Character relative Disable pre- placed lights Cutscene source Light type Stick to camera Mazzle beam PM DoF World relative Toggle all lights Disable CharacterLight Gobo Light save/load position Keybinds Inner/Outer angles Origin point Toggle light PhotoMode source Scattering Far/Near plane distance Toggle all markers Sharpening Directional light AnL parameters Disable vfx Character relative Disable pre- placed lights Cutscene source Light type Stick to camera Mazzle beam PM DoF World relative Toggle all lights Disable CharacterLight Gobo Light save/load position Keybinds Inner/Outer angles Origin point Toggle light PhotoMode source Scattering Far/Near plane distance Toggle all markers Sharpening Directional light AnL parameters Disable vfx
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character relative
Disable pre-placed lights
Cutscene
source
Light type
Stick to camera
Mazzle beam
PM DoF
World relative
Toggle all lights
Disable CharacterLight
Gobo
Light save/load position
Keybinds
Inner/Outer angles
Origin point
Toggle light
PhotoMode source
Scattering
Far/Near plane distance
Toggle all markers
Sharpening
Directional light
AnL parameters
Disable vfx