ML "lowkey" kills someone ML has a "stoic" face when "mad" Typical Dark Otome Bed Scene Edgy Black Screen ML gets Lima Syndrome FL gets drugged ML manipulated every situation to his favor. FL is in a Dysfunctional Family "I can fix him" FL gets stockholm ML "hits" the FL Gets a close up of ML when deranged Side Character but the best character. FL gets kidnapped Forced Proximity "Fanservice" FL gets "trapped" FL tries to escape but "fails" Borderline SA Enemy is ML's "fiancee" FL gets framed ML gets wounded FL takes care of him A REAL LY BRIGHT PANEL. Second ML, being the "savior" ML "lowkey" kills someone ML has a "stoic" face when "mad" Typical Dark Otome Bed Scene Edgy Black Screen ML gets Lima Syndrome FL gets drugged ML manipulated every situation to his favor. FL is in a Dysfunctional Family "I can fix him" FL gets stockholm ML "hits" the FL Gets a close up of ML when deranged Side Character but the best character. FL gets kidnapped Forced Proximity "Fanservice" FL gets "trapped" FL tries to escape but "fails" Borderline SA Enemy is ML's "fiancee" FL gets framed ML gets wounded FL takes care of him A REAL LY BRIGHT PANEL. Second ML, being the "savior"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ML "lowkey" kills someone
ML has a "stoic" face when "mad"
Typical Dark Otome Bed Scene
Edgy Black Screen
ML gets Lima Syndrome
FL gets drugged
ML manipulated every situation to his favor.
FL is in a Dysfunctional Family
"I can fix him"
FL gets stockholm
ML "hits" the FL
Gets a close up of ML when deranged
Side Character but the best character.
FL gets kidnapped
Forced Proximity
"Fanservice"
FL gets "trapped"
FL tries to escape but "fails"
Borderline SA
Enemy is ML's "fiancee"
FL gets framed
ML gets wounded FL takes care of him
A REALLY BRIGHT PANEL.
Second ML, being the "savior"