InputReflectionover x-axisDegreesFunctionruleTranslationOutputComposetransformationsT(x, y)→ (x +3, y − 2)ScalefactorOrientationSymmetryTranslationTriangleDilationReflectionover y-axisPreimageImageQuadrilateralCenterofrotationCartesianplaneReflectionover x-axisReflectionover y-axisRotation180°SimilarityratioOriginMappingRotation180°Line ofreflectionRigidmotionInputReflectionover x-axisDegreesFunctionruleTranslationOutputComposetransformationsT(x, y)→ (x +3, y − 2)ScalefactorOrientationSymmetryTranslationTriangleDilationReflectionover y-axisPreimageImageQuadrilateralCenterofrotationCartesianplaneReflectionover x-axisReflectionover y-axisRotation180°SimilarityratioOriginMappingRotation180°Line ofreflectionRigidmotion

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Input
  2. Reflection over x-axis
  3. Degrees
  4. Function rule
  5. Translation
  6. Output
  7. Compose transformations
  8. T(x, y) → (x + 3, y − 2)
  9. Scale factor
  10. Orientation
  11. Symmetry
  12. Translation
  13. Triangle
  14. Dilation
  15. Reflection over y-axis
  16. Preimage
  17. Image
  18. Quadrilateral
  19. Center of rotation
  20. Cartesian plane
  21. Reflection over x-axis
  22. Reflection over y-axis
  23. Rotation 180°
  24. Similarity ratio
  25. Origin
  26. Mapping
  27. Rotation 180°
  28. Line of reflection
  29. Rigid motion