Disable pre- placed lights Toggle all markers Character relative Light save/load position Scattering Stick to camera Keybinds Toggle light Cutscene source Toggle all lights PM DoF Origin point Sharpening Light type World relative Mazzle beam Disable CharacterLight Gobo Inner/Outer angles Directional light Far/Near plane distance AnL parameters PhotoMode source Disable vfx Disable pre- placed lights Toggle all markers Character relative Light save/load position Scattering Stick to camera Keybinds Toggle light Cutscene source Toggle all lights PM DoF Origin point Sharpening Light type World relative Mazzle beam Disable CharacterLight Gobo Inner/Outer angles Directional light Far/Near plane distance AnL parameters PhotoMode source Disable vfx
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Disable pre-placed lights
Toggle all markers
Character relative
Light save/load position
Scattering
Stick to camera
Keybinds
Toggle light
Cutscene
source
Toggle all lights
PM DoF
Origin point
Sharpening
Light type
World relative
Mazzle beam
Disable CharacterLight
Gobo
Inner/Outer angles
Directional light
Far/Near plane distance
AnL parameters
PhotoMode source
Disable vfx