Happy [day of the week] ...in the loop It is what it is Seamless Integration Hit the ground running Low- Hanging Fruit Quick Question Efficiently Utilize Lots of Moving Parts Table this discussion Game Plan *Someone's Name Misspelled* Best Practice Results Driven Peel the Onion Action Item Touch Base Reinvent the wheel Scalable *An Unexpected Visitor* Value Added It's on my radar Friday Eve or Hump Day Circle Back Run it up the flagpole Bumping this up Game Changer Drill Down Deep Dive Happy [day of the week] ...in the loop It is what it is Seamless Integration Hit the ground running Low- Hanging Fruit Quick Question Efficiently Utilize Lots of Moving Parts Table this discussion Game Plan *Someone's Name Misspelled* Best Practice Results Driven Peel the Onion Action Item Touch Base Reinvent the wheel Scalable *An Unexpected Visitor* Value Added It's on my radar Friday Eve or Hump Day Circle Back Run it up the flagpole Bumping this up Game Changer Drill Down Deep Dive
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Happy [day of the week]
...in the loop
It is what it is
Seamless Integration
Hit the ground running
Low-Hanging Fruit
Quick Question
Efficiently Utilize
Lots of Moving Parts
Table this discussion
Game Plan
*Someone's Name Misspelled*
Best Practice
Results Driven
Peel the Onion
Action Item
Touch Base
Reinvent the wheel
Scalable
*An Unexpected Visitor*
Value Added
It's on my radar
Friday Eve or Hump Day
Circle Back
Run it up the flagpole
Bumping this up
Game Changer
Drill Down
Deep Dive