SilentReadingContextCluesTextMeaningPrintMediaReadingRateReadingPurposeReadingOpportunitiesVocabularyReadingStrengthsComprehensionReadingWeaknessesBackgroundKnowledgeMatureReadersGuidedReadingReadingProcessVisualProcessingStudySkillsReadingDevelopmentIndependentReadingLifeApplicationsFluencyReadingforPleasureWordRecognitionReadingto LearnSilentReadingContextCluesTextMeaningPrintMediaReadingRateReadingPurposeReadingOpportunitiesVocabularyReadingStrengthsComprehensionReadingWeaknessesBackgroundKnowledgeMatureReadersGuidedReadingReadingProcessVisualProcessingStudySkillsReadingDevelopmentIndependentReadingLifeApplicationsFluencyReadingforPleasureWordRecognitionReadingto Learn

Chapter 7 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
N
3
N
4
G
5
O
6
B
7
B
8
G
9
B
10
I
11
I
12
O
13
B
14
N
15
I
16
G
17
O
18
B
19
I
20
I
21
G
22
G
23
O
24
O
  1. N-Silent Reading
  2. N-Context Clues
  3. N-Text Meaning
  4. G-Print Media
  5. O-Reading Rate
  6. B-Reading Purpose
  7. B-Reading Opportunities
  8. G-Vocabulary
  9. B-Reading Strengths
  10. I-Comprehension
  11. I-Reading Weaknesses
  12. O-Background Knowledge
  13. B-Mature Readers
  14. N-Guided Reading
  15. I-Reading Process
  16. G-Visual Processing
  17. O-Study Skills
  18. B-Reading Development
  19. I-Independent Reading
  20. I-Life Applications
  21. G-Fluency
  22. G-Reading for Pleasure
  23. O-Word Recognition
  24. O-Reading to Learn