TradewithsomeoneCast a spellor control acreature thatyou don'townFail tofindT1 SolRingCopysomethingPlay amonocolor deck"Land,pass" onturn 6 orlaterMulliganto 5 orlessMake ahanddrawntokenHave morecards ingraveyardthan libraryPlay 3gamesof edhControl 6+creaturesof thesame typeDeal 100+damagein a turnCast yourcommander3+ timesDestroy/exileSol RingDrawfirstbloodSwap outSol Ringfor agamePay fortaxes 3times in agameControl12+creaturesControl 3spells onthe stackat onceEliminate aplayer withexactlyenoughdamageGoinfiniteHave 1or lesslifeDraw 7+cards ina turnEliminate aplayer withcommanderdamageGive anotherplayer a card,life, mana,counter, orpermanentStop agamewinningspell/combatRemove 12+creatureswith a singlespell/abilityPlay all5colorsWinthe dierollPlay a cardthat yougot thisweekendTradewithsomeoneCast a spellor control acreature thatyou don'townFail tofindT1 SolRingCopysomethingPlay amonocolor deck"Land,pass" onturn 6 orlaterMulliganto 5 orlessMake ahanddrawntokenHave morecards ingraveyardthan libraryPlay 3gamesof edhControl 6+creaturesof thesame typeDeal 100+damagein a turnCast yourcommander3+ timesDestroy/exileSol RingDrawfirstbloodSwap outSol Ringfor agamePay fortaxes 3times in agameControl12+creaturesControl 3spells onthe stackat onceEliminate aplayer withexactlyenoughdamageGoinfiniteHave 1or lesslifeDraw 7+cards ina turnEliminate aplayer withcommanderdamageGive anotherplayer a card,life, mana,counter, orpermanentStop agamewinningspell/combatRemove 12+creatureswith a singlespell/abilityPlay all5colorsWinthe dierollPlay a cardthat yougot thisweekend

Magic: the Bingoing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Trade with someone
  2. Cast a spell or control a creature that you don't own
  3. Fail to find
  4. T1 Sol Ring
  5. Copy something
  6. Play a mono color deck
  7. "Land, pass" on turn 6 or later
  8. Mulligan to 5 or less
  9. Make a hand drawn token
  10. Have more cards in graveyard than library
  11. Play 3 games of edh
  12. Control 6+ creatures of the same type
  13. Deal 100+ damage in a turn
  14. Cast your commander 3+ times
  15. Destroy/exile Sol Ring
  16. Draw first blood
  17. Swap out Sol Ring for a game
  18. Pay for taxes 3 times in a game
  19. Control 12+ creatures
  20. Control 3 spells on the stack at once
  21. Eliminate a player with exactly enough damage
  22. Go infinite
  23. Have 1 or less life
  24. Draw 7+ cards in a turn
  25. Eliminate a player with commander damage
  26. Give another player a card, life, mana, counter, or permanent
  27. Stop a game winning spell/combat
  28. Remove 12+ creatures with a single spell/ability
  29. Play all 5 colors
  30. Win the die roll
  31. Play a card that you got this weekend