Imagery Metaphor Narrator Personification Point of View Static Character Characterization Round Character Foreshadowing Direct Characterization 3rd Person Omnicient Tone Conflict Denotation Irony Climax Stock Character Oxymoron Situational Irony Onomotopoeia Setting Rising Action Protagonist Dramatic Irony Pun Connotation Exposition Hyperbole Allusion Indirect Characterization External Conflict Antagonist Resolution Theme 3rd person limited 1st Person Simile Flat Character Dynamic Character Internal Conflict Verbal Irony Falling Action Mood Plot Imagery Metaphor Narrator Personification Point of View Static Character Characterization Round Character Foreshadowing Direct Characterization 3rd Person Omnicient Tone Conflict Denotation Irony Climax Stock Character Oxymoron Situational Irony Onomotopoeia Setting Rising Action Protagonist Dramatic Irony Pun Connotation Exposition Hyperbole Allusion Indirect Characterization External Conflict Antagonist Resolution Theme 3rd person limited 1st Person Simile Flat Character Dynamic Character Internal Conflict Verbal Irony Falling Action Mood Plot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Imagery
Metaphor
Narrator
Personification
Point of View
Static Character
Characterization
Round Character
Foreshadowing
Direct Characterization
3rd Person Omnicient
Tone
Conflict
Denotation
Irony
Climax
Stock Character
Oxymoron
Situational Irony
Onomotopoeia
Setting
Rising Action
Protagonist
Dramatic Irony
Pun
Connotation
Exposition
Hyperbole
Allusion
Indirect Characterization
External Conflict
Antagonist
Resolution
Theme
3rd person limited
1st Person
Simile
Flat Character
Dynamic Character
Internal Conflict
Verbal Irony
Falling Action
Mood
Plot