Plot Exposition Internal Conflict Situational Irony Mood Setting Allusion Dramatic Irony Foreshadowing Denotation 3rd Limited Indirect Characterization Hyperbole Climax Rising Action Tone Oxymoron 1st Person Simile Narrator Verbal Irony Protagonist Antagonist Irony Dynamic Character Metaphor 3rd Omniscient Resolution Theme Conflict Characterization Direct Characterization Round Character Flat Character Onomatopoeia Stock Character Imagery Static Character Pun Personification External Conflict Falling Action Plot Exposition Internal Conflict Situational Irony Mood Setting Allusion Dramatic Irony Foreshadowing Denotation 3rd Limited Indirect Characterization Hyperbole Climax Rising Action Tone Oxymoron 1st Person Simile Narrator Verbal Irony Protagonist Antagonist Irony Dynamic Character Metaphor 3rd Omniscient Resolution Theme Conflict Characterization Direct Characterization Round Character Flat Character Onomatopoeia Stock Character Imagery Static Character Pun Personification External Conflict Falling Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot
Exposition
Internal Conflict
Situational Irony
Mood
Setting
Allusion
Dramatic Irony
Foreshadowing
Denotation
3rd Limited
Indirect Characterization
Hyperbole
Climax
Rising Action
Tone
Oxymoron
1st Person
Simile
Narrator
Verbal Irony
Protagonist
Antagonist
Irony
Dynamic Character
Metaphor
3rd Omniscient
Resolution
Theme
Conflict
Characterization
Direct Characterization
Round Character
Flat Character
Onomatopoeia
Stock Character
Imagery
Static Character
Pun
Personification
External Conflict
Falling Action