SimilarityratioInputTranslationOutputLine ofreflectionImageComposetransformationsReflectionover x-axisDilationQuadrilateralTranslationSymmetryOrientationFunctionruleReflectionover y-axisReflectionover x-axisT(x, y)→ (x +3, y − 2)RigidmotionTriangleReflectionover y-axisScalefactorCartesianplaneOriginRotation180°DegreesRotation180°MappingPreimageCenterofrotationSimilarityratioInputTranslationOutputLine ofreflectionImageComposetransformationsReflectionover x-axisDilationQuadrilateralTranslationSymmetryOrientationFunctionruleReflectionover y-axisReflectionover x-axisT(x, y)→ (x +3, y − 2)RigidmotionTriangleReflectionover y-axisScalefactorCartesianplaneOriginRotation180°DegreesRotation180°MappingPreimageCenterofrotation

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Similarity ratio
  2. Input
  3. Translation
  4. Output
  5. Line of reflection
  6. Image
  7. Compose transformations
  8. Reflection over x-axis
  9. Dilation
  10. Quadrilateral
  11. Translation
  12. Symmetry
  13. Orientation
  14. Function rule
  15. Reflection over y-axis
  16. Reflection over x-axis
  17. T(x, y) → (x + 3, y − 2)
  18. Rigid motion
  19. Triangle
  20. Reflection over y-axis
  21. Scale factor
  22. Cartesian plane
  23. Origin
  24. Rotation 180°
  25. Degrees
  26. Rotation 180°
  27. Mapping
  28. Preimage
  29. Center of rotation