Data shows a photo Picard looks worried Riker feels guilty Word "Property" Word "rights" Someone is angry Data is "human" Riker finds a "secret" Word "Precedent" Data packs his bags The judge speaks Someone says "objection" A character feels sad A witness is called The verdict is read Data wins a game Word "Duty Picard visits Data Word "Sentient" Someone mentions a law A lawyer uses the word evidence Picard gives a big speech Riker turns off Data Word "Commodity Data shows a photo Picard looks worried Riker feels guilty Word "Property" Word "rights" Someone is angry Data is "human" Riker finds a "secret" Word "Precedent" Data packs his bags The judge speaks Someone says "objection" A character feels sad A witness is called The verdict is read Data wins a game Word "Duty Picard visits Data Word "Sentient" Someone mentions a law A lawyer uses the word evidence Picard gives a big speech Riker turns off Data Word "Commodity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Data shows a photo
Picard looks worried
Riker feels guilty
Word "Property"
Word "rights"
Someone is angry
Data is "human"
Riker finds a "secret"
Word "Precedent"
Data packs his bags
The judge speaks
Someone says "objection"
A character feels sad
A witness is called
The verdict is read
Data wins a game
Word "Duty
Picard visits Data
Word "Sentient"
Someone mentions a law
A lawyer uses the word evidence
Picard gives a big speech
Riker turns off Data
Word "Commodity