Environmentreflectssocietalproblems.Comfortreplacesfreedom.Humansshown asphysicallyweakened.WALL-Ecollectsobjects fromthe oldworld.Someonefalls out oftheir hoverchair.The autopilottries tomaintaincontrol.Robotsmalfunction oract outsideprogramming.A hopefulmomentaboutrebuildingEarth.Evidencehumans lostimportantskills.Evidenceof acontrolledpopulation.Acharacterprotectsthe plant.A Buy-N-Largeadvertisement.A small actof curiositychangeseverything.A robotenforcesrules.Propagandaor corporatemessaging.Someonequestionsthesystem.A momentshowingloneliness.Someonebegins towake upto reality.Axiompassengersglued toscreens.Technologysolves aproblem butcreates aworse one.A characterchooses tohelpsomeone.Humansnotice eachother insteadof screens.A plantbecomesimportant.Thecaptainresists thesystem.Environmentreflectssocietalproblems.Comfortreplacesfreedom.Humansshown asphysicallyweakened.WALL-Ecollectsobjects fromthe oldworld.Someonefalls out oftheir hoverchair.The autopilottries tomaintaincontrol.Robotsmalfunction oract outsideprogramming.A hopefulmomentaboutrebuildingEarth.Evidencehumans lostimportantskills.Evidenceof acontrolledpopulation.Acharacterprotectsthe plant.A Buy-N-Largeadvertisement.A small actof curiositychangeseverything.A robotenforcesrules.Propagandaor corporatemessaging.Someonequestionsthesystem.A momentshowingloneliness.Someonebegins towake upto reality.Axiompassengersglued toscreens.Technologysolves aproblem butcreates aworse one.A characterchooses tohelpsomeone.Humansnotice eachother insteadof screens.A plantbecomesimportant.Thecaptainresists thesystem.

Every dystopia survives because people stop questioning things. - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Environment reflects societal problems.
  2. Comfort replaces freedom.
  3. Humans shown as physically weakened.
  4. WALL-E collects objects from the old world.
  5. Someone falls out of their hover chair.
  6. The autopilot tries to maintain control.
  7. Robots malfunction or act outside programming.
  8. A hopeful moment about rebuilding Earth.
  9. Evidence humans lost important skills.
  10. Evidence of a controlled population.
  11. A character protects the plant.
  12. A Buy-N-Large advertisement.
  13. A small act of curiosity changes everything.
  14. A robot enforces rules.
  15. Propaganda or corporate messaging.
  16. Someone questions the system.
  17. A moment showing loneliness.
  18. Someone begins to wake up to reality.
  19. Axiom passengers glued to screens.
  20. Technology solves a problem but creates a worse one.
  21. A character chooses to help someone.
  22. Humans notice each other instead of screens.
  23. A plant becomes important.
  24. The captain resists the system.