Cast yourcommander3+ timesRemove 12+creatureswith a singlespell/abilityCopysomethingWinthe dierollDestroy/exileSol RingGoinfinitePlay all5colorsDraw 7+cards ina turnEliminate aplayer withcommanderdamagePlay amonocolor deckGive anotherplayer a card,life, mana,counter, orpermanentPlay 3gamesof edh"Land,pass" onturn 6 orlaterHave morecards ingraveyardthan libraryFail tofindMulliganto 5 orlessControl 3spells onthe stackat onceDeal 100+damagein a turnT1 SolRingTradewithsomeoneStop agamewinningspell/combatMake ahanddrawntokenHave 1or lesslifeControl 6+creaturesof thesame typeSwap outSol Ringfor agameEliminate aplayer withexactlyenoughdamageCast a spellor control acreature thatyou don'townPay fortaxes 3times in agameDrawfirstbloodControl12+creaturesPlay a cardthat yougot thisweekendCast yourcommander3+ timesRemove 12+creatureswith a singlespell/abilityCopysomethingWinthe dierollDestroy/exileSol RingGoinfinitePlay all5colorsDraw 7+cards ina turnEliminate aplayer withcommanderdamagePlay amonocolor deckGive anotherplayer a card,life, mana,counter, orpermanentPlay 3gamesof edh"Land,pass" onturn 6 orlaterHave morecards ingraveyardthan libraryFail tofindMulliganto 5 orlessControl 3spells onthe stackat onceDeal 100+damagein a turnT1 SolRingTradewithsomeoneStop agamewinningspell/combatMake ahanddrawntokenHave 1or lesslifeControl 6+creaturesof thesame typeSwap outSol Ringfor agameEliminate aplayer withexactlyenoughdamageCast a spellor control acreature thatyou don'townPay fortaxes 3times in agameDrawfirstbloodControl12+creaturesPlay a cardthat yougot thisweekend

Magic: the Bingoing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cast your commander 3+ times
  2. Remove 12+ creatures with a single spell/ability
  3. Copy something
  4. Win the die roll
  5. Destroy/exile Sol Ring
  6. Go infinite
  7. Play all 5 colors
  8. Draw 7+ cards in a turn
  9. Eliminate a player with commander damage
  10. Play a mono color deck
  11. Give another player a card, life, mana, counter, or permanent
  12. Play 3 games of edh
  13. "Land, pass" on turn 6 or later
  14. Have more cards in graveyard than library
  15. Fail to find
  16. Mulligan to 5 or less
  17. Control 3 spells on the stack at once
  18. Deal 100+ damage in a turn
  19. T1 Sol Ring
  20. Trade with someone
  21. Stop a game winning spell/combat
  22. Make a hand drawn token
  23. Have 1 or less life
  24. Control 6+ creatures of the same type
  25. Swap out Sol Ring for a game
  26. Eliminate a player with exactly enough damage
  27. Cast a spell or control a creature that you don't own
  28. Pay for taxes 3 times in a game
  29. Draw first blood
  30. Control 12+ creatures
  31. Play a card that you got this weekend