Max Health increased by 50 3 in a row for Heads Gun explodes at 25 - 35 HP 3 in a row for Tails Health to 130 Gun shoots Win a Round 115+ Health with 1 charge Gun explodes Gun shoots 2 in a row Gun doesn't shoot with 3 charges Die to explosion of Gun Gun shoots, but misses Gun explodes and don't use Hatfix Gun shoots with 1 charge 60- Health with 2/3 charges Gun does nothing Gun explodes with 3 charges Health re- rolls to a funny number Re-roll to a different sentinel's HP Max Health decreased by 50 Weakness runs out Hat Fix with 20 Weakness 50 Weakness Max Health increased by 50 3 in a row for Heads Gun explodes at 25 - 35 HP 3 in a row for Tails Health to 130 Gun shoots Win a Round 115+ Health with 1 charge Gun explodes Gun shoots 2 in a row Gun doesn't shoot with 3 charges Die to explosion of Gun Gun shoots, but misses Gun explodes and don't use Hatfix Gun shoots with 1 charge 60- Health with 2/3 charges Gun does nothing Gun explodes with 3 charges Health re- rolls to a funny number Re-roll to a different sentinel's HP Max Health decreased by 50 Weakness runs out Hat Fix with 20 Weakness 50 Weakness
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Max Health increased by 50
3 in a row for Heads
Gun explodes at 25 - 35 HP
3 in a row for Tails
Health to 130
Gun shoots
Win a Round
115+ Health with 1 charge
Gun explodes
Gun shoots 2 in a row
Gun doesn't shoot with 3 charges
Die to explosion of Gun
Gun shoots, but misses
Gun explodes and don't use Hatfix
Gun shoots with 1 charge
60- Health with 2/3 charges
Gun does nothing
Gun explodes with 3 charges
Health re-rolls to a funny number
Re-roll to a different sentinel's HP
Max Health decreased by 50
Weakness runs out
Hat Fix with 20 Weakness
50 Weakness