Destroy/exileSol RingControl 6+creaturesof thesame typeControl 3spells onthe stackat onceT1 SolRingDraw 7+cards ina turnEliminate aplayer withcommanderdamage"Land,pass" onturn 6 orlaterCopysomethingHave 1or lesslifePlay amonocolor deckPay fortaxes 3times in agamePlay a cardthat yougot thisweekendMake ahanddrawntokenGoinfinitePlay all5colorsDrawfirstbloodMulliganto 5 orlessSwap outSol Ringfor agameHave morecards ingraveyardthan libraryCast yourcommander3+ timesPlay 3gamesof edhStop agamewinningspell/combatGive anotherplayer a card,life, mana,counter, orpermanentRemove 12+creatureswith a singlespell/abilityTradewithsomeoneFail tofindDeal 100+damagein a turnCast a spellor control acreature thatyou don'townControl12+creaturesEliminate aplayer withexactlyenoughdamageWinthe dierollDestroy/exileSol RingControl 6+creaturesof thesame typeControl 3spells onthe stackat onceT1 SolRingDraw 7+cards ina turnEliminate aplayer withcommanderdamage"Land,pass" onturn 6 orlaterCopysomethingHave 1or lesslifePlay amonocolor deckPay fortaxes 3times in agamePlay a cardthat yougot thisweekendMake ahanddrawntokenGoinfinitePlay all5colorsDrawfirstbloodMulliganto 5 orlessSwap outSol Ringfor agameHave morecards ingraveyardthan libraryCast yourcommander3+ timesPlay 3gamesof edhStop agamewinningspell/combatGive anotherplayer a card,life, mana,counter, orpermanentRemove 12+creatureswith a singlespell/abilityTradewithsomeoneFail tofindDeal 100+damagein a turnCast a spellor control acreature thatyou don'townControl12+creaturesEliminate aplayer withexactlyenoughdamageWinthe dieroll

Magic: the Bingoing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destroy/exile Sol Ring
  2. Control 6+ creatures of the same type
  3. Control 3 spells on the stack at once
  4. T1 Sol Ring
  5. Draw 7+ cards in a turn
  6. Eliminate a player with commander damage
  7. "Land, pass" on turn 6 or later
  8. Copy something
  9. Have 1 or less life
  10. Play a mono color deck
  11. Pay for taxes 3 times in a game
  12. Play a card that you got this weekend
  13. Make a hand drawn token
  14. Go infinite
  15. Play all 5 colors
  16. Draw first blood
  17. Mulligan to 5 or less
  18. Swap out Sol Ring for a game
  19. Have more cards in graveyard than library
  20. Cast your commander 3+ times
  21. Play 3 games of edh
  22. Stop a game winning spell/combat
  23. Give another player a card, life, mana, counter, or permanent
  24. Remove 12+ creatures with a single spell/ability
  25. Trade with someone
  26. Fail to find
  27. Deal 100+ damage in a turn
  28. Cast a spell or control a creature that you don't own
  29. Control 12+ creatures
  30. Eliminate a player with exactly enough damage
  31. Win the die roll