Indirect Characterization Verbal Irony Protagonist Point of View Plot Conflict Characterization Oxymoron Climax Connotation Theme Allusion Simile Irony Foreshadowing Static Character Onomotopoeia Resolution Tone Situational Irony 3rd person limited Round Character Dramatic Irony 3rd Person Omnicient Stock Character Exposition Antagonist Pun Direct Characterization External Conflict Denotation Personification Hyperbole Metaphor 1st Person Narrator Dynamic Character Flat Character Rising Action Mood Falling Action Setting Imagery Internal Conflict Indirect Characterization Verbal Irony Protagonist Point of View Plot Conflict Characterization Oxymoron Climax Connotation Theme Allusion Simile Irony Foreshadowing Static Character Onomotopoeia Resolution Tone Situational Irony 3rd person limited Round Character Dramatic Irony 3rd Person Omnicient Stock Character Exposition Antagonist Pun Direct Characterization External Conflict Denotation Personification Hyperbole Metaphor 1st Person Narrator Dynamic Character Flat Character Rising Action Mood Falling Action Setting Imagery Internal Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Indirect Characterization
Verbal Irony
Protagonist
Point of View
Plot
Conflict
Characterization
Oxymoron
Climax
Connotation
Theme
Allusion
Simile
Irony
Foreshadowing
Static Character
Onomotopoeia
Resolution
Tone
Situational Irony
3rd person limited
Round Character
Dramatic Irony
3rd Person Omnicient
Stock Character
Exposition
Antagonist
Pun
Direct Characterization
External Conflict
Denotation
Personification
Hyperbole
Metaphor
1st Person
Narrator
Dynamic Character
Flat Character
Rising Action
Mood
Falling Action
Setting
Imagery
Internal Conflict