PlotMoodNarratorIndirectCharacterizationPersonificationVerbalIronyAntagonistMetaphorStaticCharacter3rdPersonOmnicientStockCharacterCharacterizationConnotationForeshadowingThemeExpositionRisingActionToneClimaxAllusion3rdpersonlimitedPunDynamicCharacterOnomotopoeiaProtagonistOxymoronInternalConflictRoundCharacterDenotation1stPersonPoint ofViewDirectCharacterizationFallingActionHyperboleDramaticIronySimileIronyFlatCharacterConflictExternalConflictResolutionImagerySettingSituationalIronyPlotMoodNarratorIndirectCharacterizationPersonificationVerbalIronyAntagonistMetaphorStaticCharacter3rdPersonOmnicientStockCharacterCharacterizationConnotationForeshadowingThemeExpositionRisingActionToneClimaxAllusion3rdpersonlimitedPunDynamicCharacterOnomotopoeiaProtagonistOxymoronInternalConflictRoundCharacterDenotation1stPersonPoint ofViewDirectCharacterizationFallingActionHyperboleDramaticIronySimileIronyFlatCharacterConflictExternalConflictResolutionImagerySettingSituationalIrony

Literary Terms Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
  1. Plot
  2. Mood
  3. Narrator
  4. Indirect Characterization
  5. Personification
  6. Verbal Irony
  7. Antagonist
  8. Metaphor
  9. Static Character
  10. 3rd Person Omnicient
  11. Stock Character
  12. Characterization
  13. Connotation
  14. Foreshadowing
  15. Theme
  16. Exposition
  17. Rising Action
  18. Tone
  19. Climax
  20. Allusion
  21. 3rd person limited
  22. Pun
  23. Dynamic Character
  24. Onomotopoeia
  25. Protagonist
  26. Oxymoron
  27. Internal Conflict
  28. Round Character
  29. Denotation
  30. 1st Person
  31. Point of View
  32. Direct Characterization
  33. Falling Action
  34. Hyperbole
  35. Dramatic Irony
  36. Simile
  37. Irony
  38. Flat Character
  39. Conflict
  40. External Conflict
  41. Resolution
  42. Imagery
  43. Setting
  44. Situational Irony