protagonist did something they regret hexadecimal code binary code "Searching for a _____ that doesn't exist." monster shapeshifts into friend/family dead friend comment references kiy arg narrator acts dumb/theorizing runs from the monster dumb protag narrator says the worst ever joke mind- blowing builds jumpscare spectrogram "Whatever you do, don't ___ ___ at the___" decides to fight the monster narrator goes silent on a scary moment beta minecraft dismisses unnatural event protag has an addiction narrator pulls out an ad very sad smart protag morse code protagonist did something they regret hexadecimal code binary code "Searching for a _____ that doesn't exist." monster shapeshifts into friend/family dead friend comment references kiy arg narrator acts dumb/theorizing runs from the monster dumb protag narrator says the worst ever joke mind- blowing builds jumpscare spectrogram "Whatever you do, don't ___ ___ at the___" decides to fight the monster narrator goes silent on a scary moment beta minecraft dismisses unnatural event protag has an addiction narrator pulls out an ad very sad smart protag morse code
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
protagonist did something they regret
hexadecimal code
binary code
"Searching for a _____ that doesn't exist."
monster shapeshifts into friend/family
dead friend
comment references kiy arg
narrator acts dumb/theorizing
runs from the monster
dumb protag
narrator says the worst ever joke
mind-blowing builds
jumpscare
spectrogram
"Whatever you do, don't ___ ___ at the___"
decides to fight the monster
narrator goes silent on a scary moment
beta minecraft
dismisses unnatural event
protag has an addiction
narrator pulls out an ad
very sad
smart protag
morse code