abstracted npcs ribbit flashback C&A mention episode starts in button room jax and ragatha talk jax and pomni make out (unlikely) musical number abstragedy interaction disappearing guy caine fully breaks another almost abstraction bubble going against caine pomni reaching out to jax cast gets paired off again someone cries (probably jax) caine lore jax breakdown x2 cast refuses an adventure cliffhanger at the end someone's first day in circus flashback kinger backstory pomni asks about kaufmo/ribbit/queenie conflict between circus members ragatha development abstracted npcs ribbit flashback C&A mention episode starts in button room jax and ragatha talk jax and pomni make out (unlikely) musical number abstragedy interaction disappearing guy caine fully breaks another almost abstraction bubble going against caine pomni reaching out to jax cast gets paired off again someone cries (probably jax) caine lore jax breakdown x2 cast refuses an adventure cliffhanger at the end someone's first day in circus flashback kinger backstory pomni asks about kaufmo/ribbit/queenie conflict between circus members ragatha development
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
abstracted npcs
ribbit flashback
C&A mention
episode starts in button room
jax and ragatha talk
jax and pomni make out (unlikely)
musical number
abstragedy interaction
disappearing guy
caine fully breaks
another almost abstraction
bubble going against caine
pomni reaching out to jax
cast gets paired off again
someone cries (probably jax)
caine lore
jax breakdown x2
cast refuses an adventure
cliffhanger at the end
someone's first day in circus flashback
kinger backstory
pomni asks about kaufmo/ribbit/queenie
conflict between circus members
ragatha development