Rotation180°SymmetryOriginTranslationReflectionover x-axisReflectionover y-axisFunctionruleComposetransformationsImageScalefactorPreimageTranslationRotation180°T(x, y)→ (x +3, y − 2)DilationCenterofrotationOutputTriangleQuadrilateralReflectionover y-axisSimilarityratioMappingOrientationRigidmotionLine ofreflectionReflectionover x-axisCartesianplaneDegreesInputRotation180°SymmetryOriginTranslationReflectionover x-axisReflectionover y-axisFunctionruleComposetransformationsImageScalefactorPreimageTranslationRotation180°T(x, y)→ (x +3, y − 2)DilationCenterofrotationOutputTriangleQuadrilateralReflectionover y-axisSimilarityratioMappingOrientationRigidmotionLine ofreflectionReflectionover x-axisCartesianplaneDegreesInput

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rotation 180°
  2. Symmetry
  3. Origin
  4. Translation
  5. Reflection over x-axis
  6. Reflection over y-axis
  7. Function rule
  8. Compose transformations
  9. Image
  10. Scale factor
  11. Preimage
  12. Translation
  13. Rotation 180°
  14. T(x, y) → (x + 3, y − 2)
  15. Dilation
  16. Center of rotation
  17. Output
  18. Triangle
  19. Quadrilateral
  20. Reflection over y-axis
  21. Similarity ratio
  22. Mapping
  23. Orientation
  24. Rigid motion
  25. Line of reflection
  26. Reflection over x-axis
  27. Cartesian plane
  28. Degrees
  29. Input