Winthe dierollDeal 100+damagein a turnCast a spellor control acreature thatyou don'townHave morecards ingraveyardthan libraryHave 1or lesslife"Land,pass" onturn 6 orlaterCopysomethingMulliganto 5 orlessControl12+creaturesRemove 12+creatureswith a singlespell/abilityDraw 7+cards ina turnGoinfinitePlay all5colorsEliminate aplayer withcommanderdamageMake ahanddrawntokenFail tofindSwap outSol Ringfor agameCast yourcommander3+ timesTradewithsomeoneDrawfirstbloodT1 SolRingPlay amonocolor deckControl 3spells onthe stackat onceGive anotherplayer a card,life, mana,counter, orpermanentEliminate aplayer withexactlyenoughdamageControl 6+creaturesof thesame typePlay a cardthat yougot thisweekendPlay 3gamesof edhDestroy/exileSol RingPay fortaxes 3times in agameStop agamewinningspell/combatWinthe dierollDeal 100+damagein a turnCast a spellor control acreature thatyou don'townHave morecards ingraveyardthan libraryHave 1or lesslife"Land,pass" onturn 6 orlaterCopysomethingMulliganto 5 orlessControl12+creaturesRemove 12+creatureswith a singlespell/abilityDraw 7+cards ina turnGoinfinitePlay all5colorsEliminate aplayer withcommanderdamageMake ahanddrawntokenFail tofindSwap outSol Ringfor agameCast yourcommander3+ timesTradewithsomeoneDrawfirstbloodT1 SolRingPlay amonocolor deckControl 3spells onthe stackat onceGive anotherplayer a card,life, mana,counter, orpermanentEliminate aplayer withexactlyenoughdamageControl 6+creaturesof thesame typePlay a cardthat yougot thisweekendPlay 3gamesof edhDestroy/exileSol RingPay fortaxes 3times in agameStop agamewinningspell/combat

Magic: the Bingoing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Win the die roll
  2. Deal 100+ damage in a turn
  3. Cast a spell or control a creature that you don't own
  4. Have more cards in graveyard than library
  5. Have 1 or less life
  6. "Land, pass" on turn 6 or later
  7. Copy something
  8. Mulligan to 5 or less
  9. Control 12+ creatures
  10. Remove 12+ creatures with a single spell/ability
  11. Draw 7+ cards in a turn
  12. Go infinite
  13. Play all 5 colors
  14. Eliminate a player with commander damage
  15. Make a hand drawn token
  16. Fail to find
  17. Swap out Sol Ring for a game
  18. Cast your commander 3+ times
  19. Trade with someone
  20. Draw first blood
  21. T1 Sol Ring
  22. Play a mono color deck
  23. Control 3 spells on the stack at once
  24. Give another player a card, life, mana, counter, or permanent
  25. Eliminate a player with exactly enough damage
  26. Control 6+ creatures of the same type
  27. Play a card that you got this weekend
  28. Play 3 games of edh
  29. Destroy/exile Sol Ring
  30. Pay for taxes 3 times in a game
  31. Stop a game winning spell/combat