Someone says "objection" Riker finds a "secret" Data wins a game Data is "human" A character feels sad Riker feels guilty Someone is angry Picard visits Data The judge speaks The verdict is read Word "Sentient" Data packs his bags A witness is called Word "rights" Word "Commodity A lawyer uses the word evidence Data shows a photo Someone mentions a law Picard gives a big speech Word "Property" Riker turns off Data Word "Duty Word "Precedent" Picard looks worried Someone says "objection" Riker finds a "secret" Data wins a game Data is "human" A character feels sad Riker feels guilty Someone is angry Picard visits Data The judge speaks The verdict is read Word "Sentient" Data packs his bags A witness is called Word "rights" Word "Commodity A lawyer uses the word evidence Data shows a photo Someone mentions a law Picard gives a big speech Word "Property" Riker turns off Data Word "Duty Word "Precedent" Picard looks worried
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Someone says "objection"
Riker finds a "secret"
Data wins a game
Data is "human"
A character feels sad
Riker feels guilty
Someone is angry
Picard visits Data
The judge speaks
The verdict is read
Word "Sentient"
Data packs his bags
A witness is called
Word "rights"
Word "Commodity
A lawyer uses the word evidence
Data shows a photo
Someone mentions a law
Picard gives a big speech
Word "Property"
Riker turns off Data
Word "Duty
Word "Precedent"
Picard looks worried