OutputOriginFunctionrulePreimageRotation180°T(x, y)→ (x +3, y − 2)Reflectionover y-axisScalefactorSymmetryQuadrilateralMappingSimilarityratioCartesianplaneRigidmotionInputDilationReflectionover x-axisReflectionover x-axisTriangleLine ofreflectionCenterofrotationRotation180°OrientationComposetransformationsDegreesReflectionover y-axisTranslationTranslationImageOutputOriginFunctionrulePreimageRotation180°T(x, y)→ (x +3, y − 2)Reflectionover y-axisScalefactorSymmetryQuadrilateralMappingSimilarityratioCartesianplaneRigidmotionInputDilationReflectionover x-axisReflectionover x-axisTriangleLine ofreflectionCenterofrotationRotation180°OrientationComposetransformationsDegreesReflectionover y-axisTranslationTranslationImage

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Output
  2. Origin
  3. Function rule
  4. Preimage
  5. Rotation 180°
  6. T(x, y) → (x + 3, y − 2)
  7. Reflection over y-axis
  8. Scale factor
  9. Symmetry
  10. Quadrilateral
  11. Mapping
  12. Similarity ratio
  13. Cartesian plane
  14. Rigid motion
  15. Input
  16. Dilation
  17. Reflection over x-axis
  18. Reflection over x-axis
  19. Triangle
  20. Line of reflection
  21. Center of rotation
  22. Rotation 180°
  23. Orientation
  24. Compose transformations
  25. Degrees
  26. Reflection over y-axis
  27. Translation
  28. Translation
  29. Image