Test 9SkillsTrackerAfter Test15.1NotesCalculatoroutOnTime15.2NotesNopersonaltechvisibleIn seatwhenbell ringsclassroomclean whenleaving (allclass ornothing)OwnPencilOffice Hours(check andconnect) forhelpCompbookout readyto goHW15.1HW15.315.3NotesHW15.2phoneinpocketHW15.4followeddirectionson thescreen15.4NotesBack packunderdeskTable ofContentsTest 9SkillsTrackerBefore TestTest 9ReviewPacketOrganizednotebookcheckTest 9SkillsTrackerAfter Test15.1NotesCalculatoroutOnTime15.2NotesNopersonaltechvisibleIn seatwhenbell ringsclassroomclean whenleaving (allclass ornothing)OwnPencilOffice Hours(check andconnect) forhelpCompbookout readyto goHW15.1HW15.315.3NotesHW15.2phoneinpocketHW15.4followeddirectionson thescreen15.4NotesBack packunderdeskTable ofContentsTest 9SkillsTrackerBefore TestTest 9ReviewPacketOrganizednotebookcheck

Module 15 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Test 9 Skills Tracker After Test
  2. 15.1 Notes
  3. Calculator out
  4. On Time
  5. 15.2 Notes
  6. No personal tech visible
  7. In seat when bell rings
  8. classroom clean when leaving (all class or nothing)
  9. Own Pencil
  10. Office Hours (check and connect) for help
  11. Compbook out ready to go
  12. HW 15.1
  13. HW 15.3
  14. 15.3 Notes
  15. HW 15.2
  16. phone in pocket
  17. HW 15.4
  18. followed directions on the screen
  19. 15.4 Notes
  20. Back pack under desk
  21. Table of Contents
  22. Test 9 Skills Tracker Before Test
  23. Test 9 Review Packet
  24. Organized notebook check