Origin point PM DoF PhotoMode source Keybinds Directional light Light save/load position Far/Near plane distance AnL parameters Toggle all markers Light type Disable pre- placed lights Mazzle beam Toggle all lights Cutscene source Scattering World relative Sharpening Toggle light Gobo Stick to camera Disable vfx Inner/Outer angles Character relative Disable CharacterLight Origin point PM DoF PhotoMode source Keybinds Directional light Light save/load position Far/Near plane distance AnL parameters Toggle all markers Light type Disable pre- placed lights Mazzle beam Toggle all lights Cutscene source Scattering World relative Sharpening Toggle light Gobo Stick to camera Disable vfx Inner/Outer angles Character relative Disable CharacterLight
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Origin point
PM DoF
PhotoMode source
Keybinds
Directional light
Light save/load position
Far/Near plane distance
AnL parameters
Toggle all markers
Light type
Disable pre-placed lights
Mazzle beam
Toggle all lights
Cutscene
source
Scattering
World relative
Sharpening
Toggle light
Gobo
Stick to camera
Disable vfx
Inner/Outer angles
Character relative
Disable CharacterLight