Tal'c tries tolet out adisplacerbeast as along shotVale spotshiddenenemiesPost sessionexplanationwhat wouldhave happenedif they got ashardNoplayerdeaths"My turnactually"Psyonics areneededwhen facingvoicelesstalkersParty runsout ofrecoveriesEridanustakes theform of a fluxas their bodyParty tries toget anenvironmentalkillNo restbeforefinal bossWolf packsummonedAnti herotokensusedTPK witha badending CriticalsuccessTal'c pullsagro andalmostdies turn 1Half theparty is inbleedoutby the endPartydoesn't usetheir herotokensCampaignepilog*Flungthroughtime*Risk dyingfor morefurrosityOther godsshow up toretrieveEridanusAbsence is putback onteleportationduty becausethe party isrestrained"If im goingdown I'll takeyou with me"special moveFinal bossis multiphasedTal'c tries tolet out adisplacerbeast as along shotVale spotshiddenenemiesPost sessionexplanationwhat wouldhave happenedif they got ashardNoplayerdeaths"My turnactually"Psyonics areneededwhen facingvoicelesstalkersParty runsout ofrecoveriesEridanustakes theform of a fluxas their bodyParty tries toget anenvironmentalkillNo restbeforefinal bossWolf packsummonedAnti herotokensusedTPK witha badendingCriticalsuccessTal'c pullsagro andalmostdies turn 1Half theparty is inbleedoutby the endPartydoesn't usetheir herotokensCampaignepilog*Flungthroughtime*Risk dyingfor morefurrosityOther godsshow up toretrieveEridanusAbsence is putback onteleportationduty becausethe party isrestrained"If im goingdown I'll takeyou with me"special moveFinal bossis multiphased

Rising Tide finale - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tal'c tries to let out a displacer beast as a long shot
  2. Vale spots hidden enemies
  3. Post session explanation what would have happened if they got a shard
  4. No player deaths
  5. "My turn actually"
  6. Psyonics are needed when facing voiceless talkers
  7. Party runs out of recoveries
  8. Eridanus takes the form of a flux as their body
  9. Party tries to get an environmental kill
  10. No rest before final boss
  11. Wolf pack summoned
  12. Anti hero tokens used
  13. TPK with a bad ending
  14. Critical success
  15. Tal'c pulls agro and almost dies turn 1
  16. Half the party is in bleedout by the end
  17. Party doesn't use their hero tokens
  18. Campaign epilog
  19. *Flung through time*
  20. Risk dying for more furrosity
  21. Other gods show up to retrieve Eridanus
  22. Absence is put back on teleportation duty because the party is restrained
  23. "If im going down I'll take you with me" special move
  24. Final boss is multi phased