Write documentation Create or expand your game planning document Publish a game Take a day off ☕ Refactor something Ask friend for feedback Study the market for the genre Do a check in Watch a video about game development Write or update the plan for accessibility Write about your progress Rubber duckying Get the "aha" moment Use the debugger Play game with intention of studying it Read documentation Chat in a game dev community Learn something new Offer support to another game developer Write or flesh out coming milestones Complete issue or milestone Document the journey Leave a review for an indie game Participate in game jam Reflect upon the project's inspirations Write documentation Create or expand your game planning document Publish a game Take a day off ☕ Refactor something Ask friend for feedback Study the market for the genre Do a check in Watch a video about game development Write or update the plan for accessibility Write about your progress Rubber duckying Get the "aha" moment Use the debugger Play game with intention of studying it Read documentation Chat in a game dev community Learn something new Offer support to another game developer Write or flesh out coming milestones Complete issue or milestone Document the journey Leave a review for an indie game Participate in game jam Reflect upon the project's inspirations
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Write documentation
Create or expand your game planning document
Publish a game
Take a day off ☕
Refactor something
Ask friend for feedback
Study the market for the genre
Do a check in
Watch a video about game development
Write or update the plan for accessibility
Write about your progress
Rubber duckying
Get the "aha" moment
Use the debugger
Play game with intention of studying it
Read documentation
Chat in a game dev community
Learn something new
Offer support to another game developer
Write or flesh out coming milestones
Complete issue or milestone
Document the journey
Leave a review for an indie game
Participate in game jam
Reflect upon the project's inspirations