ChunkingShort-termmemoryRetrievalRehearsalLong-termmemoryMnemonicdeviceProspectivememoryIconicmemoryAcrosticSerialpositioneffectMassedpracticeRecallMemoryspanFlashbulbmemoryAutomaticprocessingDistributedpracticeStorageAcronymHapticmemoryKeywordmnemonicMethodof lociEffortfulprocessingEpisodicmemorySensorymemoryRecognitionEchoicmemoryInformationprocessingmodelDementiaEncodingChunkingShort-termmemoryRetrievalRehearsalLong-termmemoryMnemonicdeviceProspectivememoryIconicmemoryAcrosticSerialpositioneffectMassedpracticeRecallMemoryspanFlashbulbmemoryAutomaticprocessingDistributedpracticeStorageAcronymHapticmemoryKeywordmnemonicMethodof lociEffortfulprocessingEpisodicmemorySensorymemoryRecognitionEchoicmemoryInformationprocessingmodelDementiaEncoding

Unit 6: Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Chunking
  2. Short-term memory
  3. Retrieval
  4. Rehearsal
  5. Long-term memory
  6. Mnemonic device
  7. Prospective memory
  8. Iconic memory
  9. Acrostic
  10. Serial position effect
  11. Massed practice
  12. Recall
  13. Memory span
  14. Flashbulb memory
  15. Automatic processing
  16. Distributed practice
  17. Storage
  18. Acronym
  19. Haptic memory
  20. Keyword mnemonic
  21. Method of loci
  22. Effortful processing
  23. Episodic memory
  24. Sensory memory
  25. Recognition
  26. Echoic memory
  27. Information processing model
  28. Dementia
  29. Encoding