Verbal Irony Rising Action Flat Character Protagonist Theme Onomotopoeia Round Character Indirect Characterization 3rd person limited Conflict Plot Situational Irony Antagonist Dynamic Character 3rd Person Omnicient Personification Dramatic Irony Oxymoron External Conflict Exposition Irony 1st Person Characterization Setting Foreshadowing Imagery Metaphor Static Character Point of View Hyperbole Climax Allusion Pun Falling Action Narrator Resolution Connotation Simile Tone Denotation Stock Character Internal Conflict Mood Direct Characterization Verbal Irony Rising Action Flat Character Protagonist Theme Onomotopoeia Round Character Indirect Characterization 3rd person limited Conflict Plot Situational Irony Antagonist Dynamic Character 3rd Person Omnicient Personification Dramatic Irony Oxymoron External Conflict Exposition Irony 1st Person Characterization Setting Foreshadowing Imagery Metaphor Static Character Point of View Hyperbole Climax Allusion Pun Falling Action Narrator Resolution Connotation Simile Tone Denotation Stock Character Internal Conflict Mood Direct Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Verbal Irony
Rising Action
Flat Character
Protagonist
Theme
Onomotopoeia
Round Character
Indirect Characterization
3rd person limited
Conflict
Plot
Situational Irony
Antagonist
Dynamic Character
3rd Person Omnicient
Personification
Dramatic Irony
Oxymoron
External Conflict
Exposition
Irony
1st Person
Characterization
Setting
Foreshadowing
Imagery
Metaphor
Static Character
Point of View
Hyperbole
Climax
Allusion
Pun
Falling Action
Narrator
Resolution
Connotation
Simile
Tone
Denotation
Stock Character
Internal Conflict
Mood
Direct Characterization