Win a Round Gun shoots with 1 charge Health to 130 60- Health with 2/3 charges 3 in a row for Tails Gun does nothing Hat Fix with 20 Weakness 115+ Health with 1 charge Gun explodes at 25 - 35 HP Gun shoots 2 in a row Gun shoots 50 Weakness Gun explodes with 3 charges Gun explodes Die to explosion of Gun Max Health decreased by 50 Re-roll to a different sentinel's HP Gun explodes and don't use Hatfix 3 in a row for Heads Gun doesn't shoot with 3 charges Gun shoots, but misses Health re- rolls to a funny number Max Health increased by 50 Weakness runs out Win a Round Gun shoots with 1 charge Health to 130 60- Health with 2/3 charges 3 in a row for Tails Gun does nothing Hat Fix with 20 Weakness 115+ Health with 1 charge Gun explodes at 25 - 35 HP Gun shoots 2 in a row Gun shoots 50 Weakness Gun explodes with 3 charges Gun explodes Die to explosion of Gun Max Health decreased by 50 Re-roll to a different sentinel's HP Gun explodes and don't use Hatfix 3 in a row for Heads Gun doesn't shoot with 3 charges Gun shoots, but misses Health re- rolls to a funny number Max Health increased by 50 Weakness runs out
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Win a Round
Gun shoots with 1 charge
Health to 130
60- Health with 2/3 charges
3 in a row for Tails
Gun does nothing
Hat Fix with 20 Weakness
115+ Health with 1 charge
Gun explodes at 25 - 35 HP
Gun shoots 2 in a row
Gun shoots
50 Weakness
Gun explodes with 3 charges
Gun explodes
Die to explosion of Gun
Max Health decreased by 50
Re-roll to a different sentinel's HP
Gun explodes and don't use Hatfix
3 in a row for Heads
Gun doesn't shoot with 3 charges
Gun shoots, but misses
Health re-rolls to a funny number
Max Health increased by 50
Weakness runs out