RagathaloreJaxcriesJaxlorePomniloreExit(Goodending)KingersacrificeBubbletakesoverAbstragedyChaosSomeonehas apanicattacksomeoneALMOSTabstractsEveryonedies/badendingHugehugetwistPomnisnaps(again)FunnybunnyJax andRibbitloreSomeoneabstracts/fallsthrough themapSomeoneabstractsRibbitfinallyshowsPomnicomfortsjaxCaineISNTdeadTheabstractedbecomenormal againCliffhangerthat willmake uswant moreNamerevealRagathaloreJaxcriesJaxlorePomniloreExit(Goodending)KingersacrificeBubbletakesoverAbstragedyChaosSomeonehas apanicattacksomeoneALMOSTabstractsEveryonedies/badendingHugehugetwistPomnisnaps(again)FunnybunnyJax andRibbitloreSomeoneabstracts/fallsthrough themapSomeoneabstractsRibbitfinallyshowsPomnicomfortsjaxCaineISNTdeadTheabstractedbecomenormal againCliffhangerthat willmake uswant moreNamereveal

TADC finale :< - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
I
4
G
5
N
6
O
7
B
8
I
9
O
10
G
11
B
12
O
13
N
14
G
15
B
16
N
17
G
18
O
19
I
20
B
21
B
22
I
23
N
24
I
  1. G-Ragatha lore
  2. O-Jax cries
  3. I-Jax lore
  4. G-Pomni lore
  5. N-Exit (Good ending)
  6. O-Kinger sacrifice
  7. B-Bubble takes over
  8. I-Abstragedy
  9. O-Chaos
  10. G-Someone has a panic attack
  11. B-someone ALMOST abstracts
  12. O-Everyone dies/bad ending
  13. N-Huge huge twist
  14. G-Pomni snaps (again)
  15. B-Funnybunny
  16. N-Jax and Ribbit lore
  17. G-Someone abstracts/falls through the map
  18. O-Someone abstracts
  19. I-Ribbit finally shows
  20. B-Pomni comforts jax
  21. B-Caine ISNT dead
  22. I-The abstracted become normal again
  23. N-Cliffhanger that will make us want more
  24. I-Name reveal