Gunshootswith 1chargeHealthto 130GundoesnothingGunshoots 2in a rowDie toexplosionof Gun60- Healthwith 2/3chargesGunshootsGunexplodesand don'tuse Hatfix3 in arow forTails3 in arow forHeadsGunexplodesMaxHealthincreasedby 50Gunshoots,butmissesWeaknessruns outGunexplodesat 25 - 35HPRe-roll toa differentsentinel'sHPWin aRoundGunexplodeswith 3charges50WeaknessMaxHealthdecreasedby 50Hat Fixwith 20Weakness115+Healthwith 1chargeHealth re-rolls to afunnynumberGundoesn'tshoot with3 chargesGunshootswith 1chargeHealthto 130GundoesnothingGunshoots 2in a rowDie toexplosionof Gun60- Healthwith 2/3chargesGunshootsGunexplodesand don'tuse Hatfix3 in arow forTails3 in arow forHeadsGunexplodesMaxHealthincreasedby 50Gunshoots,butmissesWeaknessruns outGunexplodesat 25 - 35HPRe-roll toa differentsentinel'sHPWin aRoundGunexplodeswith 3charges50WeaknessMaxHealthdecreasedby 50Hat Fixwith 20Weakness115+Healthwith 1chargeHealth re-rolls to afunnynumberGundoesn'tshoot with3 charges

Forsaken Chance Survivor Wheel - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gun shoots with 1 charge
  2. Health to 130
  3. Gun does nothing
  4. Gun shoots 2 in a row
  5. Die to explosion of Gun
  6. 60- Health with 2/3 charges
  7. Gun shoots
  8. Gun explodes and don't use Hatfix
  9. 3 in a row for Tails
  10. 3 in a row for Heads
  11. Gun explodes
  12. Max Health increased by 50
  13. Gun shoots, but misses
  14. Weakness runs out
  15. Gun explodes at 25 - 35 HP
  16. Re-roll to a different sentinel's HP
  17. Win a Round
  18. Gun explodes with 3 charges
  19. 50 Weakness
  20. Max Health decreased by 50
  21. Hat Fix with 20 Weakness
  22. 115+ Health with 1 charge
  23. Health re-rolls to a funny number
  24. Gun doesn't shoot with 3 charges