Data wins a game Picard looks worried Picard gives a big speech Riker feels guilty Data is "human" The judge speaks A character feels sad Data packs his bags Word "rights" Riker turns off Data Picard visits Data Riker finds a "secret" Someone mentions a law Word "Property" Word "Commodity Data shows a photo Someone says "objection" Word "Sentient" Word "Duty Someone is angry A lawyer uses the word evidence A witness is called The verdict is read Word "Precedent" Data wins a game Picard looks worried Picard gives a big speech Riker feels guilty Data is "human" The judge speaks A character feels sad Data packs his bags Word "rights" Riker turns off Data Picard visits Data Riker finds a "secret" Someone mentions a law Word "Property" Word "Commodity Data shows a photo Someone says "objection" Word "Sentient" Word "Duty Someone is angry A lawyer uses the word evidence A witness is called The verdict is read Word "Precedent"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Data wins a game
Picard looks worried
Picard gives a big speech
Riker feels guilty
Data is "human"
The judge speaks
A character feels sad
Data packs his bags
Word "rights"
Riker turns off Data
Picard visits Data
Riker finds a "secret"
Someone mentions a law
Word "Property"
Word "Commodity
Data shows a photo
Someone says "objection"
Word "Sentient"
Word "Duty
Someone is angry
A lawyer uses the word evidence
A witness is called
The verdict is read
Word "Precedent"