Pun Internal Conflict Personification Antagonist Dramatic Irony Theme 1st Person Round Character Climax Irony Denotation 3rd Limited Verbal Irony Onomatopoeia Allusion Tone Exposition Metaphor Rising Action Indirect Characterization Falling Action Hyperbole Oxymoron Setting Situational Irony External Conflict Mood Simile Dynamic Character Narrator Flat Character Plot Stock Character 3rd Omniscient Static Character Imagery Conflict Foreshadowing Direct Characterization Resolution Characterization Protagonist Pun Internal Conflict Personification Antagonist Dramatic Irony Theme 1st Person Round Character Climax Irony Denotation 3rd Limited Verbal Irony Onomatopoeia Allusion Tone Exposition Metaphor Rising Action Indirect Characterization Falling Action Hyperbole Oxymoron Setting Situational Irony External Conflict Mood Simile Dynamic Character Narrator Flat Character Plot Stock Character 3rd Omniscient Static Character Imagery Conflict Foreshadowing Direct Characterization Resolution Characterization Protagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pun
Internal Conflict
Personification
Antagonist
Dramatic Irony
Theme
1st Person
Round Character
Climax
Irony
Denotation
3rd Limited
Verbal Irony
Onomatopoeia
Allusion
Tone
Exposition
Metaphor
Rising Action
Indirect Characterization
Falling Action
Hyperbole
Oxymoron
Setting
Situational Irony
External Conflict
Mood
Simile
Dynamic Character
Narrator
Flat Character
Plot
Stock Character
3rd Omniscient
Static Character
Imagery
Conflict
Foreshadowing
Direct Characterization
Resolution
Characterization
Protagonist