Exit(Goodending)ChaosEveryonedies/badendingTheabstractedbecomenormal againRagathaloreRibbitfinallyshowsSomeoneabstractsNamerevealJaxcriesJaxlorePomniloreHugehugetwistSomeoneabstracts/fallsthrough themapJax andRibbitloreAbstragedySomeonehas apanicattacksomeoneALMOSTabstractsFunnybunnyBubbletakesoverPomnicomfortsjaxCaineISNTdeadPomnisnaps(again)Cliffhangerthat willmake uswant moreKingersacrificeExit(Goodending)ChaosEveryonedies/badendingTheabstractedbecomenormal againRagathaloreRibbitfinallyshowsSomeoneabstractsNamerevealJaxcriesJaxlorePomniloreHugehugetwistSomeoneabstracts/fallsthrough themapJax andRibbitloreAbstragedySomeonehas apanicattacksomeoneALMOSTabstractsFunnybunnyBubbletakesoverPomnicomfortsjaxCaineISNTdeadPomnisnaps(again)Cliffhangerthat willmake uswant moreKingersacrifice

TADC finale :< - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
O
3
O
4
I
5
G
6
I
7
O
8
I
9
O
10
I
11
G
12
N
13
G
14
N
15
I
16
G
17
B
18
B
19
B
20
B
21
B
22
G
23
N
24
O
  1. N-Exit (Good ending)
  2. O-Chaos
  3. O-Everyone dies/bad ending
  4. I-The abstracted become normal again
  5. G-Ragatha lore
  6. I-Ribbit finally shows
  7. O-Someone abstracts
  8. I-Name reveal
  9. O-Jax cries
  10. I-Jax lore
  11. G-Pomni lore
  12. N-Huge huge twist
  13. G-Someone abstracts/falls through the map
  14. N-Jax and Ribbit lore
  15. I-Abstragedy
  16. G-Someone has a panic attack
  17. B-someone ALMOST abstracts
  18. B-Funnybunny
  19. B-Bubble takes over
  20. B-Pomni comforts jax
  21. B-Caine ISNT dead
  22. G-Pomni snaps (again)
  23. N-Cliffhanger that will make us want more
  24. O-Kinger sacrifice