Somethingdoesn't gettransferredto Foundryafter level upSomeoneconsumessomethingquestionableA npc isweirdedout by thepartyThepartysplits upEllatransformsDardirindirectlyharms acreatureAnyone triesto persuadea npc forprofitDardir is sadabout thedeath orinjury of acreatureHorsemissesboth hisshotsTim hits3 timesin a rowDMsays shehas to nerfsomeoneAshgets alast hitG4MM04revealsinformation to anpc that shouldnot have beenrevealedShadowpuppetsincapacitate anenemy 2rounds in a rowThe group isgetting attackby boklins onthe way to thenew villageAnenemycritsThe partyfinds anythingcelestialorder/enginerelatedTim wastesa level 3spell slotfor nothingThe partyignores anobviousplot pointA nat20 rollsA nat1 rollsG4MM04hits bothhisattacksPlayersderailthe sessionfor a least 5minutesFriendlyfireoccursSomethingdoesn't gettransferredto Foundryafter level upSomeoneconsumessomethingquestionableA npc isweirdedout by thepartyThepartysplits upEllatransformsDardirindirectlyharms acreatureAnyone triesto persuadea npc forprofitDardir is sadabout thedeath orinjury of acreatureHorsemissesboth hisshotsTim hits3 timesin a rowDMsays shehas to nerfsomeoneAshgets alast hitG4MM04revealsinformation to anpc that shouldnot have beenrevealedShadowpuppetsincapacitate anenemy 2rounds in a rowThe group isgetting attackby boklins onthe way to thenew villageAnenemycritsThe partyfinds anythingcelestialorder/enginerelatedTim wastesa level 3spell slotfor nothingThe partyignores anobviousplot pointA nat20 rollsA nat1 rollsG4MM04hits bothhisattacksPlayersderailthe sessionfor a least 5minutesFriendlyfireoccurs

More DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something doesn't get transferred to Foundry after level up
  2. Someone consumes something questionable
  3. A npc is weirded out by the party
  4. The party splits up
  5. Ella transforms
  6. Dardir indirectly harms a creature
  7. Anyone tries to persuade a npc for profit
  8. Dardir is sad about the death or injury of a creature
  9. Horse misses both his shots
  10. Tim hits 3 times in a row
  11. DM says she has to nerf someone
  12. Ash gets a last hit
  13. G4MM04 reveals information to a npc that should not have been revealed
  14. Shadow puppets incapacitate an enemy 2 rounds in a row
  15. The group is getting attack by boklins on the way to the new village
  16. An enemy crits
  17. The party finds anything celestial order/engine related
  18. Tim wastes a level 3 spell slot for nothing
  19. The party ignores an obvious plot point
  20. A nat 20 rolls
  21. A nat 1 rolls
  22. G4MM04 hits both his attacks
  23. Players derail the session for a least 5 minutes
  24. Friendly fire occurs