ControlallobjectivesKillopponent’sgeneralLoseeverygameCast aspell witha 10+Run out oftime beforereachinground 5Kill amanifestationwith damage.LoseyourgeneralMiscasta spellDestroya terrainpiecePlay a full5 roundgameYourentirearmy ispaintedLose agameMiss with allof a unit’sattacks (5 ormoreattacks)Win agameMake acharge of9” or moreControlnoobjectivesHave afullypaintedunitHeala unitKill a unit witha spell ormanifestationUnbind aspell orbanishwith a 10+Lose yourentirearmyDestroyyouropponent’sentire armyKill a unit fromfull health inone round ofattacks. (10 ormore damagedealt)Fail acharge of5” or lessControlallobjectivesKillopponent’sgeneralLoseeverygameCast aspell witha 10+Run out oftime beforereachinground 5Kill amanifestationwith damage.LoseyourgeneralMiscasta spellDestroya terrainpiecePlay a full5 roundgameYourentirearmy ispaintedLose agameMiss with allof a unit’sattacks (5 ormoreattacks)Win agameMake acharge of9” or moreControlnoobjectivesHave afullypaintedunitHeala unitKill a unit witha spell ormanifestationUnbind aspell orbanishwith a 10+Lose yourentirearmyDestroyyouropponent’sentire armyKill a unit fromfull health inone round ofattacks. (10 ormore damagedealt)Fail acharge of5” or less

Age of Sigmar Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control all objectives
  2. Kill opponent’s general
  3. Lose every game
  4. Cast a spell with a 10+
  5. Run out of time before reaching round 5
  6. Kill a manifestation with damage.
  7. Lose your general
  8. Miscast a spell
  9. Destroy a terrain piece
  10. Play a full 5 round game
  11. Your entire army is painted
  12. Lose a game
  13. Miss with all of a unit’s attacks (5 or more attacks)
  14. Win a game
  15. Make a charge of 9” or more
  16. Control no objectives
  17. Have a fully painted unit
  18. Heal a unit
  19. Kill a unit with a spell or manifestation
  20. Unbind a spell or banish with a 10+
  21. Lose your entire army
  22. Destroy your opponent’s entire army
  23. Kill a unit from full health in one round of attacks. (10 or more damage dealt)
  24. Fail a charge of 5” or less