lots ofworldbuilding,almost none ofit is relevant toa given storya gun is usedwith majorconsequencesthemes oftrauma &mentalillnesspsychologicalor survivalhorrortimeloopdeath isthe leastaccessibleoptionat least onecharacterhasinsomniasilenthill.MC diesat leastonceparentalissues asa majornarrativestrangeyet plotrelevantdreamssmalltownat least onecharacter isactivelysuicidalmostlyself-containedstoriessymbolicmonsters“evil”doppelgänger“its ourworld, butWEIRDER”written to bea videogame(SOMEDAY)set inmoderndaysmallcastSCPinfluencesa positivemessageat the endmetaphysics(or tulpas)all storiestake placein the sameuniverselots ofworldbuilding,almost none ofit is relevant toa given storya gun is usedwith majorconsequencesthemes oftrauma &mentalillnesspsychologicalor survivalhorrortimeloopdeath isthe leastaccessibleoptionat least onecharacterhasinsomniasilenthill.MC diesat leastonceparentalissues asa majornarrativestrangeyet plotrelevantdreamssmalltownat least onecharacter isactivelysuicidalmostlyself-containedstoriessymbolicmonsters“evil”doppelgänger“its ourworld, butWEIRDER”written to bea videogame(SOMEDAY)set inmoderndaysmallcastSCPinfluencesa positivemessageat the endmetaphysics(or tulpas)all storiestake placein the sameuniverse

PAINT STORY TROPES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
G
4
I
5
O
6
B
7
N
8
I
9
G
10
G
11
N
12
I
13
B
14
O
15
N
16
O
17
I
18
B
19
I
20
G
21
O
22
G
23
N
24
B
  1. B-lots of worldbuilding, almost none of it is relevant to a given story
  2. O-a gun is used with major consequences
  3. G-themes of trauma & mental illness
  4. I-psychological or survival horror
  5. O-time loop
  6. B-death is the least accessible option
  7. N-at least one character has insomnia
  8. I-silent hill.
  9. G-MC dies at least once
  10. G-parental issues as a major narrative
  11. N-strange yet plot relevant dreams
  12. I-small town
  13. B-at least one character is actively suicidal
  14. O-mostly self-contained stories
  15. N-symbolic monsters
  16. O-“evil” doppelgänger
  17. I-“its our world, but WEIRDER”
  18. B-written to be a video game (SOME DAY)
  19. I-set in modern day
  20. G-small cast
  21. O-SCP influences
  22. G-a positive message at the end
  23. N-metaphysics (or tulpas)
  24. B-all stories take place in the same universe