citePlotrebuttalClaimBriefSummaryConflict(problem)RisingActionProtagonist(hero)ClimaxSettingthesisparaphraseevidencePOV(PointOf View)Exposition(Thesetup)ElementAntagonist(villain)IncitingIncidentdevelopStructuremoodToneTheme(UniversalMessage)warrantCounterclaimStoryresolutionCharactersRisingActioninferevaluaterelevantMainCharacterResolution(Denoument)interpretcall toactionFallingActioncitePlotrebuttalClaimBriefSummaryConflict(problem)RisingActionProtagonist(hero)ClimaxSettingthesisparaphraseevidencePOV(PointOf View)Exposition(Thesetup)ElementAntagonist(villain)IncitingIncidentdevelopStructuremoodToneTheme(UniversalMessage)warrantCounterclaimStoryresolutionCharactersRisingActioninferevaluaterelevantMainCharacterResolution(Denoument)interpretcall toactionFallingAction

Argument and Story Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. cite
  2. Plot
  3. rebuttal
  4. Claim
  5. Brief Summary
  6. Conflict (problem)
  7. Rising Action
  8. Protagonist (hero)
  9. Climax
  10. Setting
  11. thesis
  12. paraphrase
  13. evidence
  14. POV (Point Of View)
  15. Exposition (The setup)
  16. Element
  17. Antagonist (villain)
  18. Inciting Incident
  19. develop
  20. Structure
  21. mood
  22. Tone
  23. Theme (Universal Message)
  24. warrant
  25. Counterclaim
  26. Story
  27. resolution
  28. Characters
  29. Rising Action
  30. infer
  31. evaluate
  32. relevant
  33. Main Character
  34. Resolution (Denoument)
  35. interpret
  36. call to action
  37. Falling Action