Healthto 130Gunshootswith 1chargeGunexplodesDie toexplosionof Gun3 in arow forHeadsGundoesnothingGunshoots 2in a rowGunexplodesand don'tuse HatfixGunshoots,butmissesHat Fixwith 20WeaknessWeaknessruns outGunexplodeswith 3chargesGunexplodesat 25 - 35HPHealth re-rolls to afunnynumberMaxHealthdecreasedby 50Gundoesn'tshoot with3 chargesMaxHealthincreasedby 50Win aRound60- Healthwith 2/3charges3 in arow forTails50Weakness115+Healthwith 1chargeRe-roll toa differentsentinel'sHPGunshootsHealthto 130Gunshootswith 1chargeGunexplodesDie toexplosionof Gun3 in arow forHeadsGundoesnothingGunshoots 2in a rowGunexplodesand don'tuse HatfixGunshoots,butmissesHat Fixwith 20WeaknessWeaknessruns outGunexplodeswith 3chargesGunexplodesat 25 - 35HPHealth re-rolls to afunnynumberMaxHealthdecreasedby 50Gundoesn'tshoot with3 chargesMaxHealthincreasedby 50Win aRound60- Healthwith 2/3charges3 in arow forTails50Weakness115+Healthwith 1chargeRe-roll toa differentsentinel'sHPGunshoots

Forsaken Chance Survivor Wheel - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Health to 130
  2. Gun shoots with 1 charge
  3. Gun explodes
  4. Die to explosion of Gun
  5. 3 in a row for Heads
  6. Gun does nothing
  7. Gun shoots 2 in a row
  8. Gun explodes and don't use Hatfix
  9. Gun shoots, but misses
  10. Hat Fix with 20 Weakness
  11. Weakness runs out
  12. Gun explodes with 3 charges
  13. Gun explodes at 25 - 35 HP
  14. Health re-rolls to a funny number
  15. Max Health decreased by 50
  16. Gun doesn't shoot with 3 charges
  17. Max Health increased by 50
  18. Win a Round
  19. 60- Health with 2/3 charges
  20. 3 in a row for Tails
  21. 50 Weakness
  22. 115+ Health with 1 charge
  23. Re-roll to a different sentinel's HP
  24. Gun shoots