Write or update the plan for accessibility Ask friend for feedback Chat in a game dev community Play game with intention of studying it Write or flesh out coming milestones Write about your progress Publish a game Complete issue or milestone Reflect upon the project's inspirations Get the "aha" moment Create or expand your game planning document Refactor something Read documentation Participate in game jam Leave a review for an indie game Document the journey Offer support to another game developer Do a check in Watch a video about game development Take a day off ☕ Rubber duckying Use the debugger Learn something new Study the market for the genre Write documentation Write or update the plan for accessibility Ask friend for feedback Chat in a game dev community Play game with intention of studying it Write or flesh out coming milestones Write about your progress Publish a game Complete issue or milestone Reflect upon the project's inspirations Get the "aha" moment Create or expand your game planning document Refactor something Read documentation Participate in game jam Leave a review for an indie game Document the journey Offer support to another game developer Do a check in Watch a video about game development Take a day off ☕ Rubber duckying Use the debugger Learn something new Study the market for the genre Write documentation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Write or update the plan for accessibility
Ask friend for feedback
Chat in a game dev community
Play game with intention of studying it
Write or flesh out coming milestones
Write about your progress
Publish a game
Complete issue or milestone
Reflect upon the project's inspirations
Get the "aha" moment
Create or expand your game planning document
Refactor something
Read documentation
Participate in game jam
Leave a review for an indie game
Document the journey
Offer support to another game developer
Do a check in
Watch a video about game development
Take a day off ☕
Rubber duckying
Use the debugger
Learn something new
Study the market for the genre
Write documentation