A nat20 rollsAnyone triesto persuadea npc forprofitThepartysplits upA nat1 rollsThe group isgetting attackby boklins onthe way to thenew villageDardirindirectlyharms acreatureA npc isweirdedout by thepartyTim hits3 timesin a rowShadowpuppetsincapacitate anenemy 2rounds in a rowDMsays shehas to nerfsomeonePlayersderailthe sessionfor a least 5minutesTim wastesa level 3spell slotfor nothingThe partyfinds anythingcelestialorder/enginerelatedG4MM04hits bothhisattacksHorsemissesboth hisshotsThe partyignores anobviousplot pointEllatransformsG4MM04revealsinformation to anpc that shouldnot have beenrevealedSomeoneconsumessomethingquestionableDardir is sadabout thedeath orinjury of acreatureAshgets alast hitFriendlyfireoccursAnenemycritsSomethingdoesn't gettransferredto Foundryafter level upA nat20 rollsAnyone triesto persuadea npc forprofitThepartysplits upA nat1 rollsThe group isgetting attackby boklins onthe way to thenew villageDardirindirectlyharms acreatureA npc isweirdedout by thepartyTim hits3 timesin a rowShadowpuppetsincapacitate anenemy 2rounds in a rowDMsays shehas to nerfsomeonePlayersderailthe sessionfor a least 5minutesTim wastesa level 3spell slotfor nothingThe partyfinds anythingcelestialorder/enginerelatedG4MM04hits bothhisattacksHorsemissesboth hisshotsThe partyignores anobviousplot pointEllatransformsG4MM04revealsinformation to anpc that shouldnot have beenrevealedSomeoneconsumessomethingquestionableDardir is sadabout thedeath orinjury of acreatureAshgets alast hitFriendlyfireoccursAnenemycritsSomethingdoesn't gettransferredto Foundryafter level up

More DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A nat 20 rolls
  2. Anyone tries to persuade a npc for profit
  3. The party splits up
  4. A nat 1 rolls
  5. The group is getting attack by boklins on the way to the new village
  6. Dardir indirectly harms a creature
  7. A npc is weirded out by the party
  8. Tim hits 3 times in a row
  9. Shadow puppets incapacitate an enemy 2 rounds in a row
  10. DM says she has to nerf someone
  11. Players derail the session for a least 5 minutes
  12. Tim wastes a level 3 spell slot for nothing
  13. The party finds anything celestial order/engine related
  14. G4MM04 hits both his attacks
  15. Horse misses both his shots
  16. The party ignores an obvious plot point
  17. Ella transforms
  18. G4MM04 reveals information to a npc that should not have been revealed
  19. Someone consumes something questionable
  20. Dardir is sad about the death or injury of a creature
  21. Ash gets a last hit
  22. Friendly fire occurs
  23. An enemy crits
  24. Something doesn't get transferred to Foundry after level up