Disable pre- placed lights Light save/load position World relative Sharpening Inner/Outer angles Disable CharacterLight Mazzle beam Disable vfx Far/Near plane distance Gobo Toggle all lights AnL parameters PhotoMode source Toggle light Keybinds Directional light Origin point Scattering Stick to camera Light type Character relative Cutscene source PM DoF Toggle all markers Disable pre- placed lights Light save/load position World relative Sharpening Inner/Outer angles Disable CharacterLight Mazzle beam Disable vfx Far/Near plane distance Gobo Toggle all lights AnL parameters PhotoMode source Toggle light Keybinds Directional light Origin point Scattering Stick to camera Light type Character relative Cutscene source PM DoF Toggle all markers
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Disable pre-placed lights
Light save/load position
World relative
Sharpening
Inner/Outer angles
Disable CharacterLight
Mazzle beam
Disable vfx
Far/Near plane distance
Gobo
Toggle all lights
AnL parameters
PhotoMode source
Toggle light
Keybinds
Directional light
Origin point
Scattering
Stick to camera
Light type
Character relative
Cutscene
source
PM DoF
Toggle all markers