OriginpointPMDoFPhotoModesourceKeybindsDirectionallightLightsave/loadpositionFar/NearplanedistanceAnLparametersToggleallmarkersLighttypeDisablepre-placedlightsMazzlebeamTogglealllightsCutscenesourceScatteringWorldrelativeSharpeningTogglelightGoboStick tocameraDisablevfxInner/OuteranglesCharacterrelativeDisableCharacterLightOriginpointPMDoFPhotoModesourceKeybindsDirectionallightLightsave/loadpositionFar/NearplanedistanceAnLparametersToggleallmarkersLighttypeDisablepre-placedlightsMazzlebeamTogglealllightsCutscenesourceScatteringWorldrelativeSharpeningTogglelightGoboStick tocameraDisablevfxInner/OuteranglesCharacterrelativeDisableCharacterLight

I use every Lighty Lights feature - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Origin point
  2. PM DoF
  3. PhotoMode source
  4. Keybinds
  5. Directional light
  6. Light save/load position
  7. Far/Near plane distance
  8. AnL parameters
  9. Toggle all markers
  10. Light type
  11. Disable pre-placed lights
  12. Mazzle beam
  13. Toggle all lights
  14. Cutscene source
  15. Scattering
  16. World relative
  17. Sharpening
  18. Toggle light
  19. Gobo
  20. Stick to camera
  21. Disable vfx
  22. Inner/Outer angles
  23. Character relative
  24. Disable CharacterLight