Point of View Rising Action Simile Infer Convey Synonym Stanza Theme Metaphor Context Clues Author's Purpose Narrator Setting Playwright Alliteration Prediction Fiction Tone Climax Narrative Poem Inference Mood Imagery Transition Rhyme Scheme Conflict Antonyms Foreshadowing Dialogue Plot Rhetorical Question Personification Rhythm Exposition Falling Action Controlling Idea Point of View Rising Action Simile Infer Convey Synonym Stanza Theme Metaphor Context Clues Author's Purpose Narrator Setting Playwright Alliteration Prediction Fiction Tone Climax Narrative Poem Inference Mood Imagery Transition Rhyme Scheme Conflict Antonyms Foreshadowing Dialogue Plot Rhetorical Question Personification Rhythm Exposition Falling Action Controlling Idea
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Point of View
Rising Action
Simile
Infer
Convey
Synonym
Stanza
Theme
Metaphor
Context Clues
Author's Purpose
Narrator
Setting
Playwright
Alliteration
Prediction
Fiction
Tone
Climax
Narrative Poem
Inference
Mood
Imagery
Transition
Rhyme Scheme
Conflict
Antonyms
Foreshadowing
Dialogue
Plot
Rhetorical Question
Personification
Rhythm
Exposition
Falling Action
Controlling Idea