Maintenance rehearsal Variable interval (VI) schedule Validity Insulin Implicit memory Creativity Partial- reinforcement extinction effect Acquisition Procedural memory Stimulus generalization Need to belong theory Need Convergent thinking Arousal Stimulus discrimination Variable ratio (VR) schedule Primacy effect Crystallized intelligence Extrinsic motivation retroactive interference Negative reinforcement Positive punishment Ghrelin Fluid intelligence Maintenance rehearsal Variable interval (VI) schedule Validity Insulin Implicit memory Creativity Partial- reinforcement extinction effect Acquisition Procedural memory Stimulus generalization Need to belong theory Need Convergent thinking Arousal Stimulus discrimination Variable ratio (VR) schedule Primacy effect Crystallized intelligence Extrinsic motivation retroactive interference Negative reinforcement Positive punishment Ghrelin Fluid intelligence
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Maintenance rehearsal
Variable interval (VI) schedule
Validity
Insulin
Implicit memory
Creativity
Partial-reinforcement extinction effect
Acquisition
Procedural memory
Stimulus generalization
Need to belong theory
Need
Convergent thinking
Arousal
Stimulus discrimination
Variable ratio (VR) schedule
Primacy effect
Crystallized intelligence
Extrinsic motivation
retroactive interference
Negative reinforcement
Positive punishment
Ghrelin
Fluid intelligence