EllatransformsSomeoneconsumessomethingquestionableG4MM04hits bothhisattacksThe group isgetting attackby boklins onthe way to thenew villageThepartysplits upA npc isweirdedout by thepartyThe partyignores anobviousplot pointTim hits3 timesin a rowDardir is sadabout thedeath orinjury of acreatureHorsemissesboth hisshotsThe partyfinds anythingcelestialorder/enginerelatedAshgets alast hitAnenemycritsTim wastesa level 3spell slotfor nothingShadowpuppetsincapacitate anenemy 2rounds in a rowFriendlyfireoccursDMsays shehas to nerfsomeoneG4MM04revealsinformation to anpc that shouldnot have beenrevealedPlayersderailthe sessionfor a least 5minutesDardirindirectlyharms acreatureA nat1 rollsAnyone triesto persuadea npc forprofitA nat20 rollsSomethingdoesn't gettransferredto Foundryafter level upEllatransformsSomeoneconsumessomethingquestionableG4MM04hits bothhisattacksThe group isgetting attackby boklins onthe way to thenew villageThepartysplits upA npc isweirdedout by thepartyThe partyignores anobviousplot pointTim hits3 timesin a rowDardir is sadabout thedeath orinjury of acreatureHorsemissesboth hisshotsThe partyfinds anythingcelestialorder/enginerelatedAshgets alast hitAnenemycritsTim wastesa level 3spell slotfor nothingShadowpuppetsincapacitate anenemy 2rounds in a rowFriendlyfireoccursDMsays shehas to nerfsomeoneG4MM04revealsinformation to anpc that shouldnot have beenrevealedPlayersderailthe sessionfor a least 5minutesDardirindirectlyharms acreatureA nat1 rollsAnyone triesto persuadea npc forprofitA nat20 rollsSomethingdoesn't gettransferredto Foundryafter level up

More DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ella transforms
  2. Someone consumes something questionable
  3. G4MM04 hits both his attacks
  4. The group is getting attack by boklins on the way to the new village
  5. The party splits up
  6. A npc is weirded out by the party
  7. The party ignores an obvious plot point
  8. Tim hits 3 times in a row
  9. Dardir is sad about the death or injury of a creature
  10. Horse misses both his shots
  11. The party finds anything celestial order/engine related
  12. Ash gets a last hit
  13. An enemy crits
  14. Tim wastes a level 3 spell slot for nothing
  15. Shadow puppets incapacitate an enemy 2 rounds in a row
  16. Friendly fire occurs
  17. DM says she has to nerf someone
  18. G4MM04 reveals information to a npc that should not have been revealed
  19. Players derail the session for a least 5 minutes
  20. Dardir indirectly harms a creature
  21. A nat 1 rolls
  22. Anyone tries to persuade a npc for profit
  23. A nat 20 rolls
  24. Something doesn't get transferred to Foundry after level up