lots of worldbuilding, almost none of it is relevant to a given story a gun is used with major consequences themes of trauma & mental illness psychological or survival horror time loop death is the least accessible option at least one character has insomnia silent hill. MC dies at least once parental issues as a major narrative strange yet plot relevant dreams small town at least one character is actively suicidal mostly self- contained stories symbolic monsters “evil” doppelgänger “its our world, but WEIRDER” written to be a video game (SOME DAY) set in modern day small cast SCP influences a positive message at the end metaphysics (or tulpas) all stories take place in the same universe lots of worldbuilding, almost none of it is relevant to a given story a gun is used with major consequences themes of trauma & mental illness psychological or survival horror time loop death is the least accessible option at least one character has insomnia silent hill. MC dies at least once parental issues as a major narrative strange yet plot relevant dreams small town at least one character is actively suicidal mostly self- contained stories symbolic monsters “evil” doppelgänger “its our world, but WEIRDER” written to be a video game (SOME DAY) set in modern day small cast SCP influences a positive message at the end metaphysics (or tulpas) all stories take place in the same universe
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-lots of worldbuilding, almost none of it is relevant to a given story
O-a gun is used with major consequences
G-themes of trauma & mental illness
I-psychological or survival horror
O-time loop
B-death is the least accessible option
N-at least one character has insomnia
I-silent hill.
G-MC dies at least once
G-parental issues as a major narrative
N-strange yet plot relevant dreams
I-small town
B-at least one character is actively suicidal
O-mostly self-contained stories
N-symbolic monsters
O-“evil” doppelgänger
I-“its our world, but WEIRDER”
B-written to be a video game (SOME DAY)
I-set in modern day
G-small cast
O-SCP influences
G-a positive message at the end
N-metaphysics (or tulpas)
B-all stories take place in the same universe