Disablepre-placedlightsToggleallmarkersCharacterrelativeLightsave/loadpositionScatteringStick tocameraKeybindsTogglelightCutscenesourceTogglealllightsPMDoFOriginpointSharpeningLighttypeWorldrelativeMazzlebeamDisableCharacterLightGoboInner/OuteranglesDirectionallightFar/NearplanedistanceAnLparametersPhotoModesourceDisablevfxDisablepre-placedlightsToggleallmarkersCharacterrelativeLightsave/loadpositionScatteringStick tocameraKeybindsTogglelightCutscenesourceTogglealllightsPMDoFOriginpointSharpeningLighttypeWorldrelativeMazzlebeamDisableCharacterLightGoboInner/OuteranglesDirectionallightFar/NearplanedistanceAnLparametersPhotoModesourceDisablevfx

I use every Lighty Lights feature - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Disable pre-placed lights
  2. Toggle all markers
  3. Character relative
  4. Light save/load position
  5. Scattering
  6. Stick to camera
  7. Keybinds
  8. Toggle light
  9. Cutscene source
  10. Toggle all lights
  11. PM DoF
  12. Origin point
  13. Sharpening
  14. Light type
  15. World relative
  16. Mazzle beam
  17. Disable CharacterLight
  18. Gobo
  19. Inner/Outer angles
  20. Directional light
  21. Far/Near plane distance
  22. AnL parameters
  23. PhotoMode source
  24. Disable vfx