Flat Character Verbal Irony Allusion Theme 3rd person limited Connotation Internal Conflict Characterization Setting Round Character Direct Characterization Point of View Plot Exposition 3rd Person Omnicient 1st Person Mood Hyperbole Pun Narrator Simile Irony Climax Conflict Dynamic Character Onomotopoeia Rising Action Oxymoron Static Character Stock Character Situational Irony Resolution Tone External Conflict Imagery Indirect Characterization Protagonist Foreshadowing Personification Falling Action Dramatic Irony Metaphor Denotation Antagonist Flat Character Verbal Irony Allusion Theme 3rd person limited Connotation Internal Conflict Characterization Setting Round Character Direct Characterization Point of View Plot Exposition 3rd Person Omnicient 1st Person Mood Hyperbole Pun Narrator Simile Irony Climax Conflict Dynamic Character Onomotopoeia Rising Action Oxymoron Static Character Stock Character Situational Irony Resolution Tone External Conflict Imagery Indirect Characterization Protagonist Foreshadowing Personification Falling Action Dramatic Irony Metaphor Denotation Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Flat Character
Verbal Irony
Allusion
Theme
3rd person limited
Connotation
Internal Conflict
Characterization
Setting
Round Character
Direct Characterization
Point of View
Plot
Exposition
3rd Person Omnicient
1st Person
Mood
Hyperbole
Pun
Narrator
Simile
Irony
Climax
Conflict
Dynamic Character
Onomotopoeia
Rising Action
Oxymoron
Static Character
Stock Character
Situational Irony
Resolution
Tone
External Conflict
Imagery
Indirect Characterization
Protagonist
Foreshadowing
Personification
Falling Action
Dramatic Irony
Metaphor
Denotation
Antagonist