parental issues as a major narrative death is the least accessible option at least one character is actively suicidal lots of worldbuilding, almost none of it is relevant to a given story a gun is used with major consequences metaphysics (or tulpas) MC dies at least once at least one character has insomnia all stories take place in the same universe themes of trauma & mental illness “its our world, but WEIRDER” small cast strange yet plot relevant dreams a positive message at the end mostly self- contained stories SCP influences written to be a video game (SOME DAY) “evil” doppelgänger time loop silent hill. symbolic monsters small town set in modern day psychological or survival horror parental issues as a major narrative death is the least accessible option at least one character is actively suicidal lots of worldbuilding, almost none of it is relevant to a given story a gun is used with major consequences metaphysics (or tulpas) MC dies at least once at least one character has insomnia all stories take place in the same universe themes of trauma & mental illness “its our world, but WEIRDER” small cast strange yet plot relevant dreams a positive message at the end mostly self- contained stories SCP influences written to be a video game (SOME DAY) “evil” doppelgänger time loop silent hill. symbolic monsters small town set in modern day psychological or survival horror
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-parental issues as a major narrative
B-death is the least accessible option
B-at least one character is actively suicidal
B-lots of worldbuilding, almost none of it is relevant to a given story
O-a gun is used with major consequences
N-metaphysics (or tulpas)
G-MC dies at least once
N-at least one character has insomnia
B-all stories take place in the same universe
G-themes of trauma & mental illness
I-“its our world, but WEIRDER”
G-small cast
N-strange yet plot relevant dreams
G-a positive message at the end
O-mostly self-contained stories
O-SCP influences
B-written to be a video game (SOME DAY)
O-“evil” doppelgänger
O-time loop
I-silent hill.
N-symbolic monsters
I-small town
I-set in modern day
I-psychological or survival horror