Gun explodes at 25 - 35 HP Gun doesn't shoot with 3 charges Gun shoots 2 in a row Die to explosion of Gun Gun shoots, but misses Gun does nothing 50 Weakness Hat Fix with 20 Weakness Gun shoots Gun explodes and don't use Hatfix Gun shoots with 1 charge Health re- rolls to a funny number Win a Round Max Health decreased by 50 Gun explodes Max Health increased by 50 Re-roll to a different sentinel's HP Gun explodes with 3 charges 60- Health with 2/3 charges 3 in a row for Tails 115+ Health with 1 charge 3 in a row for Heads Health to 130 Weakness runs out Gun explodes at 25 - 35 HP Gun doesn't shoot with 3 charges Gun shoots 2 in a row Die to explosion of Gun Gun shoots, but misses Gun does nothing 50 Weakness Hat Fix with 20 Weakness Gun shoots Gun explodes and don't use Hatfix Gun shoots with 1 charge Health re- rolls to a funny number Win a Round Max Health decreased by 50 Gun explodes Max Health increased by 50 Re-roll to a different sentinel's HP Gun explodes with 3 charges 60- Health with 2/3 charges 3 in a row for Tails 115+ Health with 1 charge 3 in a row for Heads Health to 130 Weakness runs out
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Gun explodes at 25 - 35 HP
Gun doesn't shoot with 3 charges
Gun shoots 2 in a row
Die to explosion of Gun
Gun shoots, but misses
Gun does nothing
50 Weakness
Hat Fix with 20 Weakness
Gun shoots
Gun explodes and don't use Hatfix
Gun shoots with 1 charge
Health re-rolls to a funny number
Win a Round
Max Health decreased by 50
Gun explodes
Max Health increased by 50
Re-roll to a different sentinel's HP
Gun explodes with 3 charges
60- Health with 2/3 charges
3 in a row for Tails
115+ Health with 1 charge
3 in a row for Heads
Health to 130
Weakness runs out