huntsman trips down stairs only floating or grounded enemies get to lvl 5 large object doesnt drop value 150k saved xander falls same location twice in a row the rugrat throws something one kills the other 60k cashbag on return headman in headman manor launched into pit by enemy invis/ sword guy spawns monster hits cart kill a monster with angy duck 4 of a special power up break a 40k object full clear on map no one dies 2 lvls in a row boomers and gnomes same run pop BB balloons and live duck bucket is useful getting black or white with gambit 300hp 200stam 8strength huntsman trips down stairs only floating or grounded enemies get to lvl 5 large object doesnt drop value 150k saved xander falls same location twice in a row the rugrat throws something one kills the other 60k cashbag on return headman in headman manor launched into pit by enemy invis/ sword guy spawns monster hits cart kill a monster with angy duck 4 of a special power up break a 40k object full clear on map no one dies 2 lvls in a row boomers and gnomes same run pop BB balloons and live duck bucket is useful getting black or white with gambit 300hp 200stam 8strength
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
huntsman trips down stairs
only floating or grounded enemies
get to lvl 5
large object doesnt drop value
150k saved
xander falls
same location twice in a row
the rugrat throws something
one kills the other
60k cashbag on return
headman in headman manor
launched into pit by enemy
invis/ sword guy spawns
monster hits cart
kill a monster with angy duck
4 of a special power up
break a 40k object
full clear on map
no one dies 2 lvls in a row
boomers and gnomes same run
pop BB balloons and live
duck bucket is useful
getting black or white with gambit
300hp 200stam 8strength