Stop agamewinningspell/combatDestroy/exileSol RingSwap outSol Ringfor agameControl12+creaturesPay fortaxes 3times in agameCast yourcommander3+ timesMake ahanddrawntokenDeal 100+damagein a turnTradewithsomeoneHave 1or lesslifeDraw 7+cards ina turnPlay 3gamesof edhGive anotherplayer a card,life, mana,counter, orpermanentPlay all5colorsControl 6+creaturesof thesame typeMulliganto 5 orlessRemove 12+creatureswith a singlespell/abilityPlay a cardthat yougot thisweekendWinthe dierollPlay amonocolor deckFail tofindEliminate aplayer withexactlyenoughdamageEliminate aplayer withcommanderdamageCopysomethingCast a spellor control acreature thatyou don'townControl 3spells onthe stackat onceHave morecards ingraveyardthan library"Land,pass" onturn 6 orlaterT1 SolRingDrawfirstbloodGoinfiniteStop agamewinningspell/combatDestroy/exileSol RingSwap outSol Ringfor agameControl12+creaturesPay fortaxes 3times in agameCast yourcommander3+ timesMake ahanddrawntokenDeal 100+damagein a turnTradewithsomeoneHave 1or lesslifeDraw 7+cards ina turnPlay 3gamesof edhGive anotherplayer a card,life, mana,counter, orpermanentPlay all5colorsControl 6+creaturesof thesame typeMulliganto 5 orlessRemove 12+creatureswith a singlespell/abilityPlay a cardthat yougot thisweekendWinthe dierollPlay amonocolor deckFail tofindEliminate aplayer withexactlyenoughdamageEliminate aplayer withcommanderdamageCopysomethingCast a spellor control acreature thatyou don'townControl 3spells onthe stackat onceHave morecards ingraveyardthan library"Land,pass" onturn 6 orlaterT1 SolRingDrawfirstbloodGoinfinite

Magic: the Bingoing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stop a game winning spell/combat
  2. Destroy/exile Sol Ring
  3. Swap out Sol Ring for a game
  4. Control 12+ creatures
  5. Pay for taxes 3 times in a game
  6. Cast your commander 3+ times
  7. Make a hand drawn token
  8. Deal 100+ damage in a turn
  9. Trade with someone
  10. Have 1 or less life
  11. Draw 7+ cards in a turn
  12. Play 3 games of edh
  13. Give another player a card, life, mana, counter, or permanent
  14. Play all 5 colors
  15. Control 6+ creatures of the same type
  16. Mulligan to 5 or less
  17. Remove 12+ creatures with a single spell/ability
  18. Play a card that you got this weekend
  19. Win the die roll
  20. Play a mono color deck
  21. Fail to find
  22. Eliminate a player with exactly enough damage
  23. Eliminate a player with commander damage
  24. Copy something
  25. Cast a spell or control a creature that you don't own
  26. Control 3 spells on the stack at once
  27. Have more cards in graveyard than library
  28. "Land, pass" on turn 6 or later
  29. T1 Sol Ring
  30. Draw first blood
  31. Go infinite