Hat Fix with 20 Weakness Gun explodes at 25 - 35 HP Gun does nothing Weakness runs out Gun shoots, but misses 115+ Health with 1 charge Health to 130 3 in a row for Tails Gun shoots with 1 charge Max Health increased by 50 Die to explosion of Gun Gun shoots Health re- rolls to a funny number Gun doesn't shoot with 3 charges Re-roll to a different sentinel's HP Gun explodes and don't use Hatfix Gun shoots 2 in a row Gun explodes 50 Weakness Max Health decreased by 50 Win a Round Gun explodes with 3 charges 3 in a row for Heads 60- Health with 2/3 charges Hat Fix with 20 Weakness Gun explodes at 25 - 35 HP Gun does nothing Weakness runs out Gun shoots, but misses 115+ Health with 1 charge Health to 130 3 in a row for Tails Gun shoots with 1 charge Max Health increased by 50 Die to explosion of Gun Gun shoots Health re- rolls to a funny number Gun doesn't shoot with 3 charges Re-roll to a different sentinel's HP Gun explodes and don't use Hatfix Gun shoots 2 in a row Gun explodes 50 Weakness Max Health decreased by 50 Win a Round Gun explodes with 3 charges 3 in a row for Heads 60- Health with 2/3 charges
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hat Fix with 20 Weakness
Gun explodes at 25 - 35 HP
Gun does nothing
Weakness runs out
Gun shoots, but misses
115+ Health with 1 charge
Health to 130
3 in a row for Tails
Gun shoots with 1 charge
Max Health increased by 50
Die to explosion of Gun
Gun shoots
Health re-rolls to a funny number
Gun doesn't shoot with 3 charges
Re-roll to a different sentinel's HP
Gun explodes and don't use Hatfix
Gun shoots 2 in a row
Gun explodes
50 Weakness
Max Health decreased by 50
Win a Round
Gun explodes with 3 charges
3 in a row for Heads
60- Health with 2/3 charges