Conditionsnecessary forpricediscriminationArtificial /man-madebarriers toentryPatentMinimumefficientscaleNaturalbarriersto entryLimitPricingReturnsto scaleSalesMaximisationMarginalcostProfitMaximisationPredatorypricingCartelSaturationadvertisingFixedcostProducersurplusContestablemarketNaturalmonopolyPricetakerConsumersurplusProductivitygapThePrincipal-AgentproblemDynamicefficiencyThe law ofdiminishing(marginal)returns(LDMR)RevenueMaximisationFree!SubnormalprofitBarrierto exitHit-and-runcompetitionConditionsnecessary forpricediscriminationArtificial /man-madebarriers toentryPatentMinimumefficientscaleNaturalbarriersto entryLimitPricingReturnsto scaleSalesMaximisationMarginalcostProfitMaximisationPredatorypricingCartelSaturationadvertisingFixedcostProducersurplusContestablemarketNaturalmonopolyPricetakerConsumersurplusProductivitygapThePrincipal-AgentproblemDynamicefficiencyThe law ofdiminishing(marginal)returns(LDMR)RevenueMaximisationFree!SubnormalprofitBarrierto exitHit-and-runcompetition

Economics - Production and Market Structures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conditions necessary for price discrimination
  2. Artificial / man-made barriers to entry
  3. Patent
  4. Minimum efficient scale
  5. Natural barriers to entry
  6. Limit Pricing
  7. Returns to scale
  8. Sales Maximisation
  9. Marginal cost
  10. Profit Maximisation
  11. Predatory pricing
  12. Cartel
  13. Saturation advertising
  14. Fixed cost
  15. Producer surplus
  16. Contestable market
  17. Natural monopoly
  18. Price taker
  19. Consumer surplus
  20. Productivity gap
  21. The Principal-Agent problem
  22. Dynamic efficiency
  23. The law of diminishing (marginal) returns (LDMR)
  24. Revenue Maximisation
  25. Free!
  26. Subnormal profit
  27. Barrier to exit
  28. Hit-and-run competition