Disablepre-placedlightsLightsave/loadpositionWorldrelativeSharpeningInner/OuteranglesDisableCharacterLightMazzlebeamDisablevfxFar/NearplanedistanceGoboTogglealllightsAnLparametersPhotoModesourceTogglelightKeybindsDirectionallightOriginpointScatteringStick tocameraLighttypeCharacterrelativeCutscenesourcePMDoFToggleallmarkersDisablepre-placedlightsLightsave/loadpositionWorldrelativeSharpeningInner/OuteranglesDisableCharacterLightMazzlebeamDisablevfxFar/NearplanedistanceGoboTogglealllightsAnLparametersPhotoModesourceTogglelightKeybindsDirectionallightOriginpointScatteringStick tocameraLighttypeCharacterrelativeCutscenesourcePMDoFToggleallmarkers

I use every Lighty Lights feature - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Disable pre-placed lights
  2. Light save/load position
  3. World relative
  4. Sharpening
  5. Inner/Outer angles
  6. Disable CharacterLight
  7. Mazzle beam
  8. Disable vfx
  9. Far/Near plane distance
  10. Gobo
  11. Toggle all lights
  12. AnL parameters
  13. PhotoMode source
  14. Toggle light
  15. Keybinds
  16. Directional light
  17. Origin point
  18. Scattering
  19. Stick to camera
  20. Light type
  21. Character relative
  22. Cutscene source
  23. PM DoF
  24. Toggle all markers