xander falls full clear on map the rugrat throws something huntsman trips down stairs 4 of a special power up no one dies 2 lvls in a row monster hits cart 150k saved launched into pit by enemy large object doesnt drop value one kills the other only floating or grounded enemies duck bucket is useful kill a monster with angy duck same location twice in a row invis/ sword guy spawns 60k cashbag on return boomers and gnomes same run getting black or white with gambit get to lvl 5 pop BB balloons and live break a 40k object headman in headman manor 300hp 200stam 8strength xander falls full clear on map the rugrat throws something huntsman trips down stairs 4 of a special power up no one dies 2 lvls in a row monster hits cart 150k saved launched into pit by enemy large object doesnt drop value one kills the other only floating or grounded enemies duck bucket is useful kill a monster with angy duck same location twice in a row invis/ sword guy spawns 60k cashbag on return boomers and gnomes same run getting black or white with gambit get to lvl 5 pop BB balloons and live break a 40k object headman in headman manor 300hp 200stam 8strength
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
xander falls
full clear on map
the rugrat throws something
huntsman trips down stairs
4 of a special power up
no one dies 2 lvls in a row
monster hits cart
150k saved
launched into pit by enemy
large object doesnt drop value
one kills the other
only floating or grounded enemies
duck bucket is useful
kill a monster with angy duck
same location twice in a row
invis/ sword guy spawns
60k cashbag on return
boomers and gnomes same run
getting black or white with gambit
get to lvl 5
pop BB balloons and live
break a 40k object
headman in headman manor
300hp 200stam 8strength