xander falls the rugrat throws something full clear on map kill a monster with angy duck headman in headman manor same location twice in a row 300hp 200stam 8strength invis/ sword guy spawns get to lvl 5 boomers and gnomes same run break a 40k object 150k saved duck bucket is useful large object doesnt drop value getting black or white with gambit launched into pit by enemy monster hits cart pop BB balloons and live 60k cashbag on return one kills the other 4 of a special power up no one dies 2 lvls in a row huntsman trips down stairs only floating or grounded enemies xander falls the rugrat throws something full clear on map kill a monster with angy duck headman in headman manor same location twice in a row 300hp 200stam 8strength invis/ sword guy spawns get to lvl 5 boomers and gnomes same run break a 40k object 150k saved duck bucket is useful large object doesnt drop value getting black or white with gambit launched into pit by enemy monster hits cart pop BB balloons and live 60k cashbag on return one kills the other 4 of a special power up no one dies 2 lvls in a row huntsman trips down stairs only floating or grounded enemies
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
xander falls
the rugrat throws something
full clear on map
kill a monster with angy duck
headman in headman manor
same location twice in a row
300hp 200stam 8strength
invis/ sword guy spawns
get to lvl 5
boomers and gnomes same run
break a 40k object
150k saved
duck bucket is useful
large object doesnt drop value
getting black or white with gambit
launched into pit by enemy
monster hits cart
pop BB balloons and live
60k cashbag on return
one kills the other
4 of a special power up
no one dies 2 lvls in a row
huntsman trips down stairs
only floating or grounded enemies