survivingfloor 25abilitymisuse2+ rareson yourfloorstanding outthe elevatorwhen youshouldntconnie orscraps inyour runcalling outrodger and itgets openedanywaybrightneyusercraftsiblings(normal ortwisted)shrimpoin yourrunnewplayerheal cardbeforefloor 15someonedying ondyle floorsproutfancypursesamefloor twicein a rowplayersthrowingdandyshowsupfishingroduserprime getspoppedbeforeneeding tobe poppedstickerspam3+distractorson rundistractordiesbeforefloor 5rnd getstriggeredcosmo/sproutnot doingtheir jobhalf thelobby isnot in yourage group3+mainson floorsurvivingfloor 25abilitymisuse2+ rareson yourfloorstanding outthe elevatorwhen youshouldntconnie orscraps inyour runcalling outrodger and itgets openedanywaybrightneyusercraftsiblings(normal ortwisted)shrimpoin yourrunnewplayerheal cardbeforefloor 15someonedying ondyle floorsproutfancypursesamefloor twicein a rowplayersthrowingdandyshowsupfishingroduserprime getspoppedbeforeneeding tobe poppedstickerspam3+distractorson rundistractordiesbeforefloor 5rnd getstriggeredcosmo/sproutnot doingtheir jobhalf thelobby isnot in yourage group3+mainson floor

dandys world matchmaking bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. surviving floor 25
  2. ability misuse
  3. 2+ rares on your floor
  4. standing out the elevator when you shouldnt
  5. connie or scraps in your run
  6. calling out rodger and it gets opened anyway
  7. brightney user
  8. craft siblings (normal or twisted)
  9. shrimpo in your run
  10. new player
  11. heal card before floor 15
  12. someone dying on dyle floor
  13. sprout fancy purse
  14. same floor twice in a row
  15. players throwing
  16. dandy shows up
  17. fishing rod user
  18. prime gets popped before needing to be popped
  19. sticker spam
  20. 3+ distractors on run
  21. distractor dies before floor 5
  22. rnd gets triggered
  23. cosmo/sprout not doing their job
  24. half the lobby is not in your age group
  25. 3+ mains on floor