Readingto LearnMatureReadersSilentReadingWordRecognitionReadingPurposeReadingRateGuidedReadingPrintMediaFluencyIndependentReadingReadingOpportunitiesTextMeaningVisualProcessingContextCluesVocabularyComprehensionReadingStrengthsBackgroundKnowledgeStudySkillsReadingProcessLifeApplicationsReadingWeaknessesReadingforPleasureReadingDevelopmentReadingto LearnMatureReadersSilentReadingWordRecognitionReadingPurposeReadingRateGuidedReadingPrintMediaFluencyIndependentReadingReadingOpportunitiesTextMeaningVisualProcessingContextCluesVocabularyComprehensionReadingStrengthsBackgroundKnowledgeStudySkillsReadingProcessLifeApplicationsReadingWeaknessesReadingforPleasureReadingDevelopment

Chapter 7 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
N
4
O
5
B
6
O
7
N
8
G
9
G
10
I
11
B
12
N
13
G
14
N
15
G
16
I
17
B
18
O
19
O
20
I
21
I
22
I
23
G
24
B
  1. O-Reading to Learn
  2. B-Mature Readers
  3. N-Silent Reading
  4. O-Word Recognition
  5. B-Reading Purpose
  6. O-Reading Rate
  7. N-Guided Reading
  8. G-Print Media
  9. G-Fluency
  10. I-Independent Reading
  11. B-Reading Opportunities
  12. N-Text Meaning
  13. G-Visual Processing
  14. N-Context Clues
  15. G-Vocabulary
  16. I-Comprehension
  17. B-Reading Strengths
  18. O-Background Knowledge
  19. O-Study Skills
  20. I-Reading Process
  21. I-Life Applications
  22. I-Reading Weaknesses
  23. G-Reading for Pleasure
  24. B-Reading Development