Someone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeUsed the pickrandom blockto make thepet's behaviorunpredictable.Used aloop to doananimationCan explainhow theychanged avariable’svalueAccidentallymade theirvariablevalue gonegativeUsed the pickrandom blockto make thepet's behaviorunpredictable.UsedtiltProgrammedsomething thathappens whenButton A+B arepressedtogetherFind someonewho has morethan 3 differentforever loopsrunning atonce.Used astring andcan explainwhat a stringisUsed aboolean andcan explainwhat aboolean isNamedtheirpetLimited therange of avariable’svalueUsedlightsensorUsed aloop to doananimationFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Petcan getoldMade asleepinganimationFind someonewho has morethan 3 differentforever loopsrunning atonce.Accidentallymade theirvariablevalue gonegativeUsed anif / elseblockMade asleepinganimationUsed aboolean andcan explainwhat aboolean isUsedtiltUsed alightsensorLimited therange of avariable’svalueUsed alightsensorStoredsomethingbesideshunger,sleep, or ageUsed anif / elseblockUsed astring andcan explainwhat a stringisCan explainhow theychanged avariable’svaluePetcan getoldFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)NamedtheirpetSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeStoredsomethingbesideshunger,sleep, or ageProgrammedsomething thathappens whenButton A+B arepressedtogetherUsedlightsensorSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeUsed the pickrandom blockto make thepet's behaviorunpredictable.Used aloop to doananimationCan explainhow theychanged avariable’svalueAccidentallymade theirvariablevalue gonegativeUsed the pickrandom blockto make thepet's behaviorunpredictable.UsedtiltProgrammedsomething thathappens whenButton A+B arepressedtogetherFind someonewho has morethan 3 differentforever loopsrunning atonce.Used astring andcan explainwhat a stringisUsed aboolean andcan explainwhat aboolean isNamedtheirpetLimited therange of avariable’svalueUsedlightsensorUsed aloop to doananimationFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Petcan getoldMade asleepinganimationFind someonewho has morethan 3 differentforever loopsrunning atonce.Accidentallymade theirvariablevalue gonegativeUsed anif / elseblockMade asleepinganimationUsed aboolean andcan explainwhat aboolean isUsedtiltUsed alightsensorLimited therange of avariable’svalueUsed alightsensorStoredsomethingbesideshunger,sleep, or ageUsed anif / elseblockUsed astring andcan explainwhat a stringisCan explainhow theychanged avariable’svaluePetcan getoldFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)NamedtheirpetSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeStoredsomethingbesideshunger,sleep, or ageProgrammedsomething thathappens whenButton A+B arepressedtogetherUsedlightsensor

Pet Simulator - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  2. Used the pick random block to make the pet's behavior unpredictable.
  3. Used a loop to do an animation
  4. Can explain how they changed a variable’s value
  5. Accidentally made their variable value go negative
  6. Used the pick random block to make the pet's behavior unpredictable.
  7. Used tilt
  8. Programmed something that happens when Button A+B are pressed together
  9. Find someone who has more than 3 different forever loops running at once.
  10. Used a string and can explain what a string is
  11. Used a boolean and can explain what a boolean is
  12. Named their pet
  13. Limited the range of a variable’s value
  14. Used light sensor
  15. Used a loop to do an animation
  16. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  17. Pet can get old
  18. Made a sleeping animation
  19. Find someone who has more than 3 different forever loops running at once.
  20. Accidentally made their variable value go negative
  21. Used an if / else block
  22. Made a sleeping animation
  23. Used a boolean and can explain what a boolean is
  24. Used tilt
  25. Used a light sensor
  26. Limited the range of a variable’s value
  27. Used a light sensor
  28. Stored something besides hunger, sleep, or age
  29. Used an if / else block
  30. Used a string and can explain what a string is
  31. Can explain how they changed a variable’s value
  32. Pet can get old
  33. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  34. Named their pet
  35. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  36. Stored something besides hunger, sleep, or age
  37. Programmed something that happens when Button A+B are pressed together
  38. Used light sensor