StructureparaphraseresolutiondevelopResolution(Denoument)SettingwarrantcitePOV(PointOf View)Protagonist(hero)FallingActionRisingActionCounterclaimBriefSummaryPlotAntagonist(villain)Theme(UniversalMessage)CharactersStoryinterpretrelevantConflict(problem)inferthesismoodevaluateElementevidenceRisingActioncall toactionClimaxMainCharacterToneClaimrebuttalExposition(Thesetup)IncitingIncidentStructureparaphraseresolutiondevelopResolution(Denoument)SettingwarrantcitePOV(PointOf View)Protagonist(hero)FallingActionRisingActionCounterclaimBriefSummaryPlotAntagonist(villain)Theme(UniversalMessage)CharactersStoryinterpretrelevantConflict(problem)inferthesismoodevaluateElementevidenceRisingActioncall toactionClimaxMainCharacterToneClaimrebuttalExposition(Thesetup)IncitingIncident

Argument and Story Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Structure
  2. paraphrase
  3. resolution
  4. develop
  5. Resolution (Denoument)
  6. Setting
  7. warrant
  8. cite
  9. POV (Point Of View)
  10. Protagonist (hero)
  11. Falling Action
  12. Rising Action
  13. Counterclaim
  14. Brief Summary
  15. Plot
  16. Antagonist (villain)
  17. Theme (Universal Message)
  18. Characters
  19. Story
  20. interpret
  21. relevant
  22. Conflict (problem)
  23. infer
  24. thesis
  25. mood
  26. evaluate
  27. Element
  28. evidence
  29. Rising Action
  30. call to action
  31. Climax
  32. Main Character
  33. Tone
  34. Claim
  35. rebuttal
  36. Exposition (The setup)
  37. Inciting Incident