WordRecognitionReadingWeaknessesFluencyReadingStrengthsIndependentReadingSilentReadingMatureReadersVisualProcessingContextCluesReadingRateLifeApplicationsStudySkillsReadingPurposeReadingDevelopmentReadingforPleasureTextMeaningComprehensionGuidedReadingReadingto LearnPrintMediaReadingOpportunitiesBackgroundKnowledgeReadingProcessVocabularyWordRecognitionReadingWeaknessesFluencyReadingStrengthsIndependentReadingSilentReadingMatureReadersVisualProcessingContextCluesReadingRateLifeApplicationsStudySkillsReadingPurposeReadingDevelopmentReadingforPleasureTextMeaningComprehensionGuidedReadingReadingto LearnPrintMediaReadingOpportunitiesBackgroundKnowledgeReadingProcessVocabulary

Chapter 7 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
G
4
B
5
I
6
N
7
B
8
G
9
N
10
O
11
I
12
O
13
B
14
B
15
G
16
N
17
I
18
N
19
O
20
G
21
B
22
O
23
I
24
G
  1. O-Word Recognition
  2. I-Reading Weaknesses
  3. G-Fluency
  4. B-Reading Strengths
  5. I-Independent Reading
  6. N-Silent Reading
  7. B-Mature Readers
  8. G-Visual Processing
  9. N-Context Clues
  10. O-Reading Rate
  11. I-Life Applications
  12. O-Study Skills
  13. B-Reading Purpose
  14. B-Reading Development
  15. G-Reading for Pleasure
  16. N-Text Meaning
  17. I-Comprehension
  18. N-Guided Reading
  19. O-Reading to Learn
  20. G-Print Media
  21. B-Reading Opportunities
  22. O-Background Knowledge
  23. I-Reading Process
  24. G-Vocabulary