mood Tone resolution cite Story warrant Counterclaim infer Rising Action Brief Summary Plot rebuttal Setting Conflict (problem) interpret Claim develop Rising Action Characters relevant Antagonist (villain) Exposition (The setup) Protagonist (hero) Resolution (Denoument) evidence Falling Action Theme (Universal Message) POV (Point Of View) call to action Element evaluate Inciting Incident paraphrase thesis Structure Main Character Climax mood Tone resolution cite Story warrant Counterclaim infer Rising Action Brief Summary Plot rebuttal Setting Conflict (problem) interpret Claim develop Rising Action Characters relevant Antagonist (villain) Exposition (The setup) Protagonist (hero) Resolution (Denoument) evidence Falling Action Theme (Universal Message) POV (Point Of View) call to action Element evaluate Inciting Incident paraphrase thesis Structure Main Character Climax
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
mood
Tone
resolution
cite
Story
warrant
Counterclaim
infer
Rising Action
Brief Summary
Plot
rebuttal
Setting
Conflict (problem)
interpret
Claim
develop
Rising Action
Characters
relevant
Antagonist (villain)
Exposition (The setup)
Protagonist (hero)
Resolution (Denoument)
evidence
Falling Action
Theme (Universal Message)
POV (Point Of View)
call to action
Element
evaluate
Inciting Incident
paraphrase
thesis
Structure
Main Character
Climax