Characters Plot Tone Inciting Incident Brief Summary Counterclaim rebuttal Resolution (Denoument) Story Exposition (The setup) interpret Element Claim Theme (Universal Message) Structure warrant mood paraphrase relevant call to action Main Character develop Conflict (problem) Rising Action evaluate evidence Setting Climax Protagonist (hero) POV (Point Of View) infer cite Antagonist (villain) thesis resolution Rising Action Falling Action Characters Plot Tone Inciting Incident Brief Summary Counterclaim rebuttal Resolution (Denoument) Story Exposition (The setup) interpret Element Claim Theme (Universal Message) Structure warrant mood paraphrase relevant call to action Main Character develop Conflict (problem) Rising Action evaluate evidence Setting Climax Protagonist (hero) POV (Point Of View) infer cite Antagonist (villain) thesis resolution Rising Action Falling Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Characters
Plot
Tone
Inciting Incident
Brief Summary
Counterclaim
rebuttal
Resolution (Denoument)
Story
Exposition (The setup)
interpret
Element
Claim
Theme (Universal Message)
Structure
warrant
mood
paraphrase
relevant
call to action
Main Character
develop
Conflict (problem)
Rising Action
evaluate
evidence
Setting
Climax
Protagonist (hero)
POV (Point Of View)
infer
cite
Antagonist (villain)
thesis
resolution
Rising Action
Falling Action