15.3NotesOnTimeTest 9ReviewPacketOffice Hours(check andconnect) forhelp15.2NotesHW15.215.1NotesCalculatoroutOwnPencilHW15.1In seatwhenbell ringsfolloweddirectionson thescreenTest 9SkillsTrackerAfter TestHW15.4Table ofContentsHW15.3Back packunderdeskCompbookout readyto goOrganizednotebookcheck15.4Notesclassroomclean whenleaving (allclass ornothing)phoneinpocketNopersonaltechvisibleTest 9SkillsTrackerBefore Test15.3NotesOnTimeTest 9ReviewPacketOffice Hours(check andconnect) forhelp15.2NotesHW15.215.1NotesCalculatoroutOwnPencilHW15.1In seatwhenbell ringsfolloweddirectionson thescreenTest 9SkillsTrackerAfter TestHW15.4Table ofContentsHW15.3Back packunderdeskCompbookout readyto goOrganizednotebookcheck15.4Notesclassroomclean whenleaving (allclass ornothing)phoneinpocketNopersonaltechvisibleTest 9SkillsTrackerBefore Test

Module 15 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 15.3 Notes
  2. On Time
  3. Test 9 Review Packet
  4. Office Hours (check and connect) for help
  5. 15.2 Notes
  6. HW 15.2
  7. 15.1 Notes
  8. Calculator out
  9. Own Pencil
  10. HW 15.1
  11. In seat when bell rings
  12. followed directions on the screen
  13. Test 9 Skills Tracker After Test
  14. HW 15.4
  15. Table of Contents
  16. HW 15.3
  17. Back pack under desk
  18. Compbook out ready to go
  19. Organized notebook check
  20. 15.4 Notes
  21. classroom clean when leaving (all class or nothing)
  22. phone in pocket
  23. No personal tech visible
  24. Test 9 Skills Tracker Before Test