MascotinStands"DO NOTSUBMIT"- LeadScoutGamepiecelaunchedout of fieldRobotscores inthe wronggoal"Why hasn'tthe matchstartedyet?"FailedClimbYou'rescouting adefensebotMCforgetsteamnumbersGamePieceSTUCK inRobotMC says:"3...2...1...Rebuilt!"Robotmissesit's Auto300+ FuelScored byanAllianceMatchdecided by asingle pointafter reviewYellowCardAutonomousCollisionRobotscoresafter thebuzzerStandingovationafter amatchRobotStuckVolunteerDanceBreakDJ Plays“SweetCaroline”Robotcomes backto life with 5seconds leftIntakeFailureRobotTippedBumperfalls offRobotStuck ontop ofFuelLoudTeamchantsRobotDoesn'tshow upto matchRobotDisconnectsField controlsystemreboot mid-eventWavein theStandsIntake/Hopperfalls offDoubleDefenseDuctTapeRobotMascotinStands"DO NOTSUBMIT"- LeadScoutGamepiecelaunchedout of fieldRobotscores inthe wronggoal"Why hasn'tthe matchstartedyet?"FailedClimbYou'rescouting adefensebotMCforgetsteamnumbersGamePieceSTUCK inRobotMC says:"3...2...1...Rebuilt!"Robotmissesit's Auto300+ FuelScored byanAllianceMatchdecided by asingle pointafter reviewYellowCardAutonomousCollisionRobotscoresafter thebuzzerStandingovationafter amatchRobotStuckVolunteerDanceBreakDJ Plays“SweetCaroline”Robotcomes backto life with 5seconds leftIntakeFailureRobotTippedBumperfalls offRobotStuck ontop ofFuelLoudTeamchantsRobotDoesn'tshow upto matchRobotDisconnectsField controlsystemreboot mid-eventWavein theStandsIntake/Hopperfalls offDoubleDefenseDuctTapeRobot

FRC ISA Scouting BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mascot in Stands
  2. "DO NOT SUBMIT" - Lead Scout
  3. Game piece launched out of field
  4. Robot scores in the wrong goal
  5. "Why hasn't the match started yet?"
  6. Failed Climb
  7. You're scouting a defense bot
  8. MC forgets team numbers
  9. Game Piece STUCK in Robot
  10. MC says: "3...2...1... Rebuilt!"
  11. Robot misses it's Auto
  12. 300+ Fuel Scored by an Alliance
  13. Match decided by a single point after review
  14. Yellow Card
  15. Autonomous Collision
  16. Robot scores after the buzzer
  17. Standing ovation after a match
  18. Robot Stuck
  19. Volunteer Dance Break
  20. DJ Plays “Sweet Caroline”
  21. Robot comes back to life with 5 seconds left
  22. Intake Failure
  23. Robot Tipped
  24. Bumper falls off
  25. Robot Stuck on top of Fuel
  26. Loud Team chants
  27. Robot Doesn't show up to match
  28. Robot Disconnects
  29. Field control system reboot mid-event
  30. Wave in the Stands
  31. Intake/Hopper falls off
  32. Double Defense
  33. Duct Tape Robot