CharactersPlotToneIncitingIncidentBriefSummaryCounterclaimrebuttalResolution(Denoument)StoryExposition(Thesetup)interpretElementClaimTheme(UniversalMessage)Structurewarrantmoodparaphraserelevantcall toactionMainCharacterdevelopConflict(problem)RisingActionevaluateevidenceSettingClimaxProtagonist(hero)POV(PointOf View)inferciteAntagonist(villain)thesisresolutionRisingActionFallingActionCharactersPlotToneIncitingIncidentBriefSummaryCounterclaimrebuttalResolution(Denoument)StoryExposition(Thesetup)interpretElementClaimTheme(UniversalMessage)Structurewarrantmoodparaphraserelevantcall toactionMainCharacterdevelopConflict(problem)RisingActionevaluateevidenceSettingClimaxProtagonist(hero)POV(PointOf View)inferciteAntagonist(villain)thesisresolutionRisingActionFallingAction

Argument and Story Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Characters
  2. Plot
  3. Tone
  4. Inciting Incident
  5. Brief Summary
  6. Counterclaim
  7. rebuttal
  8. Resolution (Denoument)
  9. Story
  10. Exposition (The setup)
  11. interpret
  12. Element
  13. Claim
  14. Theme (Universal Message)
  15. Structure
  16. warrant
  17. mood
  18. paraphrase
  19. relevant
  20. call to action
  21. Main Character
  22. develop
  23. Conflict (problem)
  24. Rising Action
  25. evaluate
  26. evidence
  27. Setting
  28. Climax
  29. Protagonist (hero)
  30. POV (Point Of View)
  31. infer
  32. cite
  33. Antagonist (villain)
  34. thesis
  35. resolution
  36. Rising Action
  37. Falling Action