Riker turns off Data Word "Property" Data packs his bags Data shows a photo Picard looks worried A witness is called Word "Commodity Picard gives a big speech The judge speaks A lawyer uses the word evidence Someone says "objection" Word "Precedent" Picard visits Data Word "Duty Data is "human" Someone mentions a law Riker feels guilty Word "rights" Data wins a game Riker finds a "secret" A character feels sad Someone is angry Word "Sentient" The verdict is read Riker turns off Data Word "Property" Data packs his bags Data shows a photo Picard looks worried A witness is called Word "Commodity Picard gives a big speech The judge speaks A lawyer uses the word evidence Someone says "objection" Word "Precedent" Picard visits Data Word "Duty Data is "human" Someone mentions a law Riker feels guilty Word "rights" Data wins a game Riker finds a "secret" A character feels sad Someone is angry Word "Sentient" The verdict is read
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Riker turns off Data
Word "Property"
Data packs his bags
Data shows a photo
Picard looks worried
A witness is called
Word "Commodity
Picard gives a big speech
The judge speaks
A lawyer uses the word evidence
Someone says "objection"
Word "Precedent"
Picard visits Data
Word "Duty
Data is "human"
Someone mentions a law
Riker feels guilty
Word "rights"
Data wins a game
Riker finds a "secret"
A character feels sad
Someone is angry
Word "Sentient"
The verdict is read