Antagonist Hyperbole Mood Round Character Irony Indirect Characterization Oxymoron Simile Denotation Stock Character Foreshadowing Dynamic Character Dramatic Irony Connotation Resolution Personification 3rd person limited Metaphor Characterization Situational Irony Rising Action Exposition Internal Conflict Tone Pun Falling Action Direct Characterization Point of View 3rd Person Omnicient Flat Character Narrator Allusion Setting 1st Person External Conflict Conflict Protagonist Theme Verbal Irony Imagery Plot Static Character Climax Onomotopoeia Antagonist Hyperbole Mood Round Character Irony Indirect Characterization Oxymoron Simile Denotation Stock Character Foreshadowing Dynamic Character Dramatic Irony Connotation Resolution Personification 3rd person limited Metaphor Characterization Situational Irony Rising Action Exposition Internal Conflict Tone Pun Falling Action Direct Characterization Point of View 3rd Person Omnicient Flat Character Narrator Allusion Setting 1st Person External Conflict Conflict Protagonist Theme Verbal Irony Imagery Plot Static Character Climax Onomotopoeia
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Hyperbole
Mood
Round Character
Irony
Indirect Characterization
Oxymoron
Simile
Denotation
Stock Character
Foreshadowing
Dynamic Character
Dramatic Irony
Connotation
Resolution
Personification
3rd person limited
Metaphor
Characterization
Situational Irony
Rising Action
Exposition
Internal Conflict
Tone
Pun
Falling Action
Direct Characterization
Point of View
3rd Person Omnicient
Flat Character
Narrator
Allusion
Setting
1st Person
External Conflict
Conflict
Protagonist
Theme
Verbal Irony
Imagery
Plot
Static Character
Climax
Onomotopoeia