Imagery Figurative Language Plot Myth Verbal Irony Allegory Connotation Mood Idiom Folk Tale Metaphor Denotation Narrative Voice Antagonist Internal Conflict Hyperbole Dramatic Irony Foreshadowing Personification Flashback Simile Setting Situational Irony Point of View Exaggeration Theme Chronological Order Protagonist Pathetic Fallacy Atmosphere Symbolism Tone External Conflict Characters Allusion Imagery Figurative Language Plot Myth Verbal Irony Allegory Connotation Mood Idiom Folk Tale Metaphor Denotation Narrative Voice Antagonist Internal Conflict Hyperbole Dramatic Irony Foreshadowing Personification Flashback Simile Setting Situational Irony Point of View Exaggeration Theme Chronological Order Protagonist Pathetic Fallacy Atmosphere Symbolism Tone External Conflict Characters Allusion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Imagery
Figurative Language
Plot
Myth
Verbal Irony
Allegory
Connotation
Mood
Idiom
Folk Tale
Metaphor
Denotation
Narrative Voice
Antagonist
Internal Conflict
Hyperbole
Dramatic Irony
Foreshadowing
Personification
Flashback
Simile
Setting
Situational Irony
Point of View
Exaggeration
Theme
Chronological Order
Protagonist
Pathetic Fallacy
Atmosphere
Symbolism
Tone
External Conflict
Characters
Allusion