OnTimeTest 9SkillsTrackerAfter Test15.2NotesHW15.2Test 9SkillsTrackerBefore Test15.1NotesHW15.3HW15.4HW15.1phoneinpocketOrganizednotebookcheckCompbookout readyto goOffice Hours(check andconnect) forhelpNopersonaltechvisibleBack packunderdesk15.4NotesCalculatoroutTable ofContentsTest 9ReviewPacketOwnPencil15.3NotesIn seatwhenbell ringsclassroomclean whenleaving (allclass ornothing)followeddirectionson thescreenOnTimeTest 9SkillsTrackerAfter Test15.2NotesHW15.2Test 9SkillsTrackerBefore Test15.1NotesHW15.3HW15.4HW15.1phoneinpocketOrganizednotebookcheckCompbookout readyto goOffice Hours(check andconnect) forhelpNopersonaltechvisibleBack packunderdesk15.4NotesCalculatoroutTable ofContentsTest 9ReviewPacketOwnPencil15.3NotesIn seatwhenbell ringsclassroomclean whenleaving (allclass ornothing)followeddirectionson thescreen

Module 15 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. On Time
  2. Test 9 Skills Tracker After Test
  3. 15.2 Notes
  4. HW 15.2
  5. Test 9 Skills Tracker Before Test
  6. 15.1 Notes
  7. HW 15.3
  8. HW 15.4
  9. HW 15.1
  10. phone in pocket
  11. Organized notebook check
  12. Compbook out ready to go
  13. Office Hours (check and connect) for help
  14. No personal tech visible
  15. Back pack under desk
  16. 15.4 Notes
  17. Calculator out
  18. Table of Contents
  19. Test 9 Review Packet
  20. Own Pencil
  21. 15.3 Notes
  22. In seat when bell rings
  23. classroom clean when leaving (all class or nothing)
  24. followed directions on the screen