doesntuse/buycanteenssoemonepops theubermedicsheavy buysknockbackrage firstthree waves'switchto(class)'engineertopsdamagetakes 20+minutes toget amatchfirstwavelossrobotengineerplacessentrymultipleengineer,scouts ormedicsscoutisdead!spy duringany wavewhere heisnt effectiverandommicspamcowmanglersoldierengineergetsdisposablesentry firstwavessomeoneleaves forno reasonat allmedicdoesntbuy anyshieldnotankbustermajorityof playersleavepyro hasno ideahow totankbustdemoknightfails to livelonger then aminuteduring battlenodispenserrangespawncampedby sniper botcompletelywrongregionsnipergets150k+damageuber/kritzgetsdroppedinstantlyyou getbackstabbedby a robotspypyroairblastssentry busterintosomeonescoutmissesmoney100+pinghave torequeuesomeonea-poses'gaspassersucks'demo doesntplacestickies pre-wavesomeonedies in first 5seconds of awavestartingengineergets maxsentryspeedsomeonecomplainsabout gaspassermedic out-damagedan offenseclassdoesntready upwhatsoeverheavyminigunstankgate getscapturedfirst waveengineerdies tosentrybusterghibus +stock(bonus if itsengineer)selfishdispenserbombgetspittedeveryoneignores anymoney onthe groundoops, all(classname)weirdsentry/tpspotsengineerdoesnt placetp until afterwave startssomeonecomplainsabout gaspasserdoesntuse/buycanteenssoemonepops theubermedicsheavy buysknockbackrage firstthree waves'switchto(class)'engineertopsdamagetakes 20+minutes toget amatchfirstwavelossrobotengineerplacessentrymultipleengineer,scouts ormedicsscoutisdead!spy duringany wavewhere heisnt effectiverandommicspamcowmanglersoldierengineergetsdisposablesentry firstwavessomeoneleaves forno reasonat allmedicdoesntbuy anyshieldnotankbustermajorityof playersleavepyro hasno ideahow totankbustdemoknightfails to livelonger then aminuteduring battlenodispenserrangespawncampedby sniper botcompletelywrongregionsnipergets150k+damageuber/kritzgetsdroppedinstantlyyou getbackstabbedby a robotspypyroairblastssentry busterintosomeonescoutmissesmoney100+pinghave torequeuesomeonea-poses'gaspassersucks'demo doesntplacestickies pre-wavesomeonedies in first 5seconds of awavestartingengineergets maxsentryspeedsomeonecomplainsabout gaspassermedic out-damagedan offenseclassdoesntready upwhatsoeverheavyminigunstankgate getscapturedfirst waveengineerdies tosentrybusterghibus +stock(bonus if itsengineer)selfishdispenserbombgetspittedeveryoneignores anymoney onthe groundoops, all(classname)weirdsentry/tpspotsengineerdoesnt placetp until afterwave startssomeonecomplainsabout gaspasser

Mann VS Machine#2 2026 (remake) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. doesnt use/buy canteens
  2. soemone pops the uber medics
  3. heavy buys knockback rage first three waves
  4. 'switch to (class)'
  5. engineer tops damage
  6. takes 20+ minutes to get a match
  7. first wave loss
  8. robot engineer places sentry
  9. multiple engineer, scouts or medics
  10. scout is dead!
  11. spy during any wave where he isnt effective
  12. random mic spam
  13. cow mangler soldier
  14. engineer gets disposable sentry first waves
  15. someone leaves for no reason at all
  16. medic doesnt buy any shield
  17. no tankbuster
  18. majority of players leave
  19. pyro has no idea how to tankbust
  20. demoknight fails to live longer then a minute during battle
  21. no dispenser range
  22. spawncamped by sniper bot
  23. completely wrong region
  24. sniper gets 150k+ damage
  25. uber/kritz gets dropped instantly
  26. you get backstabbed by a robot spy
  27. pyro airblasts sentry buster into someone
  28. scout misses money
  29. 100+ ping
  30. have to requeue
  31. someone a-poses
  32. 'gas passer sucks'
  33. demo doesnt place stickies pre-wave
  34. someone dies in first 5 seconds of a wave starting
  35. engineer gets max sentry speed
  36. someone complains about gas passer
  37. medic out-damaged an offense class
  38. doesnt ready up whatsoever
  39. heavy miniguns tank
  40. gate gets captured first wave
  41. engineer dies to sentry buster
  42. ghibus + stock (bonus if its engineer)
  43. selfish dispenser
  44. bomb gets pitted
  45. everyone ignores any money on the ground
  46. oops, all (class name)
  47. weird sentry/tp spots
  48. engineer doesnt place tp until after wave starts
  49. someone complains about gas passer