Dardirindirectlyharms acreatureDardir is sadabout thedeath orinjury of acreatureAnyone triesto persuadea npc forprofitDMsays shehas to nerfsomeoneAnenemycritsThe group isgetting attackby boklins onthe way to thenew villageG4MM04revealsinformation to anpc that shouldnot have beenrevealedA npc isweirdedout by thepartyThe partyfinds anythingcelestialorder/enginerelatedHorsemissesboth hisshotsFriendlyfireoccursA nat20 rollsThe partyignores anobviousplot pointSomeoneconsumessomethingquestionableAshgets alast hitG4MM04hits bothhisattacksTim wastesa level 3spell slotfor nothingThepartysplits upSomethingdoesn't gettransferredto Foundryafter level upA nat1 rollsEllatransformsPlayersderailthe sessionfor a least 5minutesShadowpuppetsincapacitate anenemy 2rounds in a rowTim hits3 timesin a rowDardirindirectlyharms acreatureDardir is sadabout thedeath orinjury of acreatureAnyone triesto persuadea npc forprofitDMsays shehas to nerfsomeoneAnenemycritsThe group isgetting attackby boklins onthe way to thenew villageG4MM04revealsinformation to anpc that shouldnot have beenrevealedA npc isweirdedout by thepartyThe partyfinds anythingcelestialorder/enginerelatedHorsemissesboth hisshotsFriendlyfireoccursA nat20 rollsThe partyignores anobviousplot pointSomeoneconsumessomethingquestionableAshgets alast hitG4MM04hits bothhisattacksTim wastesa level 3spell slotfor nothingThepartysplits upSomethingdoesn't gettransferredto Foundryafter level upA nat1 rollsEllatransformsPlayersderailthe sessionfor a least 5minutesShadowpuppetsincapacitate anenemy 2rounds in a rowTim hits3 timesin a row

More DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dardir indirectly harms a creature
  2. Dardir is sad about the death or injury of a creature
  3. Anyone tries to persuade a npc for profit
  4. DM says she has to nerf someone
  5. An enemy crits
  6. The group is getting attack by boklins on the way to the new village
  7. G4MM04 reveals information to a npc that should not have been revealed
  8. A npc is weirded out by the party
  9. The party finds anything celestial order/engine related
  10. Horse misses both his shots
  11. Friendly fire occurs
  12. A nat 20 rolls
  13. The party ignores an obvious plot point
  14. Someone consumes something questionable
  15. Ash gets a last hit
  16. G4MM04 hits both his attacks
  17. Tim wastes a level 3 spell slot for nothing
  18. The party splits up
  19. Something doesn't get transferred to Foundry after level up
  20. A nat 1 rolls
  21. Ella transforms
  22. Players derail the session for a least 5 minutes
  23. Shadow puppets incapacitate an enemy 2 rounds in a row
  24. Tim hits 3 times in a row