Indirect Characterization 3rd person limited Allusion Plot 3rd Person Omnicient Connotation Round Character External Conflict Internal Conflict Point of View Setting Imagery Personification Irony Characterization Dynamic Character Oxymoron Antagonist Direct Characterization Static Character Conflict Foreshadowing Pun Tone Verbal Irony Stock Character Rising Action Metaphor Narrator Denotation Resolution Dramatic Irony Onomotopoeia Climax Mood Falling Action Flat Character 1st Person Theme Simile Exposition Situational Irony Hyperbole Protagonist Indirect Characterization 3rd person limited Allusion Plot 3rd Person Omnicient Connotation Round Character External Conflict Internal Conflict Point of View Setting Imagery Personification Irony Characterization Dynamic Character Oxymoron Antagonist Direct Characterization Static Character Conflict Foreshadowing Pun Tone Verbal Irony Stock Character Rising Action Metaphor Narrator Denotation Resolution Dramatic Irony Onomotopoeia Climax Mood Falling Action Flat Character 1st Person Theme Simile Exposition Situational Irony Hyperbole Protagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Indirect Characterization
3rd person limited
Allusion
Plot
3rd Person Omnicient
Connotation
Round Character
External Conflict
Internal Conflict
Point of View
Setting
Imagery
Personification
Irony
Characterization
Dynamic Character
Oxymoron
Antagonist
Direct Characterization
Static Character
Conflict
Foreshadowing
Pun
Tone
Verbal Irony
Stock Character
Rising Action
Metaphor
Narrator
Denotation
Resolution
Dramatic Irony
Onomotopoeia
Climax
Mood
Falling Action
Flat Character
1st Person
Theme
Simile
Exposition
Situational Irony
Hyperbole
Protagonist