spawncampedby sniper botscoutmissesmoneyselfishdispenserweirdsentry/tpspotsengineergets maxsentryspeedyou getbackstabbedby a robotspycowmanglersoldierpyro hasno ideahow totankbustbombgetspittedfirstwavelosssomeonea-poses'gaspassersucks'doesntuse/buycanteensscoutisdead!snipergets150k+damagetakes 20+minutes toget amatchengineergetsdisposablesentry firstwavessomeonecomplainsabout gaspasserengineerdies tosentrybusternodispenserrangecompletelywrongregion100+pingmajorityof playersleavesomeoneleaves forno reasonat allheavy buysknockbackrage firstthree waves'switchto(class)'spy duringany wavewhere heisnt effectiveoops, all(classname)demoknightfails to livelonger then aminuteduring battlemedicdoesntbuy anyshielduber/kritzgetsdroppedinstantlyrobotengineerplacessentrysomeonedies in first 5seconds of awavestartingsoemonepops theubermedicsghibus +stock(bonus if itsengineer)engineertopsdamageheavyminigunstankmedic out-damagedan offenseclassengineerdoesnt placetp until afterwave startseveryoneignores anymoney onthe groundgate getscapturedfirst wavedoesntready upwhatsoeversomeonecomplainsabout gaspasserhave torequeuepyroairblastssentry busterintosomeonemultipleengineer,scouts ormedicsrandommicspamdemo doesntplacestickies pre-wavenotankbusterspawncampedby sniper botscoutmissesmoneyselfishdispenserweirdsentry/tpspotsengineergets maxsentryspeedyou getbackstabbedby a robotspycowmanglersoldierpyro hasno ideahow totankbustbombgetspittedfirstwavelosssomeonea-poses'gaspassersucks'doesntuse/buycanteensscoutisdead!snipergets150k+damagetakes 20+minutes toget amatchengineergetsdisposablesentry firstwavessomeonecomplainsabout gaspasserengineerdies tosentrybusternodispenserrangecompletelywrongregion100+pingmajorityof playersleavesomeoneleaves forno reasonat allheavy buysknockbackrage firstthree waves'switchto(class)'spy duringany wavewhere heisnt effectiveoops, all(classname)demoknightfails to livelonger then aminuteduring battlemedicdoesntbuy anyshielduber/kritzgetsdroppedinstantlyrobotengineerplacessentrysomeonedies in first 5seconds of awavestartingsoemonepops theubermedicsghibus +stock(bonus if itsengineer)engineertopsdamageheavyminigunstankmedic out-damagedan offenseclassengineerdoesnt placetp until afterwave startseveryoneignores anymoney onthe groundgate getscapturedfirst wavedoesntready upwhatsoeversomeonecomplainsabout gaspasserhave torequeuepyroairblastssentry busterintosomeonemultipleengineer,scouts ormedicsrandommicspamdemo doesntplacestickies pre-wavenotankbuster

Mann VS Machine#2 2026 (remake) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. spawncamped by sniper bot
  2. scout misses money
  3. selfish dispenser
  4. weird sentry/tp spots
  5. engineer gets max sentry speed
  6. you get backstabbed by a robot spy
  7. cow mangler soldier
  8. pyro has no idea how to tankbust
  9. bomb gets pitted
  10. first wave loss
  11. someone a-poses
  12. 'gas passer sucks'
  13. doesnt use/buy canteens
  14. scout is dead!
  15. sniper gets 150k+ damage
  16. takes 20+ minutes to get a match
  17. engineer gets disposable sentry first waves
  18. someone complains about gas passer
  19. engineer dies to sentry buster
  20. no dispenser range
  21. completely wrong region
  22. 100+ ping
  23. majority of players leave
  24. someone leaves for no reason at all
  25. heavy buys knockback rage first three waves
  26. 'switch to (class)'
  27. spy during any wave where he isnt effective
  28. oops, all (class name)
  29. demoknight fails to live longer then a minute during battle
  30. medic doesnt buy any shield
  31. uber/kritz gets dropped instantly
  32. robot engineer places sentry
  33. someone dies in first 5 seconds of a wave starting
  34. soemone pops the uber medics
  35. ghibus + stock (bonus if its engineer)
  36. engineer tops damage
  37. heavy miniguns tank
  38. medic out-damaged an offense class
  39. engineer doesnt place tp until after wave starts
  40. everyone ignores any money on the ground
  41. gate gets captured first wave
  42. doesnt ready up whatsoever
  43. someone complains about gas passer
  44. have to requeue
  45. pyro airblasts sentry buster into someone
  46. multiple engineer, scouts or medics
  47. random mic spam
  48. demo doesnt place stickies pre-wave
  49. no tankbuster