IndirectCharacterizationVerbalIronyProtagonistPoint ofViewPlotConflictCharacterizationOxymoronClimaxConnotationThemeAllusionSimileIronyForeshadowingStaticCharacterOnomotopoeiaResolutionToneSituationalIrony3rdpersonlimitedRoundCharacterDramaticIrony3rdPersonOmnicientStockCharacterExpositionAntagonistPunDirectCharacterizationExternalConflictDenotationPersonificationHyperboleMetaphor1stPersonNarratorDynamicCharacterFlatCharacterRisingActionMoodFallingActionSettingImageryInternalConflictIndirectCharacterizationVerbalIronyProtagonistPoint ofViewPlotConflictCharacterizationOxymoronClimaxConnotationThemeAllusionSimileIronyForeshadowingStaticCharacterOnomotopoeiaResolutionToneSituationalIrony3rdpersonlimitedRoundCharacterDramaticIrony3rdPersonOmnicientStockCharacterExpositionAntagonistPunDirectCharacterizationExternalConflictDenotationPersonificationHyperboleMetaphor1stPersonNarratorDynamicCharacterFlatCharacterRisingActionMoodFallingActionSettingImageryInternalConflict

Literary Terms Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Indirect Characterization
  2. Verbal Irony
  3. Protagonist
  4. Point of View
  5. Plot
  6. Conflict
  7. Characterization
  8. Oxymoron
  9. Climax
  10. Connotation
  11. Theme
  12. Allusion
  13. Simile
  14. Irony
  15. Foreshadowing
  16. Static Character
  17. Onomotopoeia
  18. Resolution
  19. Tone
  20. Situational Irony
  21. 3rd person limited
  22. Round Character
  23. Dramatic Irony
  24. 3rd Person Omnicient
  25. Stock Character
  26. Exposition
  27. Antagonist
  28. Pun
  29. Direct Characterization
  30. External Conflict
  31. Denotation
  32. Personification
  33. Hyperbole
  34. Metaphor
  35. 1st Person
  36. Narrator
  37. Dynamic Character
  38. Flat Character
  39. Rising Action
  40. Mood
  41. Falling Action
  42. Setting
  43. Imagery
  44. Internal Conflict