Exposition Imagery Point of View Protagonist Flat Character Denotation Characterization Irony Direct Characterization Verbal Irony Tone Round Character Allusion Narrator 3rd Person Omnicient Simile Hyperbole Stock Character Dramatic Irony Metaphor Indirect Characterization Foreshadowing Conflict Internal Conflict 3rd person limited 1st Person Resolution Theme Onomotopoeia Situational Irony Plot Static Character External Conflict Connotation Falling Action Dynamic Character Pun Rising Action Oxymoron Personification Mood Setting Climax Antagonist Exposition Imagery Point of View Protagonist Flat Character Denotation Characterization Irony Direct Characterization Verbal Irony Tone Round Character Allusion Narrator 3rd Person Omnicient Simile Hyperbole Stock Character Dramatic Irony Metaphor Indirect Characterization Foreshadowing Conflict Internal Conflict 3rd person limited 1st Person Resolution Theme Onomotopoeia Situational Irony Plot Static Character External Conflict Connotation Falling Action Dynamic Character Pun Rising Action Oxymoron Personification Mood Setting Climax Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Exposition
Imagery
Point of View
Protagonist
Flat Character
Denotation
Characterization
Irony
Direct Characterization
Verbal Irony
Tone
Round Character
Allusion
Narrator
3rd Person Omnicient
Simile
Hyperbole
Stock Character
Dramatic Irony
Metaphor
Indirect Characterization
Foreshadowing
Conflict
Internal Conflict
3rd person limited
1st Person
Resolution
Theme
Onomotopoeia
Situational Irony
Plot
Static Character
External Conflict
Connotation
Falling Action
Dynamic Character
Pun
Rising Action
Oxymoron
Personification
Mood
Setting
Climax
Antagonist