shorten task or length Simple, clear language clear and concise expectations Present directions in statement format Token Boards/Behavior Charts Positive reinforcement Relationship building Transition objects Social stories verbal reminders for transitions alternate between low demand and high demand tasks First/then language transition objects Teach replacement behaviors Shorter rug/whole group time Avoid power struggles Minimize attention to challenging behavior when applicable Movement Breaks/Regulation Strategies Calming corner have student's attention before giving direction Fidget/Sensory Tools Shorten task or length De- escalation space Choice boards/offer choices Timers Offer choices within tasks Allow for processing time allow for processing time Honor functional communication Give one direction at a time Shorter work periods Clear and concise expectations Visual Supports Have student's attention before giving direction Consistent daily routines Preferential Seating/Identified Safe Person Behavior Specific Praise Identify triggers/precursors Access to non- contingent breaks Structured Transitions/verbal reminders Chunk tasks into smaller steps Reduce verbal demands during behavior escalation Student Check- in Visuals for expected behavior shorten task or length Simple, clear language clear and concise expectations Present directions in statement format Token Boards/Behavior Charts Positive reinforcement Relationship building Transition objects Social stories verbal reminders for transitions alternate between low demand and high demand tasks First/then language transition objects Teach replacement behaviors Shorter rug/whole group time Avoid power struggles Minimize attention to challenging behavior when applicable Movement Breaks/Regulation Strategies Calming corner have student's attention before giving direction Fidget/Sensory Tools Shorten task or length De- escalation space Choice boards/offer choices Timers Offer choices within tasks Allow for processing time allow for processing time Honor functional communication Give one direction at a time Shorter work periods Clear and concise expectations Visual Supports Have student's attention before giving direction Consistent daily routines Preferential Seating/Identified Safe Person Behavior Specific Praise Identify triggers/precursors Access to non- contingent breaks Structured Transitions/verbal reminders Chunk tasks into smaller steps Reduce verbal demands during behavior escalation Student Check- in Visuals for expected behavior
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
shorten task or length
Simple, clear language
clear and concise expectations
Present directions in statement format
Token Boards/Behavior Charts
Positive reinforcement
Relationship building
Transition objects
Social stories
verbal reminders for transitions
alternate between low demand and high demand tasks
First/then language
transition objects
Teach replacement behaviors
Shorter rug/whole group time
Avoid power struggles
Minimize attention to challenging behavior when applicable
Movement Breaks/Regulation Strategies
Calming corner
have student's attention before giving direction
Fidget/Sensory Tools
Shorten task or length
De-escalation space
Choice boards/offer choices
Timers
Offer choices within tasks
Allow for processing time
allow for processing time
Honor functional communication
Give one direction at a time
Shorter work periods
Clear and concise expectations
Visual Supports
Have student's attention before giving direction
Consistent daily routines
Preferential Seating/Identified Safe Person
Behavior Specific Praise
Identify triggers/precursors
Access to non-contingent breaks
Structured Transitions/verbal reminders
Chunk tasks into smaller steps
Reduce verbal demands during behavior escalation
Student Check-in
Visuals for expected behavior