Story Rising Action Protagonist (hero) paraphrase infer Tone Structure cite Exposition (The setup) Climax Claim Brief Summary thesis mood warrant Antagonist (villain) evaluate Theme (Universal Message) Element interpret POV (Point Of View) Setting Falling Action Inciting Incident develop rebuttal relevant Rising Action Characters evidence Resolution (Denoument) Main Character call to action Conflict (problem) Counterclaim Plot resolution Story Rising Action Protagonist (hero) paraphrase infer Tone Structure cite Exposition (The setup) Climax Claim Brief Summary thesis mood warrant Antagonist (villain) evaluate Theme (Universal Message) Element interpret POV (Point Of View) Setting Falling Action Inciting Incident develop rebuttal relevant Rising Action Characters evidence Resolution (Denoument) Main Character call to action Conflict (problem) Counterclaim Plot resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Story
Rising Action
Protagonist (hero)
paraphrase
infer
Tone
Structure
cite
Exposition (The setup)
Climax
Claim
Brief Summary
thesis
mood
warrant
Antagonist (villain)
evaluate
Theme (Universal Message)
Element
interpret
POV (Point Of View)
Setting
Falling Action
Inciting Incident
develop
rebuttal
relevant
Rising Action
Characters
evidence
Resolution (Denoument)
Main Character
call to action
Conflict (problem)
Counterclaim
Plot
resolution