TextMeaningSilentReadingPrintMediaReadingStrengthsReadingOpportunitiesVisualProcessingWordRecognitionGuidedReadingComprehensionReadingProcessReadingPurposeStudySkillsContextCluesVocabularyLifeApplicationsReadingWeaknessesReadingto LearnMatureReadersReadingDevelopmentBackgroundKnowledgeReadingRateFluencyReadingforPleasureIndependentReadingTextMeaningSilentReadingPrintMediaReadingStrengthsReadingOpportunitiesVisualProcessingWordRecognitionGuidedReadingComprehensionReadingProcessReadingPurposeStudySkillsContextCluesVocabularyLifeApplicationsReadingWeaknessesReadingto LearnMatureReadersReadingDevelopmentBackgroundKnowledgeReadingRateFluencyReadingforPleasureIndependentReading

Chapter 7 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
N
3
G
4
B
5
B
6
G
7
O
8
N
9
I
10
I
11
B
12
O
13
N
14
G
15
I
16
I
17
O
18
B
19
B
20
O
21
O
22
G
23
G
24
I
  1. N-Text Meaning
  2. N-Silent Reading
  3. G-Print Media
  4. B-Reading Strengths
  5. B-Reading Opportunities
  6. G-Visual Processing
  7. O-Word Recognition
  8. N-Guided Reading
  9. I-Comprehension
  10. I-Reading Process
  11. B-Reading Purpose
  12. O-Study Skills
  13. N-Context Clues
  14. G-Vocabulary
  15. I-Life Applications
  16. I-Reading Weaknesses
  17. O-Reading to Learn
  18. B-Mature Readers
  19. B-Reading Development
  20. O-Background Knowledge
  21. O-Reading Rate
  22. G-Fluency
  23. G-Reading for Pleasure
  24. I-Independent Reading