Keybinds Origin point Disable CharacterLight PhotoMode source Cutscene source Toggle all markers Toggle all lights Disable vfx Toggle light Gobo Light save/load position World relative PM DoF Stick to camera Light type Character relative AnL parameters Sharpening Inner/Outer angles Disable pre- placed lights Directional light Mazzle beam Far/Near plane distance Scattering Keybinds Origin point Disable CharacterLight PhotoMode source Cutscene source Toggle all markers Toggle all lights Disable vfx Toggle light Gobo Light save/load position World relative PM DoF Stick to camera Light type Character relative AnL parameters Sharpening Inner/Outer angles Disable pre- placed lights Directional light Mazzle beam Far/Near plane distance Scattering
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Keybinds
Origin point
Disable CharacterLight
PhotoMode source
Cutscene
source
Toggle all markers
Toggle all lights
Disable vfx
Toggle light
Gobo
Light save/load position
World relative
PM DoF
Stick to camera
Light type
Character relative
AnL parameters
Sharpening
Inner/Outer angles
Disable pre-placed lights
Directional light
Mazzle beam
Far/Near plane distance
Scattering