IconicmemoryDementiaSensorymemoryFlashbulbmemoryEpisodicmemoryRecognitionDistributedpracticeShort-termmemoryChunkingEffortfulprocessingAcrosticKeywordmnemonicMemoryspanEchoicmemoryStorageAutomaticprocessingRetrievalLong-termmemoryHapticmemoryRecallInformationprocessingmodelSerialpositioneffectEncodingProspectivememoryRehearsalMethodof lociMnemonicdeviceMassedpracticeAcronymIconicmemoryDementiaSensorymemoryFlashbulbmemoryEpisodicmemoryRecognitionDistributedpracticeShort-termmemoryChunkingEffortfulprocessingAcrosticKeywordmnemonicMemoryspanEchoicmemoryStorageAutomaticprocessingRetrievalLong-termmemoryHapticmemoryRecallInformationprocessingmodelSerialpositioneffectEncodingProspectivememoryRehearsalMethodof lociMnemonicdeviceMassedpracticeAcronym

Unit 6: Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Iconic memory
  2. Dementia
  3. Sensory memory
  4. Flashbulb memory
  5. Episodic memory
  6. Recognition
  7. Distributed practice
  8. Short-term memory
  9. Chunking
  10. Effortful processing
  11. Acrostic
  12. Keyword mnemonic
  13. Memory span
  14. Echoic memory
  15. Storage
  16. Automatic processing
  17. Retrieval
  18. Long-term memory
  19. Haptic memory
  20. Recall
  21. Information processing model
  22. Serial position effect
  23. Encoding
  24. Prospective memory
  25. Rehearsal
  26. Method of loci
  27. Mnemonic device
  28. Massed practice
  29. Acronym