DisablevfxDisablepre-placedlightsSharpeningDisableCharacterLightCutscenesourceLighttypeScatteringDirectionallightStick tocameraPMDoFWorldrelativeToggleallmarkersCharacterrelativeTogglelightMazzlebeamOriginpointKeybindsAnLparametersLightsave/loadpositionGoboFar/NearplanedistanceInner/OuteranglesPhotoModesourceTogglealllightsDisablevfxDisablepre-placedlightsSharpeningDisableCharacterLightCutscenesourceLighttypeScatteringDirectionallightStick tocameraPMDoFWorldrelativeToggleallmarkersCharacterrelativeTogglelightMazzlebeamOriginpointKeybindsAnLparametersLightsave/loadpositionGoboFar/NearplanedistanceInner/OuteranglesPhotoModesourceTogglealllights

I use every Lighty Lights feature - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Disable vfx
  2. Disable pre-placed lights
  3. Sharpening
  4. Disable CharacterLight
  5. Cutscene source
  6. Light type
  7. Scattering
  8. Directional light
  9. Stick to camera
  10. PM DoF
  11. World relative
  12. Toggle all markers
  13. Character relative
  14. Toggle light
  15. Mazzle beam
  16. Origin point
  17. Keybinds
  18. AnL parameters
  19. Light save/load position
  20. Gobo
  21. Far/Near plane distance
  22. Inner/Outer angles
  23. PhotoMode source
  24. Toggle all lights