Used aloop to doananimationProgrammedsomething thathappens whenButton A+B arepressedtogetherStoredsomethingbesideshunger,sleep, or ageUsed anif / elseblockNamedtheirpetProgrammedsomething thathappens whenButton A+B arepressedtogetherFind someonewho has morethan 3 differentforever loopsrunning atonce.Made asleepinganimationUsed aboolean andcan explainwhat aboolean isUsedtiltStoredsomethingbesideshunger,sleep, or ageAccidentallymade theirvariablevalue gonegativeUsed astring andcan explainwhat a stringisUsed alightsensorCan explainhow theychanged avariable’svalueUsedlightsensorFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Limited therange of avariable’svalueUsed aloop to doananimationUsed the pickrandom blockto make thepet's behaviorunpredictable.Used anif / elseblockMade asleepinganimationFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Petcan getoldUsedlightsensorSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeAccidentallymade theirvariablevalue gonegativeUsed astring andcan explainwhat a stringisCan explainhow theychanged avariable’svalueUsed aboolean andcan explainwhat aboolean isFind someonewho has morethan 3 differentforever loopsrunning atonce.Used alightsensorLimited therange of avariable’svalueUsedtiltSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codePetcan getoldUsed the pickrandom blockto make thepet's behaviorunpredictable.NamedtheirpetUsed aloop to doananimationProgrammedsomething thathappens whenButton A+B arepressedtogetherStoredsomethingbesideshunger,sleep, or ageUsed anif / elseblockNamedtheirpetProgrammedsomething thathappens whenButton A+B arepressedtogetherFind someonewho has morethan 3 differentforever loopsrunning atonce.Made asleepinganimationUsed aboolean andcan explainwhat aboolean isUsedtiltStoredsomethingbesideshunger,sleep, or ageAccidentallymade theirvariablevalue gonegativeUsed astring andcan explainwhat a stringisUsed alightsensorCan explainhow theychanged avariable’svalueUsedlightsensorFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Limited therange of avariable’svalueUsed aloop to doananimationUsed the pickrandom blockto make thepet's behaviorunpredictable.Used anif / elseblockMade asleepinganimationFind someonewho used the"Music" blocks tocompose a custommelody (not just abuilt-in sound)Petcan getoldUsedlightsensorSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codeAccidentallymade theirvariablevalue gonegativeUsed astring andcan explainwhat a stringisCan explainhow theychanged avariable’svalueUsed aboolean andcan explainwhat aboolean isFind someonewho has morethan 3 differentforever loopsrunning atonce.Used alightsensorLimited therange of avariable’svalueUsedtiltSomeone whoactually used the"Add Comment"feature on theirblocks to explaintheir codePetcan getoldUsed the pickrandom blockto make thepet's behaviorunpredictable.Namedtheirpet

Pet Simulator - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Used a loop to do an animation
  2. Programmed something that happens when Button A+B are pressed together
  3. Stored something besides hunger, sleep, or age
  4. Used an if / else block
  5. Named their pet
  6. Programmed something that happens when Button A+B are pressed together
  7. Find someone who has more than 3 different forever loops running at once.
  8. Made a sleeping animation
  9. Used a boolean and can explain what a boolean is
  10. Used tilt
  11. Stored something besides hunger, sleep, or age
  12. Accidentally made their variable value go negative
  13. Used a string and can explain what a string is
  14. Used a light sensor
  15. Can explain how they changed a variable’s value
  16. Used light sensor
  17. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  18. Limited the range of a variable’s value
  19. Used a loop to do an animation
  20. Used the pick random block to make the pet's behavior unpredictable.
  21. Used an if / else block
  22. Made a sleeping animation
  23. Find someone who used the "Music" blocks to compose a custom melody (not just a built-in sound)
  24. Pet can get old
  25. Used light sensor
  26. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  27. Accidentally made their variable value go negative
  28. Used a string and can explain what a string is
  29. Can explain how they changed a variable’s value
  30. Used a boolean and can explain what a boolean is
  31. Find someone who has more than 3 different forever loops running at once.
  32. Used a light sensor
  33. Limited the range of a variable’s value
  34. Used tilt
  35. Someone who actually used the "Add Comment" feature on their blocks to explain their code
  36. Pet can get old
  37. Used the pick random block to make the pet's behavior unpredictable.
  38. Named their pet