KeybindsOriginpointDisableCharacterLightPhotoModesourceCutscenesourceToggleallmarkersTogglealllightsDisablevfxTogglelightGoboLightsave/loadpositionWorldrelativePMDoFStick tocameraLighttypeCharacterrelativeAnLparametersSharpeningInner/OuteranglesDisablepre-placedlightsDirectionallightMazzlebeamFar/NearplanedistanceScatteringKeybindsOriginpointDisableCharacterLightPhotoModesourceCutscenesourceToggleallmarkersTogglealllightsDisablevfxTogglelightGoboLightsave/loadpositionWorldrelativePMDoFStick tocameraLighttypeCharacterrelativeAnLparametersSharpeningInner/OuteranglesDisablepre-placedlightsDirectionallightMazzlebeamFar/NearplanedistanceScattering

I use every Lighty Lights feature - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Keybinds
  2. Origin point
  3. Disable CharacterLight
  4. PhotoMode source
  5. Cutscene source
  6. Toggle all markers
  7. Toggle all lights
  8. Disable vfx
  9. Toggle light
  10. Gobo
  11. Light save/load position
  12. World relative
  13. PM DoF
  14. Stick to camera
  15. Light type
  16. Character relative
  17. AnL parameters
  18. Sharpening
  19. Inner/Outer angles
  20. Disable pre-placed lights
  21. Directional light
  22. Mazzle beam
  23. Far/Near plane distance
  24. Scattering