Dardirindirectlyharms acreatureShadowpuppetsincapacitate anenemy 2rounds in a rowTim hits3 timesin a rowG4MM04revealsinformation to anpc that shouldnot have beenrevealedFriendlyfireoccursA npc isweirdedout by thepartyPlayersderailthe sessionfor a least 5minutesSomeoneconsumessomethingquestionableEllatransformsThe group isgetting attackby boklins onthe way to thenew villageA nat20 rollsThe partyignores anobviousplot pointThe partyfinds anythingcelestialorder/enginerelatedA nat1 rollsAnyone triesto persuadea npc forprofitAnenemycritsSomethingdoesn't gettransferredto Foundryafter level upTim wastesa level 3spell slotfor nothingDardir is sadabout thedeath orinjury of acreatureThepartysplits upG4MM04hits bothhisattacksAshgets alast hitDMsays shehas to nerfsomeoneHorsemissesboth hisshotsDardirindirectlyharms acreatureShadowpuppetsincapacitate anenemy 2rounds in a rowTim hits3 timesin a rowG4MM04revealsinformation to anpc that shouldnot have beenrevealedFriendlyfireoccursA npc isweirdedout by thepartyPlayersderailthe sessionfor a least 5minutesSomeoneconsumessomethingquestionableEllatransformsThe group isgetting attackby boklins onthe way to thenew villageA nat20 rollsThe partyignores anobviousplot pointThe partyfinds anythingcelestialorder/enginerelatedA nat1 rollsAnyone triesto persuadea npc forprofitAnenemycritsSomethingdoesn't gettransferredto Foundryafter level upTim wastesa level 3spell slotfor nothingDardir is sadabout thedeath orinjury of acreatureThepartysplits upG4MM04hits bothhisattacksAshgets alast hitDMsays shehas to nerfsomeoneHorsemissesboth hisshots

More DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dardir indirectly harms a creature
  2. Shadow puppets incapacitate an enemy 2 rounds in a row
  3. Tim hits 3 times in a row
  4. G4MM04 reveals information to a npc that should not have been revealed
  5. Friendly fire occurs
  6. A npc is weirded out by the party
  7. Players derail the session for a least 5 minutes
  8. Someone consumes something questionable
  9. Ella transforms
  10. The group is getting attack by boklins on the way to the new village
  11. A nat 20 rolls
  12. The party ignores an obvious plot point
  13. The party finds anything celestial order/engine related
  14. A nat 1 rolls
  15. Anyone tries to persuade a npc for profit
  16. An enemy crits
  17. Something doesn't get transferred to Foundry after level up
  18. Tim wastes a level 3 spell slot for nothing
  19. Dardir is sad about the death or injury of a creature
  20. The party splits up
  21. G4MM04 hits both his attacks
  22. Ash gets a last hit
  23. DM says she has to nerf someone
  24. Horse misses both his shots