explainwhat aboolean isCan explainhow theychanged avariable’svalueStoredsomethingbesideshunger,sleep, or ageAccidentallymade theirvariablevalue gonegativeFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Petcan getoldPetcan getoldUsed astring andcan explainwhat a stringisLimited therange of avariable’svalueUsed aloop to doananimationUsedtiltUsed the pickrandom blockto make thepet's behaviorunpredictable.UsedlightsensorMade asleepinganimationUsedlightsensorUsed aloop to doananimationUsed alightsensorUsed anif / elseblockUsedtiltFind someonewho has morethan 3 differentforever loopsrunning atonce.Programmedsomething thathappens whenButton A+B arepressedtogetherUsed astring andcan explainwhat a stringisMade asleepinganimationUsed alightsensorStoredsomethingbesideshunger,sleep, or ageNamedtheirpetSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeUsed aboolean andcan explainwhat aboolean is

Pet Simulator - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Used the pick random block to make the pet's behavior unpredictable.
  2. Can explain how they changed a variable’s value
  3. Used an if / else block
  4. Accidentally made their variable value go negative
  5. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  6. Find someone who has more than 3 different forever loops running at once.
  7. Named their pet
  8. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  9. Programmed something that happens when Button A+B are pressed together
  10. Limited the range of a variable’s value
  11. Used a boolean and can explain what a boolean is
  12. Can explain how they changed a variable’s value
  13. Stored something besides hunger, sleep, or age
  14. Accidentally made their variable value go negative
  15. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  16. Pet can get old
  17. Pet can get old
  18. Used a string and can explain what a string is
  19. Limited the range of a variable’s value
  20. Used a loop to do an animation
  21. Used tilt
  22. Used the pick random block to make the pet's behavior unpredictable.
  23. Used light sensor
  24. Made a sleeping animation
  25. Used light sensor
  26. Used a loop to do an animation
  27. Used a light sensor
  28. Used an if / else block
  29. Used tilt
  30. Find someone who has more than 3 different forever loops running at once.
  31. Programmed something that happens when Button A+B are pressed together
  32. Used a string and can explain what a string is
  33. Made a sleeping animation
  34. Used a light sensor
  35. Stored something besides hunger, sleep, or age
  36. Named their pet
  37. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  38. Used a boolean and can explain what a boolean is