Foreshadowing Setting Protagonist Exposition Falling Action Plot 3rd Person Omnicient External Conflict 1st Person Antagonist Resolution Theme Mood Dramatic Irony Simile 3rd person limited Flat Character Conflict Imagery Situational Irony Onomotopoeia Dynamic Character Direct Characterization Internal Conflict Climax Oxymoron Point of View Hyperbole Static Character Denotation Indirect Characterization Characterization Allusion Tone Stock Character Connotation Pun Personification Narrator Round Character Rising Action Irony Verbal Irony Metaphor Foreshadowing Setting Protagonist Exposition Falling Action Plot 3rd Person Omnicient External Conflict 1st Person Antagonist Resolution Theme Mood Dramatic Irony Simile 3rd person limited Flat Character Conflict Imagery Situational Irony Onomotopoeia Dynamic Character Direct Characterization Internal Conflict Climax Oxymoron Point of View Hyperbole Static Character Denotation Indirect Characterization Characterization Allusion Tone Stock Character Connotation Pun Personification Narrator Round Character Rising Action Irony Verbal Irony Metaphor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Foreshadowing
Setting
Protagonist
Exposition
Falling Action
Plot
3rd Person Omnicient
External Conflict
1st Person
Antagonist
Resolution
Theme
Mood
Dramatic Irony
Simile
3rd person limited
Flat Character
Conflict
Imagery
Situational Irony
Onomotopoeia
Dynamic Character
Direct Characterization
Internal Conflict
Climax
Oxymoron
Point of View
Hyperbole
Static Character
Denotation
Indirect Characterization
Characterization
Allusion
Tone
Stock Character
Connotation
Pun
Personification
Narrator
Round Character
Rising Action
Irony
Verbal Irony
Metaphor