Someonefalls out oftheir hoverchair.A Buy-N-Largeadvertisement.Someonequestionsthesystem.Evidencehumans lostimportantskills.Environmentreflectssocietalproblems.WALL-Ecollectsobjects fromthe oldworld.Someonebegins towake upto reality.Thecaptainresists thesystem.A hopefulmomentaboutrebuildingEarth.The autopilottries tomaintaincontrol.Axiompassengersglued toscreens.Comfortreplacesfreedom.A robotenforcesrules.Evidenceof acontrolledpopulation.Technologysolves aproblem butcreates aworse one.A characterchooses tohelpsomeone.Humansnotice eachother insteadof screens.A small actof curiositychangeseverything.A plantbecomesimportant.Humansshown asphysicallyweakened.A momentshowingloneliness.Propagandaor corporatemessaging.Robotsmalfunction oract outsideprogramming.Acharacterprotectsthe plant.Someonefalls out oftheir hoverchair.A Buy-N-Largeadvertisement.Someonequestionsthesystem.Evidencehumans lostimportantskills.Environmentreflectssocietalproblems.WALL-Ecollectsobjects fromthe oldworld.Someonebegins towake upto reality.Thecaptainresists thesystem.A hopefulmomentaboutrebuildingEarth.The autopilottries tomaintaincontrol.Axiompassengersglued toscreens.Comfortreplacesfreedom.A robotenforcesrules.Evidenceof acontrolledpopulation.Technologysolves aproblem butcreates aworse one.A characterchooses tohelpsomeone.Humansnotice eachother insteadof screens.A small actof curiositychangeseverything.A plantbecomesimportant.Humansshown asphysicallyweakened.A momentshowingloneliness.Propagandaor corporatemessaging.Robotsmalfunction oract outsideprogramming.Acharacterprotectsthe plant.

Every dystopia survives because people stop questioning things. - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone falls out of their hover chair.
  2. A Buy-N-Large advertisement.
  3. Someone questions the system.
  4. Evidence humans lost important skills.
  5. Environment reflects societal problems.
  6. WALL-E collects objects from the old world.
  7. Someone begins to wake up to reality.
  8. The captain resists the system.
  9. A hopeful moment about rebuilding Earth.
  10. The autopilot tries to maintain control.
  11. Axiom passengers glued to screens.
  12. Comfort replaces freedom.
  13. A robot enforces rules.
  14. Evidence of a controlled population.
  15. Technology solves a problem but creates a worse one.
  16. A character chooses to help someone.
  17. Humans notice each other instead of screens.
  18. A small act of curiosity changes everything.
  19. A plant becomes important.
  20. Humans shown as physically weakened.
  21. A moment showing loneliness.
  22. Propaganda or corporate messaging.
  23. Robots malfunction or act outside programming.
  24. A character protects the plant.