Eliminate aplayer withcommanderdamageDestroy/exileSol RingCopysomethingWinthe dierollRemove 12+creatureswith a singlespell/abilityHave morecards ingraveyardthan libraryPlay amonocolor deckCast yourcommander3+ timesCast a spellor control acreature thatyou don'townHave 1or lesslifePay fortaxes 3times in agamePlay 3gamesof edhControl12+creaturesControl 6+creaturesof thesame typeFail tofindMulliganto 5 orlessControl 3spells onthe stackat onceDraw 7+cards ina turnPlay all5colorsT1 SolRingSwap outSol Ringfor agame"Land,pass" onturn 6 orlaterGive anotherplayer a card,life, mana,counter, orpermanentDrawfirstbloodPlay a cardthat yougot thisweekendGoinfiniteDeal 100+damagein a turnMake ahanddrawntokenStop agamewinningspell/combatEliminate aplayer withexactlyenoughdamageTradewithsomeoneEliminate aplayer withcommanderdamageDestroy/exileSol RingCopysomethingWinthe dierollRemove 12+creatureswith a singlespell/abilityHave morecards ingraveyardthan libraryPlay amonocolor deckCast yourcommander3+ timesCast a spellor control acreature thatyou don'townHave 1or lesslifePay fortaxes 3times in agamePlay 3gamesof edhControl12+creaturesControl 6+creaturesof thesame typeFail tofindMulliganto 5 orlessControl 3spells onthe stackat onceDraw 7+cards ina turnPlay all5colorsT1 SolRingSwap outSol Ringfor agame"Land,pass" onturn 6 orlaterGive anotherplayer a card,life, mana,counter, orpermanentDrawfirstbloodPlay a cardthat yougot thisweekendGoinfiniteDeal 100+damagein a turnMake ahanddrawntokenStop agamewinningspell/combatEliminate aplayer withexactlyenoughdamageTradewithsomeone

Magic: the Bingoing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Eliminate a player with commander damage
  2. Destroy/exile Sol Ring
  3. Copy something
  4. Win the die roll
  5. Remove 12+ creatures with a single spell/ability
  6. Have more cards in graveyard than library
  7. Play a mono color deck
  8. Cast your commander 3+ times
  9. Cast a spell or control a creature that you don't own
  10. Have 1 or less life
  11. Pay for taxes 3 times in a game
  12. Play 3 games of edh
  13. Control 12+ creatures
  14. Control 6+ creatures of the same type
  15. Fail to find
  16. Mulligan to 5 or less
  17. Control 3 spells on the stack at once
  18. Draw 7+ cards in a turn
  19. Play all 5 colors
  20. T1 Sol Ring
  21. Swap out Sol Ring for a game
  22. "Land, pass" on turn 6 or later
  23. Give another player a card, life, mana, counter, or permanent
  24. Draw first blood
  25. Play a card that you got this weekend
  26. Go infinite
  27. Deal 100+ damage in a turn
  28. Make a hand drawn token
  29. Stop a game winning spell/combat
  30. Eliminate a player with exactly enough damage
  31. Trade with someone