WordRecognitionReadingStrengthsReadingRateSilentReadingVocabularyIndependentReadingReadingOpportunitiesFluencyStudySkillsReadingto LearnVisualProcessingMatureReadersReadingPurposeTextMeaningLifeApplicationsComprehensionReadingProcessReadingWeaknessesReadingDevelopmentGuidedReadingReadingforPleasurePrintMediaContextCluesBackgroundKnowledgeWordRecognitionReadingStrengthsReadingRateSilentReadingVocabularyIndependentReadingReadingOpportunitiesFluencyStudySkillsReadingto LearnVisualProcessingMatureReadersReadingPurposeTextMeaningLifeApplicationsComprehensionReadingProcessReadingWeaknessesReadingDevelopmentGuidedReadingReadingforPleasurePrintMediaContextCluesBackgroundKnowledge

Chapter 7 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
O
4
N
5
G
6
I
7
B
8
G
9
O
10
O
11
G
12
B
13
B
14
N
15
I
16
I
17
I
18
I
19
B
20
N
21
G
22
G
23
N
24
O
  1. O-Word Recognition
  2. B-Reading Strengths
  3. O-Reading Rate
  4. N-Silent Reading
  5. G-Vocabulary
  6. I-Independent Reading
  7. B-Reading Opportunities
  8. G-Fluency
  9. O-Study Skills
  10. O-Reading to Learn
  11. G-Visual Processing
  12. B-Mature Readers
  13. B-Reading Purpose
  14. N-Text Meaning
  15. I-Life Applications
  16. I-Comprehension
  17. I-Reading Process
  18. I-Reading Weaknesses
  19. B-Reading Development
  20. N-Guided Reading
  21. G-Reading for Pleasure
  22. G-Print Media
  23. N-Context Clues
  24. O-Background Knowledge