Characters Falling Action Exposition (The setup) Element relevant Rising Action Setting interpret Main Character Inciting Incident warrant POV (Point Of View) Counterclaim paraphrase Claim Plot thesis resolution mood infer Structure evidence Theme (Universal Message) Tone Conflict (problem) Climax evaluate Resolution (Denoument) rebuttal Story Protagonist (hero) Brief Summary cite develop Rising Action Antagonist (villain) call to action Characters Falling Action Exposition (The setup) Element relevant Rising Action Setting interpret Main Character Inciting Incident warrant POV (Point Of View) Counterclaim paraphrase Claim Plot thesis resolution mood infer Structure evidence Theme (Universal Message) Tone Conflict (problem) Climax evaluate Resolution (Denoument) rebuttal Story Protagonist (hero) Brief Summary cite develop Rising Action Antagonist (villain) call to action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Characters
Falling Action
Exposition (The setup)
Element
relevant
Rising Action
Setting
interpret
Main Character
Inciting Incident
warrant
POV (Point Of View)
Counterclaim
paraphrase
Claim
Plot
thesis
resolution
mood
infer
Structure
evidence
Theme (Universal Message)
Tone
Conflict (problem)
Climax
evaluate
Resolution (Denoument)
rebuttal
Story
Protagonist (hero)
Brief Summary
cite
develop
Rising Action
Antagonist (villain)
call to action