Someone mentions a law A witness is called Word "Sentient" Riker feels guilty Data wins a game A character feels sad Word "Property" Picard visits Data Riker turns off Data Data shows a photo Riker finds a "secret" Word "Duty Someone is angry The judge speaks Someone says "objection" Picard gives a big speech Data is "human" The verdict is read Word "rights" Word "Commodity Data packs his bags A lawyer uses the word evidence Word "Precedent" Picard looks worried Someone mentions a law A witness is called Word "Sentient" Riker feels guilty Data wins a game A character feels sad Word "Property" Picard visits Data Riker turns off Data Data shows a photo Riker finds a "secret" Word "Duty Someone is angry The judge speaks Someone says "objection" Picard gives a big speech Data is "human" The verdict is read Word "rights" Word "Commodity Data packs his bags A lawyer uses the word evidence Word "Precedent" Picard looks worried
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Someone mentions a law
A witness is called
Word "Sentient"
Riker feels guilty
Data wins a game
A character feels sad
Word "Property"
Picard visits Data
Riker turns off Data
Data shows a photo
Riker finds a "secret"
Word "Duty
Someone is angry
The judge speaks
Someone says "objection"
Picard gives a big speech
Data is "human"
The verdict is read
Word "rights"
Word "Commodity
Data packs his bags
A lawyer uses the word evidence
Word "Precedent"
Picard looks worried