Riker finds a "secret" Data wins a game Data packs his bags Someone mentions a law The verdict is read Data shows a photo The judge speaks Word "rights" Data is "human" Someone is angry Word "Commodity Riker feels guilty A character feels sad Picard visits Data A witness is called Someone says "objection" Word "Duty Word "Sentient" Picard gives a big speech Word "Precedent" Riker turns off Data A lawyer uses the word evidence Picard looks worried Word "Property" Riker finds a "secret" Data wins a game Data packs his bags Someone mentions a law The verdict is read Data shows a photo The judge speaks Word "rights" Data is "human" Someone is angry Word "Commodity Riker feels guilty A character feels sad Picard visits Data A witness is called Someone says "objection" Word "Duty Word "Sentient" Picard gives a big speech Word "Precedent" Riker turns off Data A lawyer uses the word evidence Picard looks worried Word "Property"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Riker finds a "secret"
Data wins a game
Data packs his bags
Someone mentions a law
The verdict is read
Data shows a photo
The judge speaks
Word "rights"
Data is "human"
Someone is angry
Word "Commodity
Riker feels guilty
A character feels sad
Picard visits Data
A witness is called
Someone says "objection"
Word "Duty
Word "Sentient"
Picard gives a big speech
Word "Precedent"
Riker turns off Data
A lawyer uses the word evidence
Picard looks worried
Word "Property"