Remove 12+creatureswith a singlespell/abilityGive anotherplayer a card,life, mana,counter, orpermanentMake ahanddrawntokenHave 1or lesslifeHave morecards ingraveyardthan libraryFail tofindT1 SolRingCast yourcommander3+ timesEliminate aplayer withcommanderdamage"Land,pass" onturn 6 orlaterGoinfiniteCopysomethingSwap outSol Ringfor agameDeal 100+damagein a turnControl 3spells onthe stackat onceEliminate aplayer withexactlyenoughdamagePlay all5colorsPay fortaxes 3times in agameMulliganto 5 orlessPlay 3gamesof edhCast a spellor control acreature thatyou don'townWinthe dierollControl 6+creaturesof thesame typeDestroy/exileSol RingDrawfirstbloodPlay a cardthat yougot thisweekendStop agamewinningspell/combatTradewithsomeoneControl12+creaturesDraw 7+cards ina turnPlay amonocolor deckRemove 12+creatureswith a singlespell/abilityGive anotherplayer a card,life, mana,counter, orpermanentMake ahanddrawntokenHave 1or lesslifeHave morecards ingraveyardthan libraryFail tofindT1 SolRingCast yourcommander3+ timesEliminate aplayer withcommanderdamage"Land,pass" onturn 6 orlaterGoinfiniteCopysomethingSwap outSol Ringfor agameDeal 100+damagein a turnControl 3spells onthe stackat onceEliminate aplayer withexactlyenoughdamagePlay all5colorsPay fortaxes 3times in agameMulliganto 5 orlessPlay 3gamesof edhCast a spellor control acreature thatyou don'townWinthe dierollControl 6+creaturesof thesame typeDestroy/exileSol RingDrawfirstbloodPlay a cardthat yougot thisweekendStop agamewinningspell/combatTradewithsomeoneControl12+creaturesDraw 7+cards ina turnPlay amonocolor deck

Magic: the Bingoing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Remove 12+ creatures with a single spell/ability
  2. Give another player a card, life, mana, counter, or permanent
  3. Make a hand drawn token
  4. Have 1 or less life
  5. Have more cards in graveyard than library
  6. Fail to find
  7. T1 Sol Ring
  8. Cast your commander 3+ times
  9. Eliminate a player with commander damage
  10. "Land, pass" on turn 6 or later
  11. Go infinite
  12. Copy something
  13. Swap out Sol Ring for a game
  14. Deal 100+ damage in a turn
  15. Control 3 spells on the stack at once
  16. Eliminate a player with exactly enough damage
  17. Play all 5 colors
  18. Pay for taxes 3 times in a game
  19. Mulligan to 5 or less
  20. Play 3 games of edh
  21. Cast a spell or control a creature that you don't own
  22. Win the die roll
  23. Control 6+ creatures of the same type
  24. Destroy/exile Sol Ring
  25. Draw first blood
  26. Play a card that you got this weekend
  27. Stop a game winning spell/combat
  28. Trade with someone
  29. Control 12+ creatures
  30. Draw 7+ cards in a turn
  31. Play a mono color deck