moodToneresolutionciteStorywarrantCounterclaiminferRisingActionBriefSummaryPlotrebuttalSettingConflict(problem)interpretClaimdevelopRisingActionCharactersrelevantAntagonist(villain)Exposition(Thesetup)Protagonist(hero)Resolution(Denoument)evidenceFallingActionTheme(UniversalMessage)POV(PointOf View)call toactionElementevaluateIncitingIncidentparaphrasethesisStructureMainCharacterClimaxmoodToneresolutionciteStorywarrantCounterclaiminferRisingActionBriefSummaryPlotrebuttalSettingConflict(problem)interpretClaimdevelopRisingActionCharactersrelevantAntagonist(villain)Exposition(Thesetup)Protagonist(hero)Resolution(Denoument)evidenceFallingActionTheme(UniversalMessage)POV(PointOf View)call toactionElementevaluateIncitingIncidentparaphrasethesisStructureMainCharacterClimax

Argument and Story Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. mood
  2. Tone
  3. resolution
  4. cite
  5. Story
  6. warrant
  7. Counterclaim
  8. infer
  9. Rising Action
  10. Brief Summary
  11. Plot
  12. rebuttal
  13. Setting
  14. Conflict (problem)
  15. interpret
  16. Claim
  17. develop
  18. Rising Action
  19. Characters
  20. relevant
  21. Antagonist (villain)
  22. Exposition (The setup)
  23. Protagonist (hero)
  24. Resolution (Denoument)
  25. evidence
  26. Falling Action
  27. Theme (Universal Message)
  28. POV (Point Of View)
  29. call to action
  30. Element
  31. evaluate
  32. Inciting Incident
  33. paraphrase
  34. thesis
  35. Structure
  36. Main Character
  37. Climax