Play a cardthat yougot thisweekendHave morecards ingraveyardthan libraryMake ahanddrawntokenWinthe dierollRemove 12+creatureswith a singlespell/abilityDraw 7+cards ina turnControl12+creaturesControl 3spells onthe stackat onceDestroy/exileSol RingGoinfinitePlay amonocolor deckCast yourcommander3+ timesT1 SolRingMulliganto 5 orlessDrawfirstbloodEliminate aplayer withexactlyenoughdamageControl 6+creaturesof thesame type"Land,pass" onturn 6 orlaterCast a spellor control acreature thatyou don'townPlay all5colorsDeal 100+damagein a turnTradewithsomeonePay fortaxes 3times in agameStop agamewinningspell/combatSwap outSol Ringfor agameHave 1or lesslifeGive anotherplayer a card,life, mana,counter, orpermanentEliminate aplayer withcommanderdamagePlay 3gamesof edhFail tofindCopysomethingPlay a cardthat yougot thisweekendHave morecards ingraveyardthan libraryMake ahanddrawntokenWinthe dierollRemove 12+creatureswith a singlespell/abilityDraw 7+cards ina turnControl12+creaturesControl 3spells onthe stackat onceDestroy/exileSol RingGoinfinitePlay amonocolor deckCast yourcommander3+ timesT1 SolRingMulliganto 5 orlessDrawfirstbloodEliminate aplayer withexactlyenoughdamageControl 6+creaturesof thesame type"Land,pass" onturn 6 orlaterCast a spellor control acreature thatyou don'townPlay all5colorsDeal 100+damagein a turnTradewithsomeonePay fortaxes 3times in agameStop agamewinningspell/combatSwap outSol Ringfor agameHave 1or lesslifeGive anotherplayer a card,life, mana,counter, orpermanentEliminate aplayer withcommanderdamagePlay 3gamesof edhFail tofindCopysomething

Magic: the Bingoing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Play a card that you got this weekend
  2. Have more cards in graveyard than library
  3. Make a hand drawn token
  4. Win the die roll
  5. Remove 12+ creatures with a single spell/ability
  6. Draw 7+ cards in a turn
  7. Control 12+ creatures
  8. Control 3 spells on the stack at once
  9. Destroy/exile Sol Ring
  10. Go infinite
  11. Play a mono color deck
  12. Cast your commander 3+ times
  13. T1 Sol Ring
  14. Mulligan to 5 or less
  15. Draw first blood
  16. Eliminate a player with exactly enough damage
  17. Control 6+ creatures of the same type
  18. "Land, pass" on turn 6 or later
  19. Cast a spell or control a creature that you don't own
  20. Play all 5 colors
  21. Deal 100+ damage in a turn
  22. Trade with someone
  23. Pay for taxes 3 times in a game
  24. Stop a game winning spell/combat
  25. Swap out Sol Ring for a game
  26. Have 1 or less life
  27. Give another player a card, life, mana, counter, or permanent
  28. Eliminate a player with commander damage
  29. Play 3 games of edh
  30. Fail to find
  31. Copy something